General & Others JJK missed opportunities and underdeveloped plot lines thread

#1
With 231 chapters under its belt so far, we saw our fair share of concepts and ideas get introduced into the story.

And, like with all pieces of media, there are bound to be things you felt weren't given the highlight they deserved.

This is a thread for you to bring those grievances to light!



Mine would be:
- More spotlight should've been given to the 3 Major Clans and the Higher Ups
- More character interactions inbetween fights and missions so we can get a better feel of them as persons and how the sorcerer life is affecting their normal life (especially for Yuji who was thrown into all of this)
- More cursed tools and how they're made
- A bit more insight into the Toge clan and their cursed speech. Not anything major but little bits and pieces such as how they talk to each other, secrets behind the CT, how many there are etc
- With the intro of Miguel and international sorcerers, a few lines here and there about a curse being spotted in LA, or a Grade 2 sorcerer coming from abroad to learn in Japan would've been neat as parts of worldbuilding.




Keep in mind: things like "Nobara/Todo should've come back" were just fan theories to begin with. If you feel the need to complain about tarticular point, it's fairer to modify it as e.g. "Nobara was underdeveloped"

Also: some plotlines might still happen in the future (Heian era flashback, for example) so keep that in mind as a possibility



 

ConquistadoR

The Rogue Prince
#2
- More cursed tools and how they're made
This definitely.
Every Special Grade cursed tool in the series revealed so far, once belonged to Toji lol.
That's how many few Cursed Tools Gege's shown so far.
More would definitely be welcome.

- With the intro of Miguel and international sorcerers, a few lines here and there about a curse being spotted in LA, or a Grade 2 sorcerer coming from abroad to learn in Japan would've been neat as parts of worldbuilding.
Yea for sure.
Gege kinda cucked the international angle with limiting Jujutsu to Japan, should've had more international sorcerors.

The 3 major clans have been a let down, we didn't get a single Gojo or Kamo family member outside of just Satoru Gojo & Noritoshi Kamo. It's just been the Zen'in show so far. More varied cursed techniques would've been nice. Also more inter-clan politics.

And what happened to Todo, lol? Gege just kinda removed him from the story once Shibuya ended, i'm sure someone of his level would be an asset both during the Culling Games & now.
 
#3
This definitely.
Every Special Grade cursed tool in the series revealed so far, once belonged to Toji lol.
That's how many few Cursed Tools Gege's shown so far.
More would definitely be welcome.
lmao that's crazy when put like that
Toji cornered the market

Gege kinda cucked the international angle with limiting Jujutsu to Japan, should've had more international sorcerors.
Imo, a deep dive into international sorcerers wasn't even necessary. But by mentioning that there are int sorcerers here and there around the world, and Japan being the hotbed for curses and cursed energy, it'd made sense for some of them to come over.

But imo a reason for not doing it could've been Chainsawman's International Devil hunter's arc. It happened relatively recently and it would've looked like a copy paste job.

The 3 major clans have been a let down, we didn't get a single Gojo or Kamo family member outside of just Satoru Gojo & Noritoshi Kamo. It's just been the Zen'in show so far. More varied cursed techniques would've been nice. Also more inter-clan politics.
Hot take - the Zenin clan are Gege's Uchiha. Everyone else got shafted in favor of them as a unit.

And what happened to Todo, lol? Gege just kinda removed him from the story once Shibuya ended, i'm sure someone of his level would be an asset both during the Culling Games & now.
Ironically enough, I'm not mad about Todo not being present in the CG because he had a satisfying send off without dying.

However, him being a genius, he must've fogured out a way to fight using just CE. Especially since he had a close bond with Yuji, a guy who's primary fighting style was "put CE into my fists". As a fighter, he could've still offered a lot.

I hope we at least see him EoS:josad:
 
#4
With 231 chapters under its belt so far, we saw our fair share of concepts and ideas get introduced into the story.

