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Zemmi

GodMommie
#41
Hello!!!

Your role is: Vampire

Type: Neutral Chaos

Abilities:

Immunities : Attack: Basic

Attributes:
- You will share a chat with other Vampires
-You may vote to bite someone each night
-You can convert, Townies (besides Vampire Hunters), Survivors, Amnesiacs and Jesters
-If you hit any other role you will deal a basic attack
-The youngest Vampire will always be the one to visit at night
-If you have 4 Vampires, you will not be able to convert but deal a basic attack
-If you attack a Vampire Hunter they will not convert you but deal you a basic attack
-You can only try to convert every other night
-If you fail to convert a player, you can bite the next night
-Crusaders can not kill you but stop you from converting or dealing an attack
-Ambushers can kill you
-If a Vampire Hunter is in the game they will be able to read you chat by messages sent from the host.



How you are Investigated:
Sheriff: Not Guilty
Investigator: Framer, Vampire, Jester, or Hex Master
Consigliere: Your target is a Vampire

Win Conditions:

Wins with:
Witch
Survivor
Vampires

Must kill:
Town
Plaguebearer
Pestilence

Arsonist
Serial Killer
Werewolf
Coven
Juggernaunt

Mafia

Code:
 [B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(209, 213, 216)]Vampire[/COLOR]

[B]Type:[/B] Neutral Chaos

[B]Abilities:[/B]

[B]Immunities[/B] : Attack: Basic

[B]Attributes:[/B]
- You will share a chat with other Vampires
-You may vote to bite someone each night
-You can convert, Townies (besides Vampire Hunters), Survivors, Amnesiacs and Jesters
-If you hit any other role you will deal a basic attack
-The youngest Vampire will always be the one to visit at night
-If you have 4 Vampires, you will not be able to convert but deal a basic attack
-If you attack a Vampire Hunter they will not convert you but deal you a basic attack
-You can only try to convert every other night
-If you fail to convert a player, you can bite the next night
-Crusaders can not kill you but stop you from converting or dealing an attack
-Ambushers can kill you
-If a Vampire Hunter is in the game they will be able to read you chat by messages sent from the host.


[B]How you are Investigated:[/B]
Sheriff: Not Guilty
Investigator:  [COLOR=rgb(184, 49, 47)]Framer[/COLOR], [COLOR=rgb(239, 239, 239)]Vampire[/COLOR], [COLOR=rgb(147, 101, 184)]Jester[/COLOR], or [COLOR=rgb(85, 57, 130)]Hex Master[/COLOR]
Consigliere: Your target is a Vampire

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Witch[/COLOR]
[COLOR=rgb(247, 218, 100)]Survivor[/COLOR]
Vampires

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(85, 57, 130)]Coven
Juggernaunt[/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia  [/COLOR]
 
Last edited:

Zemmi

GodMommie
#42
Hello!!!

Your role is: Executioner

Type: Neutral Evil

Abilities:

Immunities : Defense: Basic

Your Target is:

Attributes:
- You will receive a target at the start of the game, with a player's name you must convince town to lynch.
-If your target dies you will become Jester


How you are Investigated:
Sheriff: Not Guilty
Investigator: Sheriff, Executioner, Werewolf, or Poisoner
Consigliere: Your target is an Executioner

Win Conditions:

You must get your target lynched:

Code:
Hello!!!

Your role is: Executioner 

Type: Neutral Evil

Abilities:

Immunities : Defense: Basic

Your Target is: 

Attributes:
- You will receive a target at the start of the game, with a player's name you must convince town to lynch.
-If your target dies you will become Jester


How you are Investigated:
Sheriff: Not Guilty
Investigator:  Sheriff, Executioner, Werewolf, or Poisoner
Consigliere: Your target is an Executioner 

Win Conditions:

You must get your target lynched:
 

Zemmi

GodMommie
#43
Hello!!!

