So someone can just gift deathproof that lasts for more than none cycle?
:mihugh:
Going to need town to claim this or we just lynch Orca.
In fact
Vote Orca
We'll get the timer running.
I'm fine when it's a heavy SRM, but this was supposed to be heavy role to SRM. We've had a wolf come back, a lynch switched, and a lynch fail. That alone is tough for town momentum in any game, let alone one like this, and all within a phase.
I feel slightly better about being able to lynch through Red Night. But as I stated before, I used an ability on Red Night so they shouldn't be a threat using their abilities. And they've also abandoned thread, so Red Night is not an immediate threat to town. I'd rather take a swing at Always or...
We asked you how you survived a lynch and you said because you got a gift. So you're saying this gift protected you from a lynch and the ability still can do more?
I don't disagree with this because there is a lot of risk attached to gifting someone lynch immune, because you know, they could just be not town. If it's a town ability, it's either someone dumb enough or gutsy enough to trust Reloaded's mech fully. I still don't know if I really buy it as a...
Isn't it easier to find out the answer by just asking town if they did it to claim it? Either no one comes forward and Orca is wolf. Someone we trust comes forward and claims they did it and Orca is town. Or a mate of Orca's has to step forward and directly connect themselves to Orca and hope...
Well, it might not be a bad ability to give someone that you think is town but other players disagree. Orca had mech on him, but was also still a wagon, so could make sense to gift him that, instead of someone like me or Cry who will never be lynched.
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