Thus far, certain swords seem to have unique or distinguishing attributes that make unlike other swords. For example, Enma and being able to draw out extra haki to improve cutting ability, Shusui and being able to increase the force of the users, Flying slashes, Wado Ichimonji and extreme durability to clash against Yoru and not break. Also it might be able to use fire. Yubashiri was notably light compared to other weapons. Sandai Kitetsu is extremely sharp and is implied to Imbue bloodlust into its wielders. Mihawk describes Yoru as being a radical blade that can’t be controlled once drawn. Shiryus Blade May have a bloodlust effect as well.
So with all of this said, what do you think would be some other cool attributes for Meito Blades to have without it being too OP or not in the one piece spirit?
Mine is a Blade called Kageki which means Extremism or Radicalism. I call it the Radical Spirit. It’s a cursed blade that forces its wielder if they’re weak willed to take extreme risks when they use it. This can often result in grave injuries for the wielder or death but it’s a good sword for when the wielder has no option but to go all out. It’s not an inherent power up or anything like that. Without mastery, it’s actually pretty detrimental. Mastery allows the wielder to have a level of unpredictability and a bat shit sword style while not being out of control to the point where it gets the user hurt too badly or killed.
So with all of this said, what do you think would be some other cool attributes for Meito Blades to have without it being too OP or not in the one piece spirit?
Mine is a Blade called Kageki which means Extremism or Radicalism. I call it the Radical Spirit. It’s a cursed blade that forces its wielder if they’re weak willed to take extreme risks when they use it. This can often result in grave injuries for the wielder or death but it’s a good sword for when the wielder has no option but to go all out. It’s not an inherent power up or anything like that. Without mastery, it’s actually pretty detrimental. Mastery allows the wielder to have a level of unpredictability and a bat shit sword style while not being out of control to the point where it gets the user hurt too badly or killed.