Your role is: Jester

Type: Neutral Evil

Abilities:

Immunities : Attack: Unstoppable after you are lynched

Attributes:
- You must convince town to lynch you
-You can choose to kill one of your guilty or abstaining voters
-If you do not pick, one will be picked randomly


How you are Investigated:
Sheriff: Not Guilty
Investigator: Framer, Vampire, Jester, or Hex Master
Consigliere: Your target is a Jester

Win Conditions:

Get yourself Lynched!

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(147, 101, 184)]Jester[/COLOR]

[B]Type:[/B] Neutral Evil

[B]Abilities:[/B]

[B]Immunities[/B] : Attack: Unstoppable after you are lynched

[B]Attributes:[/B]
- You must convince town to lynch you 
-You can choose to kill one of your guilty or abstaining voters
-If you do not pick, one will be picked randomly 


[B]How you are Investigated:[/B]
Sheriff: Not Guilty
Investigator:  [COLOR=rgb(184, 49, 47)]Framer[/COLOR], [COLOR=rgb(239, 239, 239)]Vampire[/COLOR], [COLOR=rgb(147, 101, 184)]Jester[/COLOR], or [COLOR=rgb(85, 57, 130)]Hex Master[/COLOR]
Consigliere: Your target is a [COLOR=rgb(147, 101, 184)]Jester[/COLOR]

[B]Win Conditions:[/B]

Get yourself Lynched!
 

Zemmi

GodMommie
#44
Hello!!!

Your role is: Juggernaunt

Type: Neutral Killing

Abilities:

Immunities : Detection Immunity
Attack: Powerful
Attack: Unstoppable (after 3rd Kill)
Defense: Basic

Attributes:
-You become stronger each kill
-Juggernaunts can start off by only killing on even nights
-First Kill - You have gained a new Abilty! You may now attack every night!
-Second Kill - You have gained a new Ability! You now Rampage when you attack!
-Thrid Kill - You have gained a new Ability! You ignore effects that would protect a player!
-You can kill jailed targets
- You can be killed by a bodyguard or Trapper but you will still kill your target.


How you are Investigated:
Sheriff: Not Guilty
Investigator: Lookout, Forger, Juggernaunt or Coven Leader/Witch
Consigliere: Your target is a Juggernaunt

Win Conditions:

Wins with:
Witch
Survivor

Must kill:
Town
Plaguebearer
Pestilence

Arsonist
Serial Killer
Werewolf
Coven
Juggernaunt

Mafia
Vampires

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]

[B]Type:[/B] Neutral Killing

[B]Abilities:[/B]

[B]Immunities[/B] : Detection Immunity
                      Attack: Powerful
                      Attack: Unstoppable (after 3rd Kill)
                      Defense: Basic

[B]Attributes:[/B]
-You become stronger each kill
-Juggernaunts can start off by only killing on even nights
-First Kill - You have gained a new Abilty! You may now attack every night!
-Second Kill - You have gained a new Ability! You now Rampage when you attack!
-Thrid Kill - You have gained a new Ability! You ignore effects that would protect a player!
    -You can kill jailed targets
    - You can be killed by a bodyguard or Trapper but you will still kill your target.


[B]How you are Investigated:[/B]
Sheriff: Not Guilty
Investigator: [COLOR=rgb(65, 168, 95)]Lookout[/COLOR], [COLOR=rgb(184, 49, 47)]Forger[/COLOR],[COLOR=rgb(147, 101, 184)] Juggernaunt[/COLOR] or [COLOR=rgb(85, 57, 130)]Coven Leader/Witch[/COLOR]
Consigliere: Your target is a [COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Witch[/COLOR]
[COLOR=rgb(247, 218, 100)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(85, 57, 130)]Coven
Juggernaunt[/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia  [/COLOR]
[COLOR=null]Vampires[/COLOR]
 
Last edited:

Zemmi

GodMommie
#45
Hello!!!

