[FNZ] Role Madness Toonami Mafia I: Fullmetal Alchemist

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Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
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y u always backstab me :luffyswat:

who did u think i was lol
I knew for sure you were Mafia.

No sane Town would openly go against me after that threat.

Luckily you would be one of our targets.

And you were God Father lol
 
cornello role was really weak unless u get good abilities from other dead roles

wen i learned u were gna absorb it or revive it i didnt wanna say the real win con in hopes u can win with it lol
I still played for Town lol. I was gonna revive Lanji D1, but Aries never processed that action and then used Pero who had strong invest abilities.
 
GG Mafia, anyway. Thought Nana was fake claiming Riza at the end, but the multi character roles were confusing lol.

@Ariess Kind of not a fan of how the Greed Cult were implemented this game. They were treated like Scum at the start, though were effectively Town, but I really don't know why they were a Cult in the first place, and not a Masonry with an extra wincon. I actually don't think Greedling should have won either given that he didn't kill his quarry. But the Cult just made it harder for the Town to trust each other, I'm really not sure why it was in the game.

@Grammaton Apologies for the investigation D1. I was scum reading you, and I knew I'd be dead soon, so I wanted to use it on a player that was in the high posters, and you were my best bet for scum in that group. I know it probably made the game frustrating though, hence the apology. Was rooting for your team with Blue in our host pm lol.

@Flowa I have no idea what you were doing Day 1. I don't blame you for the omega kill on me, as you couldn't really anticipate that, but I was ultimately vindicated in my position to not answer the question, and @Ultra was saying exactly what I was saying around it too. The thing with hints is that if someone doesn't catch on, it causes confusion, even if it's only slight like having the wrong town character.

Also, absorbing Ekko was nonsensical IMO. I had been saying repeatedly that he was Scum, that he was Hostile, and when I was saying it you insisted he was fine and just a helpful Indie. After I flipped though, you would have known my reads were at least genuine, and you could have either absorbed my role maybe, or refilled your lie detect, or amped your protections to cover an Omega. Instead you just gained a hostile wincon which you lost once you got culted. In the flavour, Ekko's character distributed fake stones, and his miracles were shams, so any revives you could have gained would likely have been shams too. It's why I was asking you to be careful before using the stone - Ariess explicitly said the stone Ekko and I formed was the first real one.

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As for Town, I think after the first cycle the players ultimately responsible for leading then we're not really even fully read up on the thread, it was a bit of a nightmare. I don't really regret blocking Soul D1, given it was a rushed decision made urgently, but objectively it was probably the worst play I made in my short time.

Thanks for the game again @Ariess - in both of yours I've played I've been killed Day 1, though in the first I came back like thrice lol. Cursed, I tell you.
Greed's role was designed to follow his role in the anime. Makes sense someone with the greed name would be a cultist at the start then shift to a more pro town side when reborn like the series. It was more about fitting the theme of the game. As for how they won, Its mostly because not a fan of giving indies unattainable win cons. When your indies have no shot at winning because they failed to meet a certain requirement at a certain point then I find that poor game role design. They should be able to always have a shot to win or else why bother playing?
 

Ratchet

The End and the Beginning
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And they obviously claimed Hohenheim in order to bait out the real one, meaning that they obviously want me gone asap. There was no good reason for me to counterclaim at that stage.

I don't believe I did wrong.
I feel like it was a misplay on your part Mango. I definitely don't agree with your assertion that there was no good reason to out scum in the thread lol.
 

Emil

Kekko Taro
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Greed's role was designed to follow his role in the anime. Makes sense someone with the greed name would be a cultist at the start then shift to a more pro town side when reborn like the series. It was more about fitting the theme of the game. As for how they won, Its mostly because not a fan of giving indies unattainable win cons. When your indies have no shot at winning because they failed to meet a certain requirement at a certain point then I find that poor game role design. They should be able to always have a shot to win or else why bother playing?
indies in aries games r built different for this reason lol
 
come on man, im clearly ribbing you
Here is the thing bro, Im sorry If I got a bit angry in the thread but Ive been losing sleep over this game/staying caught up and observing all actions and keeping lists of people and their potential roles,etc.

I am just not here for it. I would've rather I lost than deal with this kinda stuff If I'm being honest.

Game was funny and hilarious and I was rooting for all parties involved, but it seems like there is some degree of bias going on here. For example Ultras wincon was easier than mine in many regards, for one no one cared about his fodder role whereas the Greed role is cult therefore an enemy of town and also a huge enemy for scum. Less than an hour after my slip I got hit by an Omega another I mean. At some point we gotta zoom out and look at the whole picture rather than compare wincons. Yes I reincarnate into Ling as Greedling but I onl have a shot or two at getting father again before I die for good and town wont trust Ling after he becomes purple , nor will other indies,etc Heck frigging Lultra outed LM as soon as Greedling appeared. Meanwhile Ultra could challenge the same dude in his wincon twice in a row, not really be worried about dying to anyone since no one cares enough to do so with more important anti town roles running around.
 
Greed's role was designed to follow his role in the anime. Makes sense someone with the greed name would be a cultist at the start then shift to a more pro town side when reborn like the series. It was more about fitting the theme of the game. As for how they won, Its mostly because not a fan of giving indies unattainable win cons. When your indies have no shot at winning because they failed to meet a certain requirement at a certain point then I find that poor game role design. They should be able to always have a shot to win or else why bother playing?
Why not allow the Pride plan, though catded. We would have offed just him and dipped. Instead we got screwed over by an amped omega and a forum bug. That's frustrating tbh.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
β€Ž
Greed's role was designed to follow his role in the anime. Makes sense someone with the greed name would be a cultist at the start then shift to a more pro town side when reborn like the series. It was more about fitting the theme of the game. As for how they won, Its mostly because not a fan of giving indies unattainable win cons. When your indies have no shot at winning because they failed to meet a certain requirement at a certain point then I find that poor game role design. They should be able to always have a shot to win or else why bother playing?
Amen brother
 
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