Honestly? My sheet with all the reports is on my work computer so I cant remember >.> hime can help I think.
I just know that you're one of the three who don't have a partner anymore and if we wanted to minimise potential losses we needed to lynch in those.
If we find out that Kagu is town through info, then it gives us a ton of information about the cops who have investigated them.
As long as they're not town, and people are somewhat suss on them with the 33% thing, they don't get killed by scum.
Basically, I'll take Kagu getting killed if we get...
Yeah basically the idea is that those who've had the most activity around them will make it easier to solve for cop alignments - its easier to work stuff out with more data.
By tomorrow the hope is that we'll have sufficient data that we'll be able to actually work out stuff like whether Kagu...
We won't know if Kagu is scum though - even once they flip, as we don't get a legitimate flip.
Lynching does very little for us info-wise regardless, so the best bet is either to lynch a random without a partner to minimise damages, or lynch someone we read as scum as a bold move.
Ultra is...
I don't overly mind suicide lynches as we move later into the game in the right situation because the odds would probably be good for hitting at least one scum in two partners. But for now I think we need to reduce potential losses as much as possible until we can generate more info.
Oh wait, we have plurality so the lynch isn't so urgent.
I would recommend that teams investigate the same person today if they've investigated the same person before so we can investigate discrepancies and work out cop types from it.
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