Your role is: Serial Killer

Type: Neutral Killing

Abilities:

Immunities : Role block immunity (escorts & consorts only)
Attack: Basic
Defense Basic

Attributes:
-You can pick one player to kill each night dealing a basic attack
-You will deal a basic attack to any player who tries to role block you and your origianl target. You will make last wills "bloodied" and unreadable.
-You may use the ability cauctious at night to not kill any roleblockers you have
-A janitor will still get the will of bloodied last will if they cleaned them that night.


How you are Investigated:
Sheriff: Not Guilty
Investigator: Investigator, Consigliere, Mayor, Tracker, or Plaguebearer/Pestilence
Consigliere: Your target is a Serial Killer

Win Conditions:

Wins with:
Witch
Survivor
Serial Killer

Must kill:
Town
Plaguebearer
Pestilence

Arsonist
Werewolf
Coven
Juggernaunt

Mafia
Vampires

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(41, 105, 176)]Serial Killer [/COLOR]

[B]Type:[/B] Neutral Killing

[B]Abilities:[/B]

[B]Immunities[/B] :  Role block immunity (escorts & consorts only)
                       Attack: Basic
                       Defense Basic

[B]Attributes:[/B]
-You can pick one player to kill each night dealing a basic attack
-You will deal a basic attack to any player who tries to role block you and your origianl target.  You will make last wills "bloodied" and unreadable.
-You may use the ability cauctious at night to not kill any roleblockers you have
-A janitor will still get the will of bloodied last will if they cleaned them that night.


[B]How you are Investigated:[/B]
Sheriff: Not Guilty
Investigator:  [COLOR=rgb(65, 168, 95)]Investigator[/COLOR], [COLOR=rgb(184, 49, 47)]Consigliere[/COLOR], [COLOR=rgb(65, 168, 95)]Mayor[/COLOR], [COLOR=rgb(65, 168, 95)]Tracker[/COLOR], or [COLOR=rgb(97, 189, 109)]Plaguebearer/Pestilence[/COLOR]
Consigliere: Your target is a Serial Killer

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Witch[/COLOR]
[COLOR=rgb(247, 218, 100)]Survivor[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(85, 57, 130)]Coven
Juggernaunt[/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia  [/COLOR]
[COLOR=null]Vampires[/COLOR]
 

Zemmi

GodMommie
#46
Hello!!!

Your role is: Werewolf

Type: Neutral Killing

Abilities:

Immunities : Detection Immunity (On odd Nights)
Attack: Powerful

Attributes:
-Choose to rampage at someone's house each even night. You deal a powerful attack to your target and all their visitors
-If you abstain or choose to stay home you will deal a powerful attack to all your visitors.
-If you choose someone who is jailed you will still attack all the people who intended to visit them (you will not attack the Jailor)
-If you are jailed on an even night and the jailor does not execute you, you will kill the Jailor (A trapper or Bodyguard protecting the Jailor will attack you)
-If you are forced to target yourself you will stay home
- You will always attack a pirate who has dueled you regardless of outcome

How you are Investigated:
Sheriff: Not Guilty (Odd Nights) Guilty (Even Nights)
Investigator: Sheriff, Executioner, Werewolf, or Poisoner
Consigliere: Your target is a Werewolf

Win Conditions:

Wins with:
Witch
Survivor
Werewolf

Must kill:
Town
Plaguebearer
Pestilence

Arsonist
Coven
Juggernaunt

Mafia
Vampires
Serial Killer

Code:
 [B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(163, 143, 132)]Werewolf [/COLOR]

[B]Type:[/B] Neutral Killing

[B]Abilities:[/B]

[B]Immunities[/B] : Detection Immunity (On odd Nights)
                      Attack: Powerful

[B]Attributes:[/B]
-Choose to rampage at someone's house each even night.  You deal a powerful attack to your target and all their visitors
-If you abstain or choose to stay home you will deal a powerful attack to all your visitors.
-If you choose someone who is jailed you will still attack all the people who intended to visit them (you will not attack the Jailor)
-If you are jailed on an even night and the jailor does not execute you, you will kill the Jailor (A trapper or Bodyguard protecting the Jailor will attack you)
-If you are forced to target yourself you will stay home
- You will always attack a pirate who has dueled you regardless of outcome

