Nah, you have good instincts as Town. I remember in that Punk Hazard game back in the day when Light and me faked Masons you were the only one calling us out eventually. So don’t sell yourself short lmao.
Sometimes you just have to lynch through some defenses. In Yoho‘s case as well (arguably it was scum driven, but still the correct way for Town). And you are vocal and strong enough to push that through.
Resolving wagons is the correct play in general. Like Rej vs Shuijing or Orca vs Yoho. Both D2 and D4 had S/S wagons and you could have cleared a bunch of people off those. We basically didn’t have enough thread control those days because Town was just doing too well which is why we needed to...
I was relieved when you were killed because we‘d have to kill you eventually otherwise. I doubt I could have gotten you lynched without you completely exposing me in the process. Well f***ing played.
(Though me trying to be nicer now is true, but I would have poked more at you as Town for sure).
Host: Flower
Game Type: Rolemadness
Players: 16
Theme: Wuthering Waves
Setup is good to go whenever there’s a free spot available or people need a bridge for a gap between 2 games.
Though if I‘m honest I think as Town I wouldn’t have voted Poyser to lose either given many people wanted Pot‘s flip. I‘d have simply no voted like in Sit n Go to not obstruct it, but show my clear intentions anyhow. Saving him over Pot is objectively the correct play given Pot‘s fumble with the...
Bro I‘m not leaving you alive with a gun after I offed my Town read xD. You‘d absolutely call me out on that and have the tool to take matters into your own hands on top of it.
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