Strength of Arms
--The Underworld - Overview--The Underworld will serve an extremely important function in the RP, and interacting with the Underworld will be crucial to your enjoyment and success, regardless of what faction you are playing.
Essentially, the Underworld is the Black Market system players can use to acquire Devil Fruits, Unique Weaponry, Technology, and other valuable rewards that will provide an advantage throughout your playthrough. Every player will be able to bid on items in the Black Market auctions, but each faction will have basic duties they will be able to carry out:
-Pirates want to use the underworld to buy valuable weaponry that will give them an advantage. Pirates will have, for the most part, the most amount of freedom in how they choose to interact with the Underworld. There is no specific role that Pirates necessarily have to fulfill, and we will go over their full abilities further below, but for the most part, Pirates will function as both sellers and buyers in the Underworld.
-Cipher Pol wants to acquire valuable intel on underworld dealings and infiltrate the Underworld Hierarchy, which will be discussed further below. Cipher Pol also wants to accumulate as much weaponry for the World Government as possible. The smaller the deal, the easier Cipher Pol will be able to infiltrate.
-The Marines want to stop as many deals as possible. The Marines rely on intelligence from Cipher Pol to tell them when and where dealings will take place so that they can arrest the parties involved and potentially claim the rewards for themselves. The Marines have the potential to claim the rewards of a deal for themselves for free, but they are the party that the Brokers will trust the least and will have a very difficult time gaining intelligence without Cipher Pol.
-Bounty Hunters will be able to carry out “hits” on criminals and other bounty heads in the underworld. Not just “Pirates” are at risk, but the underworld brokers may also place bounties on World Government members, should those members cause a scene...
-Revolutionaries will want to cause as much trouble for the Government as possible and will want to interfere with the Government’s ability to stop trades. Revolutionaries will receive intel from Brokers about Government interference but will want to think carefully before they go picking fights with the Navy or Cipher Pol...
These roles and duties will be discussed in further detail below.
These are the basic duties each faction will fill in the Underworld but don’t stick to them too hard! There’s no rule against being the “shady Marine” like Vergo who helps the Underworld, or the “Warlord Broker” like Doflamingo. If you’re a Yonko, maybe you can even bully the brokers to cut you deals. The more dynamic interactions that take place in the Underworld, the more memorable the RP will be.