[B]How you are Investigated:[/B]
Sheriff: Not Guilty (Odd Nights) Guilty (Even Nights)
Investigator:  [COLOR=rgb(65, 168, 95)] Sheriff[/COLOR], [COLOR=rgb(209, 213, 216)]Executioner[/COLOR], [COLOR=rgb(163, 143, 132)]Werewolf[/COLOR], or [COLOR=rgb(85, 57, 130)]Poisoner[/COLOR]
Consigliere: Your target is a [COLOR=rgb(163, 143, 132)]Werewolf [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Witch[/COLOR]
[COLOR=rgb(247, 218, 100)]Survivor[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(85, 57, 130)]Coven
Juggernaunt[/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia  [/COLOR]
[COLOR=null]Vampires[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
 

Zemmi

GodMommie
#47
Hello!!!

Your role is: Coven Leader

Type: Coven Evil

Abilities:

Immunities : Role block Immunity
Detection Immunity (with Necronomicon)
Attack: None (Basic with Necronomicon)
Defenes: None (Basic with Necronmicon)

Attributes:
-Select one player and send them to use their action on another player.
- You will find out the role of your first target
-You will only visit your first target
-You will receive all the feedback your first target would have got from their ability, they will not receive it
-If an amnesiac remembers Coven Leader, they will not take necronicon from another coven member. If the member dies it will go automtaically to the new Coven Leader.
-You can send in all actions for other Coven members
-You will always get Necronicon first, after you die or if there is no Coven Leader, it will be randomly selected.

-No Control Effect
- Jailor (Without Executions)
- Mayor
- Retributionist
- Transporter
- Veteran
- Vigilante (without bullets)
-Psychic (but you will get their visions)
- Survivor
- Pirate
- Pestilence

Special Interactions:
-You can redirect a Jailor who is executing
-You can force a Medium to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Amnesiac to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Jester to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Executioner to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet

How you are Investigated:
Sheriff: Guilty!
Investigator: Lookout, Forger, Juggernaunt or Coven Leader/Witch
Consigliere: Your target is a Coven Leader

Win Conditions:

Wins with:
Coven
Survivor

Must kill:
Town
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Coven Leader [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] : Role block Immunity
                      Detection Immunity (with Necronomicon)
                      Attack: None (Basic with Necronomicon)
                      Defenes: None (Basic with Necronmicon)

[B]Attributes:[/B]
-Select one player and send them to use their action on another player.
- You will find out the role of your first target
-You will only visit your first target
-You will receive all the feedback your first target would have got from their ability, they will not receive it
-If an amnesiac remembers Coven Leader, they will not take necronicon from another coven member.  If the member dies it will go automtaically to the new Coven Leader.
-You can send in all actions for other Coven members
-You will always get Necronicon first, after you die or if there is no Coven Leader, it will be randomly selected.

-No Control Effect
  - Jailor (Without Executions)
  - Mayor
  - Retributionist
  - Transporter
  - Veteran
  - Vigilante (without bullets)
  -Psychic (but you will get their visions)
  - Survivor
  - Pirate
  - Pestilence

Special Interactions:
-You can redirect a Jailor who is executing
-You can force a Medium to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Amnesiac to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Jester to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Executioner to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet

[B]How you are Investigated:[/B]
Sheriff: Guilty!
Investigator: [COLOR=rgb(65, 168, 95)]Lookout[/COLOR], [COLOR=rgb(184, 49, 47)]Forger[/COLOR],[COLOR=rgb(147, 101, 184)] Juggernaunt[/COLOR] or [COLOR=rgb(85, 57, 130)]Coven Leader/Witch[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Coven Leader [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR]
 
Last edited:

Zemmi

GodMommie
#48
Hello!!!

