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  1. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    You don't need to apologise for it. I was probably the only one who actively wanted to solve it as a Dethy anyway, and it seems I'm in the minority and most people like things like this besides. You hosted what you wanted to host and there's no harm in that. Will I need to deliberate playing...
  2. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    Oh, I was actually glad for the reprieve if anything. Game was dead and super boring.
  3. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    Using the investigations as a compass I could never get anyone's possible sanity to fewer than one of two possibilities, and in several cases fewer than one of three. This is because once you go through the possibilities one can be, you're left with guessing as to whether the Serial inverted...
  4. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    It's not. I know because I tried. I could get to about 90% of the way there, as you will have noted with some comments I made in the scum chat, only to end up coming unstuck with the last few because of results that didn't match up. Now you could argue that the results not matching up was by...
  5. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    Never mind, they were Godfathers. Yeah no, there is no real puzzle element here from which to solve it.
  6. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    This is giving me a headache. Not angry, just disappointed. And frankly, it's why inexperienced hosts shouldn't even begin to try their hand at a bastard game. A bastard game is not supposed to just be a game where the host lies about everything. There is an expectation of things not following...
  7. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    I'm voting t Pein, he's probably the best bet for today.
  8. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    For future reference, your results, innocent or guilty, pertain to alignment, not sanity. The sanity is what we're trying to work out here.
  9. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    @Pot Goblin I worded this poorly. I meant any player we lynch needs to have given results, and ideally will have results on them too. The reason for this is lesser than usual Dethy's, but once we receive notice as to how many Mafia remain later in the game, it will help to figuring out alignments.
  10. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    I've played many Dethys, probably upwards of 50 by now. They're not like standard Mafia, they're a logic puzzle using Mafia. This is no different, just more convoluted.
  11. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    Yes, we absolutely must lynch a player that has been investigated or has investigated themselves. Ideally both.
  12. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    Because once we find out who the Sane/Insane cops are we will have definitive alignments for players.
  13. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    No, an inactive lynch is the single worst lynch we can have. Without any results from them, it'll be nearly impossible to figure out what their sanity was. That in turn makes the game unsolveable.
  14. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    I'm mostly against an inactive lynch actually, because we learn absolutely nothing from them.
  15. Ratchet

    [FNZ] Role Madness Policy Academy Crazy Quadrupoley Insanity Dethy Parity Bastarady Mafiay

    You "No Lynch" in a dethy Day 1 to give yourself an extra night of investigations. In this setup, we need flips because part of the information will be when Ekko confirms the number of mafia left.
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