Ratchet

The End and the Beginning
#1

Players - 22
Lynch - Majority
Phase Times - 72/24

Setup Information -
  • Traditional Setup - This game will prominently feature an uninformed majority against an informed minority.
  • Closed Setup - Players are informed of their own roles, and nothing beyond this.
  • Limited Flips - Role names and flavour will be revealed upon a player's death. A full list of abilities will only be revealed at the end of the game.
  • Day Start - This game will start with a Day Phase, defined as Day 1.
  • Majority Lynch - A Lynch will only occur once a player has more than 50% of the available votes in play on them. Once majority has been reached on a player, at any point, the Day Phase will end, and transition to an informal (unannounced) Dusk Phase. Vote changes made after this point will not count, but Day actions (if any) will be accepted. If Majority is not reached on a player before the deadline for the Day Phase, the Day will end with no lynch occurring.
  • Phase Lengths - This game is divided into cycles, with 1 cycle being defined as 1 Day Phase, and 1 Night Phase. Day Phases last up to 72 hours, and Night Phases last up to 24 hours. I reserve the right to change these limits to suit my schedule better. In the event that I am unable to end a Phase on time, assume that the allotted time remains the same unless I announce otherwise.
  • Full Claiming - This game has no restrictions on claiming.
Game Rules -
  • Do not quote your role PM, but paraphrase instead. This includes using screenshots, or any method which allows one to analyse wording of roles to gain an advantage. If you're unsure as to what you are allowed to say, please check with me first.
  • Do not edit posts. If you need to correct a mistake or add to a post, double post instead.
  • To vote a player, use the format Vote: Player, where "Player" is the name of the player you wish to vote for. I reserve the right to not count votes that do not follow this exact format, but generally-speaking as long as your vote is Bolded and includes the word "Vote", I'll probably count it. "Unvote" and "Change Vote" is not required for your altered votes to count, but you may use either as you please. Unparsed version of the format: Vote: Player.
  • Players are expected to make at least 8 posts per Day Phase, and to submit actions every Night Phase where applicable, or to Abstain if you wish not to do so. Failure to do either once will result in a warning - subsequent failures to achieve activity standards will result in a modblock while I seek a replacement, and failing that, a modkill. If you're unable to meet the activity requirements, please let me know - I'm willing to be extremely lenient where I can be especially if your inactivity will be for a cycle only, but not if you don't give me prior warning.
  • Please leave complaints about the setup and my conduct as a Host until the end of the game, where all criticism and critique will be welcomed.
  • If you believe I have made a mistake, please let me know privately - if said mistake requires me to address it publicly I will do so. This is not required for minor issues like vote counts.
  • All communication about the game belongs in the thread. If you're talking about information in the game that is already made public outside of the game, I'm likely to be lenient, but anything that should be private or pertains to the game as it is currently being played should be within this thread. Any breakage of this rule that constitutes a form of cheating will not only likely lead to a modkill for all parties involved, but also bans from any future games I run.
  • If you are dead, I will allow 1 or 2 reaction posts from the dead players only. Anything that informs players on which direction to focus on or provides an advantage will be requested to be deleted and the individual responsible likely banned from future games I host.
  • Any attempts to game the setup or the spirit of the game run the risk of being modkilled. This includes, but it not limited to, public requests for replacements, using online forum activity to gain an advantage, "truth tells" and quoting flavour excerpts from your role PM.
 
Game Information New

Ratchet

The End and the Beginning
#2
Power Levels:
Power Levels affect all kills, and most preventative actions. Science-sided power levels are as follows:

Tier 1 - Level 5
Tier 2 - Level 4
Tier 3 - Level 3
Tier 4 - Level 2
Tier 5 - Level 1
Tier 6 - Level 0

Magic-sided power levels:

Tier 0 - Magic God, Angel
Tier 1 - Saint
Tier 2 - Magician
Tier 3 - Transcendent
Tier 4-6 - Miscellaneous

Generally, for a kill to work, the kill must originate from the same or greater tier. So if a Tier 2 player tries to kill a Tier 1 player, the kill will fail. If a Tier 1 player tries to kill a Tier 1 player, the kill will process. This occurs before passives, so if power levels do not allow for a kill, passive abilities, with some exceptions, will not affect whether the kill succeeds or fails.

Othinus' Ascension -
Please consult your Role PM's for information on your wincons. The below is a checklist of what has been achieved so far for Othinus' Ascension. Once a condition has been achieved, it will be revealed here.

* At least one member of GREMLIN is alive after 6 cycles have passed. For every time [???] is triggered, this condition will be delayed by one phase.
* ??? is defeated, and ???
* ??? is defeated ??? by ???
* ??? is defeated
* ??? is defeated
* The Aeon shifts, from Osiris to ???

Town Win-conditions:
Town (Science) aligned players have the win condition "Prevent the ascension of Othinus, and eliminate any further threats, while at least one member of SCHOOL survives the game". This means that at least one player who is affiliated with SCHOOL needs to be alive once the other criteria is met, for Townies with this alignment to meet their win condition. If you are unsure as to what your affiliation is, please consult your Role PM.

Town (Magic) aligned players have the win condition "Prevent the ascension of Othinus, and eliminate any further threats, while at least one member of Necessarius survives the game". This means that at least one player who is affiliated with Necessarius needs to be alive once the other criteria is met, for Townies with this alignment to meet their win condition. Again, all affiliations are listed within your individual Role PMs.
 
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Game Status New

Ratchet

The End and the Beginning
#3
Game Status - Day 1

Aeon - Osiris

Players Alive:
Yoho
Dr. Watson
MangoSenpai
Fujishiro
Flower
Muugen
Alexis2282AE
Michelle
York
Ali v2
AlwaysMind
The Orca
Polar Bear
Naomi
Mr Reloaded
~UwU~
Stargate18
Pot Goblin
Random Asshole
Charlie
Ghostface Killa
Grammaton

Players Dead:
None

Game Flow:
Day 1
 
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Ratchet

The End and the Beginning
#4
All Role PM's have been sent. Unfortunately, I'm going to delay the start of the game, to give everyone ample time to confirm and ask any questions they may have. I anticipate the game to start sometime between Monday and Wednesday. Apologies for the inconvenience, but this is for better running of the game once it begins.

 
Day 1 New

Ratchet

The End and the Beginning
#5
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