Your role is: Hex Master

Type: Coven Evil

Abilities:

Immunities : Detection Immunity (with Necronomicon)
Attack: Unstopable on Final Hex (Basic with Necronomicon)


Attributes:
-Each night you can pick a player to Hex
-A Hexed player will show up under the Hex Master investigative results
- If you are roleblocked or die on your final Hex, you final hex will still go off
-If you are foced to visit another coven member they will die in your final hex
- With necronomicon you will deal a basic attack to your target.
-With necronomicon your visit will become Astral (Meaning you no longer are a visiting role)

How you are Investigated:
Sheriff: Guilty!
Investigator: Framer, Vampire, Jester, or Hex Master
Consigliere: Your target is a Hex Master

Win Conditions:

Wins with:
Coven
Survivor

Must kill:
Town
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Hex Master [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] :  Detection Immunity (with Necronomicon)
                               Attack: Unstopable on Final Hex (Basic with Necronomicon)
                    

[B]Attributes:[/B]
-Each night you can pick a player to Hex
-A Hexed player will show up under the Hex Master investigative results
- If you are roleblocked or die on your final Hex, you final hex will still go off
-If you are foced to visit another coven member they will die in your final hex
- With necronomicon you will deal a basic attack to your target.
-With necronomicon your visit will become Astral (Meaning you no longer are a visiting role)

[B]How you are Investigated:[/B]
Sheriff: Guilty! 
Investigator:  [COLOR=rgb(184, 49, 47)]Framer[/COLOR], [COLOR=rgb(239, 239, 239)]Vampire[/COLOR], [COLOR=rgb(147, 101, 184)]Jester[/COLOR], or [COLOR=rgb(85, 57, 130)]Hex Master[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Hex Master [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR]
 
Last edited:

Zemmi

GodMommie
#49
Hello!!!

Your role is: Medua

Type: Coven Evil

Abilities:

Immunities : Detection Immunity (with Necronomicon)
Attack: Powerful


Attributes:
-Medua can choose to stone their vistors (3 uses)
-They will show up stoned in graveyard and no last will in the write up
-Roles that visit will still use their actions on you
-Janitors Clean will overide your stone.
-With Necronomicon you may directly visit players instead (unlimited)

How you are Investigated:
Sheriff: Guilty!
Investigator: Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic
Consigliere: Your target is a Medusa

Win Conditions:

Wins with:
Coven
Survivor

Must kill:
Town
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Medua [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] :  Detection Immunity (with Necronomicon)
                       Attack: Powerful
                

[B]Attributes:[/B]
-Medua can choose to stone their vistors (3 uses)
-They will show up stoned in graveyard and no last will in the write up
-Roles that visit will still use their actions on you
-Janitors Clean will overide your stone.
-With Necronomicon you may directly visit players instead (unlimited)

[B]How you are Investigated:[/B]
Sheriff: Guilty!
Investigator:  [COLOR=rgb(124, 112, 107)]Survivor[/COLOR], [COLOR=rgb(65, 168, 95)]Vampire Hunter[/COLOR], [COLOR=rgb(84, 172, 210)]Amnesiac[/COLOR], [COLOR=rgb(85, 57, 130)]Medusa[/COLOR], or [COLOR=rgb(65, 168, 95)]Psychic[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Medusa  [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR
 
Last edited:

Zemmi

GodMommie
#50
Hello!!!

