Super Role Madness Fire Emblem Three Houses: Customize your character

The trick is to be 10% less dense and just give her a day pass.
She wasn't likely dying today anyway. Why make such a big deal about something you don't even actually care about?
Im not being dense at all and they are being pressured so thats kind of the point. I think Flower is town, but in the case theyre not they shouldn't be cleared off a self resolving claim that's not even going to be resolved
 
It's not a role problem, it's a player mistake to think someone can't fake a self-solving role. Town lost last game because they thought you were solved and just town. It's always a player's mistake when they make assumptions, even more in a SRM.

When we reach Day 4 and Flower looks for that, we won't forget her.
You‘re free to axe me D3 or D4 if I‘m not resolved or cleared by then.
 
Im not being dense at all and they are being pressured so thats kind of the point. I think Flower is town, but in the case theyre not they shouldn't be cleared off a self resolving claim that's not even going to be resolved
I doubt she will be able to kill the 5 people in the game who have half a brain to keep her on her toes.
We are on day 1.

What you are talking about is totally fine d3, but not worth the energy d1.
Anyways, let's move one.
 
Yes but I didn't make it a tunnel for hours. That's the difference between you and me, and it just shows that we have two different play styles.
It doesn't make it better, just more calculated. Why are you curating your associative equity on D1. That's more like an agenda as opposed to playstyle type thing.

And what about explaining it instead of just fleeing the question?
You should be able to have some theories about how people could be aligned. This is what could have saved the town last game0
That allows you to argue with a neat little box so you can argue with the box.
 
Top