Kurumi Tokisaki (Alibaba Saluja) - Hostile Independent
Kurumi is the worst spirit who uses her own time (life force) to destroy her enemies and consume their time to extend her own. You win when you have consumed every life force in the game and become the last player alive.
[Passive – The Worst Spirit "Nightmare"] - Living up to her reputation as the Worst Spirit, Kurumi is a brutal fighter with a unique set of powers, having killed tens of thousands personally, being codenamed as "Nightmare". However her past is a mysterious as her reasons for such acts.
All investigations on her will yield an innocent result, and role/ability cops simply fail on her since they cannot detect any special skills from her thanks to Elohim. However, watchers and trackers do still work on her. Makes her bulletproof once in case she doesn't have any clones,lynchproof once and immune to rolecrushes and roleblocks.
[Active - City of Devouring of Time]- Her Angel is very powerful. Each time she uses its abilities, it consumes a bit of her time (life force). In order to replenish her life force, Kurumi possesses the ability to absorb the time of anyone who steps into the boundary of her shadow.
Once per cycle, Kurumi can target a player and activate City of Devouring of Time on their location for one cycle. Each time a new player visits Kurumi's target location, Kurumi will steal 2 life force from them. Kurumi also acquires 2 life force from each player visiting her. This does not kill players that visit Kurumi or her City of Devouring of Time target.
[Active - Zafkiel] Kurumi starts the game with 2 life force and obtains 2 life force for each dead player in the game. If Kurumi has 0 life force left, she dies. Once per phase Kurumi can summon her Angel "Zafkiel" to perform one of the following bullet shots using her own life force:
Aleph - Kurumi shoots a self bullet to speed herself up, making her next bullet immune to protections and redirections. (consumes 1 life force)
Bet - Kurumi shoots a bullet to slow down a target, delaying their next action by one cycle (consumes 1 life force)
Dalet - Kurumi shoots a self bullet to restore back her previous self, removing all negative status effects on her. If Kurumi is in wounded state, this will also restore her back to her original self. (consumes 2 life force)
Zayin - Kurumi shoots a bullet which freezes the target's time completely, rolecrushing and making them voteless for one cycle. Kurumi then teleports behind that target and regular kill them at the start of next cycle if they do not get protected or healed. (consumes 3 life force)
Het - Kurumi shoots a self bullet to clone herself (max two clones out at a time). When Kurumi is killed, her clone will die in her stead but suffering injuries. While in wounded state, Kurumi is weaker and can use all her abilities but will die after 2 cycles if she is not restored back to her previous self. Kurumi starts the game with 1 clone ready. (consumes 3 life force to create a clone). Kurumi may shoot her clone at any time to obtain 3 life force.
Yud - Kurumi shoots a bullet to view the target's past and learn all players that they targeted in the cycle (tracker). Also receives the target's entire role. (consumes 1 life force)
Yud Aleph - Kurumi shoots a self bullet to super accelerate her time moving her slightly into the future allowing her next bullet to be able to target up to 3 players and become immune to protections and redirections. (consumes 4 life force) [1 shot]
Yud Bet - Kurumi shoots an ultimate bullet that returns her target back to the past. Way back to the past before they were even born and completely erasing them from existence, super janitor killing them. (consumes 4 life force) [1 shot]
current life force : 26