Your role is: Necromancer

Type: Coven Evil

Abilities:

Immunities : Role Block Immunity
Control Immunity
Detection Immunity (with Necronomicon)
Attack: None (basic with Necronomicon)


Attributes:
-Can control a corpse using their ability for one night. Each corpse can only be used once.
-You can be seen by a tracker visiting the dead.
-If you and a retributionist try to use the same corpse the same night the one in the player list goes first.
-You will receive any feedback the corpse would get but you do not visit the second target the corpse does.
-You cannot used cleaned or stoned corpses
-If you have necronomicon you can deal a basic attack instead of controlling a corpse (your ghoul will visit not you)
-The death message of people you kill will say they were killed by Necromancer's Ghoul

Roles you cannot use:
Town Support (you can use escort)
Jailor
Veteran
Trapper
Neutral Benigns
Neutral Evil
Pirate
Coven Leader
Medusa
Necromancer
Potion Master


How you are Investigated:
Sheriff: Guilty!
Investigator: Medium, Janitor, Retributionist, Necromancer or Trapper
Consigliere: Your target is a Necromancer

Win Conditions:

Wins with:
Coven
Survivor

Must kill:
Town
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Necromancer [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] :  Role Block Immunity
                                Control Immunity
                                Detection Immunity (with Necronomicon)
                                Attack: None (basic with Necronomicon)
                

[B]Attributes:[/B]
-Can control a corpse using their ability for one night.  Each corpse can only be used once. 
-You can be seen by a tracker visiting the dead. 
-If you and a retributionist try to use the same corpse the same night the one in the player list goes first.
-You will receive any feedback the corpse would get but you do not visit the second target the corpse does.
-You cannot used cleaned or stoned corpses
-If you have necronomicon you can deal a basic attack instead of controlling a corpse (your ghoul will visit not you)
-The death message of people you kill will say they were killed by Necromancer's Ghoul 

Roles you cannot use:
Town Support (you can use escort)
Jailor
Veteran
Trapper
Neutral Benigns
Neutral Evil
Pirate
Coven Leader
Medusa
Necromancer
Potion Master


[B]How you are Investigated:[/B]
Sheriff: Guilty
Investigator:  [COLOR=rgb(65, 168, 95)]Medium[/COLOR], [COLOR=rgb(184, 49, 47)]Janitor[/COLOR], [COLOR=rgb(65, 168, 95)]Retributionist[/COLOR], [COLOR=rgb(85, 57, 130)]Necromancer[/COLOR] or [COLOR=rgb(65, 168, 95)]Trapper[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Necromancer  [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR[/COLOR]
 
Last edited:

Zemmi

GodMommie
#51
Hello!!!

Your role is: Poisoner

Type: Coven Evil

Abilities:

Immunities : Detection Immunity (with Necronomicon)
Attack: Basic



Attributes:
-You can poisone one player each night
-If the person is not cured before the next day, they will die.
-Players will be told they were poisoned
-Doctor, Guardian Angel, or potions master can cure poison
-if you gain necronomicon your poison will become uncurable. A Guardian Angel can still purge it off their target.


How you are Investigated:
Sheriff: Guilty!
Investigator: Sheriff, Executioner, Werewolf, or Poisoner
Consigliere: Your target is a Poisoner

Win Conditions:

Wins with:
Coven
Survivor

Must kill:
Town
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia[/COLOR

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Poisoner [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] :  Detection Immunity (with Necronomicon)
                                Attack: Basic
                          
               

[B]Attributes:[/B]
-You can poisone one player each night
-If the person is not cured before the next day, they will die.
-Players will be told they were poisoned
-Doctor, Guardian Angel, or potions master can cure poison
-if you gain necronomicon your poison will become uncurable.  A Guardian Angel can still purge it off their target.


[B]How you are Investigated:[/B]
Sheriff: Guilty!
Investigator: [COLOR=rgb(65, 168, 95)] Sheriff[/COLOR], [COLOR=rgb(209, 213, 216)]Executioner[/COLOR], [COLOR=rgb(163, 143, 132)]Werewolf[/COLOR], or [COLOR=rgb(85, 57, 130)]Poisoner[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Poisoner  [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR[/COLOR]
 
Last edited:

Zemmi

GodMommie
#52
Hello!!!

Your role is: Potion Master

Type: Coven Evil

Abilities:

Immunities : Control Immunity
Detection Immunity (with Necronomicon)
Attack: Basic


Attributes:
-Each Night you can select between 3 potions
-Healing Potion, is identical to a doctor's heal.
- Revealing Potion, Will tell you your target's exact role
- Attacking Potion, you will deal a basic attack to your target
-Each Potion has a 3 day cool down.
-With Necronomicon the cool downs are removed


How you are Investigated:
Sheriff: Guilty!
Investigator: Doctor, Disguiser, Serial Killer, or Potion Master
Consigliere: Your target is a Potion Master

Win Conditions:

Wins with:
Coven
Survivor
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Must kill:
Town

Code:
[B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Potion Master [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Coven Evil[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] :  Control Immunity
                                Detection Immunity (with Necronomicon)
                                Attack: Basic
                        
             
[B]Attributes:[/B]
-Each Night you can select between 3 potions
  -Healing Potion, is identical to a doctor's heal.
  - Revealing Potion, Will tell you your target's exact role
  - Attacking Potion, you will deal a basic attack to your target
-Each Potion has a 3 day cool down.
-With Necronomicon the cool downs are removed


[B]How you are Investigated:[/B]
Sheriff: Guilty! 
Investigator: [COLOR=rgb(65, 168, 95)]Doctor[/COLOR], [COLOR=rgb(184, 49, 47)]Disguiser[/COLOR], [COLOR=rgb(61, 142, 185)]Serial Killer[/COLOR], or [COLOR=rgb(85, 57, 130)]Potion Master[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Potion Master  [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR]

[COLOR=rgb(255, 255, 255)]Must kill:[/COLOR]
[COLOR=rgb(184, 49, 47)][COLOR=rgb(65, 168, 95)]Town[/COLOR][/COLOR]
 
Last edited:

Zemmi

GodMommie
#53
Hello!!!

Your role is: Witch

Type: Neutral Evill

Abilities:

Immunities : Role block Immunity
Detection Immunity
Defense: Basic (None after first basic attack)


Attributes:
-Select one player and send them to use their action on another player.
- You will find out the role of your first target
-You will only visit your first target
-You will receive all the feedback your first target would have got from their ability, they will not receive it

-No Control Effect
- Jailor (Without Executions)
- Mayor
- Retributionist
- Transporter
- Veteran
- Vigilante (without bullets)
-Psychic (but you will get their visions)
- Survivor
- Pirate
- Pestilence

Special Interactions:
-You can redirect a Jailor who is executing
-You can force a Medium to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Amnesiac to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Jester to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet
-You can force a Executioner to visit a living player and be killed by a Werewolf. You can not force them to be killed by a Vet

How you are Investigated:
Sheriff: Guilty!
Investigator: Lookout, Forger, Juggernaunt or Coven Leader/Witch
Consigliere: Your target is a Witch

Win Conditions:

Wins with:
Coven
Survivor
Vampires
Arsonist
Serial Killer
Werewolf
Plaguebearer
Pestilence

Juggernaunt
Mafia

Must kill:
Town

Code:
 [B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(85, 57, 130)]Witch [/COLOR]

[B]Type:[/B] [COLOR=rgb(85, 57, 130)]Neutral Evill[/COLOR]

[B]Abilities:[/B]

[B]Immunities[/B] : Role block Immunity
                               Detection Immunity
                               Defense: Basic (None after first basic attack)
                   

[B]Attributes:[/B]
-Select one player and send them to use their action on another player.
- You will find out the role of your first target
-You will only visit your first target
-You will receive all the feedback your first target would have got from their ability, they will not receive it

-No Control Effect
  - Jailor (Without Executions)
  - Mayor
  - Retributionist
  - Transporter
  - Veteran
  - Vigilante (without bullets)
  -Psychic (but you will get their visions)
  - Survivor
  - Pirate
  - Pestilence

Special Interactions:
-You can redirect a Jailor who is executing
-You can force a Medium to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Amnesiac to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Jester to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet
-You can force a Executioner to visit a living player and be killed by a Werewolf.  You can not force them to be killed by a Vet

[B]How you are Investigated:[/B]
Sheriff: Guilty!
Investigator: [COLOR=rgb(65, 168, 95)]Lookout[/COLOR], [COLOR=rgb(184, 49, 47)]Forger[/COLOR],[COLOR=rgb(147, 101, 184)] Juggernaunt[/COLOR] or [COLOR=rgb(85, 57, 130)]Coven Leader/Witch[/COLOR]
Consigliere:  Your target is a [COLOR=rgb(85, 57, 130)]Witch [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Coven[/COLOR]
[COLOR=rgb(163, 143, 132)]Survivor[/COLOR]
[COLOR=rgb(209, 213, 216)]Vampires[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(147, 101, 184)]Juggernaunt [/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
 
Last edited:

Zemmi

GodMommie
#54
Hello!!!

Your role is: Arsonist

Type: Neutral Killing

Abilities:

Immunities : Detection Immunity
Attack: Unstoppable

Attributes:
-You may select a target each night to douse
-You can choose to ignite, igniting all targets who are doused
-If you are forced to visit yourself you will ignite
-You will be told you are doused if another arsonist douses you
-You can choose to clean off the gas if you are doused.
-You will be told each night the player names that visited you
-Each player that visits you will be doused
-Even if you are jailed your visitors will be doused along with the jailor
-Players are not told they are doused
-Doused players will show up under the arsonist results to investigators


How you are Investigated:
Sheriff: Not Guilty
Investigator: Bodyguard, Godfather Arsonist, or Crusader
Consigliere: Your target is a Arsonist

Win Conditions:

Wins with:
Witch
Survivor
Arsonist

Must kill:
Town
Plaguebearer
Pestilence

Serial Killer
Werewolf
Coven
Juggernaunt

Mafia
Vampires

Code:
 [B]Hello!!![/B]

[B]Your role is:[/B] [COLOR=rgb(226, 80, 65)]Arsonist [/COLOR]

[B]Type:[/B] Neutral Killing

[B]Abilities:[/B]

[B]Immunities[/B] :  Detection Immunity
                       Attack: Unstoppable 

[B]Attributes:[/B]
-You may select a target each night to douse
-You can choose to ignite, igniting all targets who are doused
-If you are forced to visit yourself you will ignite 
-You will be told you are doused if another arsonist douses you
-You can choose to clean off the gas if you are doused.
-You will be told each night the player names that visited you
-Each player that visits you will be doused
-Even if you are jailed your visitors will be doused along with the jailor
-Players are not told they are doused
-Doused players will show up under the arsonist results to investigators 


[B]How you are Investigated:[/B]
Sheriff: Not Guilty
Investigator:  [COLOR=rgb(65, 168, 95)]Bodyguard[/COLOR], [COLOR=rgb(184, 49, 47)]Godfather[/COLOR] [COLOR=rgb(243, 121, 52)]Arsonist[/COLOR], or [COLOR=rgb(65, 168, 95)]Crusader[/COLOR]
Consigliere: Your target is a [COLOR=rgb(226, 80, 65)]Arsonist [/COLOR]

[B]Win Conditions:[/B]

[B]Wins with:[/B]
[COLOR=rgb(85, 57, 130)]Witch[/COLOR]
[COLOR=rgb(247, 218, 100)]Survivor[/COLOR]
[COLOR=rgb(243, 121, 52)]Arsonist[/COLOR]

Must kill:
[COLOR=rgb(65, 168, 95)]Town[/COLOR]
[COLOR=rgb(97, 189, 109)]Plaguebearer
Pestilence[/COLOR]
[COLOR=rgb(41, 105, 176)]Serial Killer[/COLOR]
[COLOR=rgb(163, 143, 132)]Werewolf[/COLOR]
[COLOR=rgb(85, 57, 130)]Coven
Juggernaunt[/COLOR]
[COLOR=rgb(184, 49, 47)]Mafia  [/COLOR]
[COLOR=null]Vampires[/COLOR]
 
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