And, like with all pieces of media, there are bound to be things you felt weren't given the highlight they deserved.

This is a thread for you to bring those grievances to light!



Mine would be:
- More spotlight should've been given to the 3 Major Clans and the Higher Ups
- More character interactions inbetween fights and missions so we can get a better feel of them as persons and how the sorcerer life is affecting their normal life (especially for Yuji who was thrown into all of this)
- More cursed tools and how they're made
- A bit more insight into the Toge clan and their cursed speech. Not anything major but little bits and pieces such as how they talk to each other, secrets behind the CT, how many there are etc
- With the intro of Miguel and international sorcerers, a few lines here and there about a curse being spotted in LA, or a Grade 2 sorcerer coming from abroad to learn in Japan would've been neat as parts of worldbuilding.




Keep in mind: things like "Nobara/Todo should've come back" were just fan theories to begin with. If you feel the need to complain about tarticular point, it's fairer to modify it as e.g. "Nobara was underdeveloped"

Also: some plotlines might still happen in the future (Heian era flashback, for example) so keep that in mind as a possibility



Gege is really sick so he can't draw like Oda or other mangakas he just highlights the beat points and prob ends the manga at chapter 260 or so
 
#6
Gege is really sick so he can't draw like Oda or other mangakas he just highlights the beat points and prob ends the manga at chapter 260 or so
Thing is, they've accomodated him after his sickness during the Maki vs Zenin clan arc and now he gets personal breaks as often as he wants

But imo he got bored with the JJK world and just wants to end it asap
 
#7
Thing is, they've accomodated him after his sickness during the Maki vs Zenin clan arc and now he gets personal breaks as often as he wants

But imo he got bored with the JJK world and just wants to end it asap
Yeah it's a pity it's far better than all the other mangas but Gege is Togashi lite

So Im glad that he even ends it
 
#10
I agree with Nika about the missed opportunities and underdeveloped plotlines.

I want to bring your attention to pre-culling game chapters.

Everything was going great:

- Starting with Yuji, he got a really nice backstory and I think Gege nailed it.
- Same with Megumi, he developed his character very well.
- Gojo and Geto also got focus in flashback
- Same for rest of the sorcerers including Yuta, Utahime, Shoko, Yuki, Todo, Mei Mei, etc.
- Nanami was the best developed character and his death was also great
- How can we forget about Mahito and Jogo? Hanami was not that great.
- Choso? Another amazing character.
- Mechamaru and Miwa
- Nobara also got her backstory
- Maki, Mai, Naoya, and their clan
- Kenjaku reveal was also crazy

The point is, everything and everyone was getting focus until culling games.



Lets discuss what went wrong in culling games? (adding to the NikainParis' points)

- I think separating the characters was good idea for their growth as seen in case of Yuji and Megumi. But that's it. Maki's Sakurajima colony was unnecessary (especially because she cant do shit against Kenny and Sukuna).
- Kenjaku and Sukuna got way more plot armor than necessary. It would have been great to see them struggle a bit.

- Lack of interesting antagonists post-shibuya is really hurting JJK. I mean, we dont have any one other than Kenny and Sukuna. I think Jogo, Hanami, Mahito should have survived and evolved. They could fight against these lazy analysts.

- Limited interaction between Sukuna, Gojo and Kenny

Gege was not the same in culling games. I dont know the specific reasons.
 
#11
It wouldn't really have worked, JJK is barely Worldbuilding focused when it's in Japan only.
Worldbuilding isn't the same as World building. It's about making the setting of your story detailed. The manga could've been set in a 2x2 room and it would still need worldbuilding
Post automatically merged:

I agree with Nika about the missed opportunities and underdeveloped plotlines.

I want to bring your attention to pre-culling game chapters.

Everything was going great:

- Starting with Yuji, he got a really nice backstory and I think Gege nailed it.
- Same with Megumi, he developed his character very well.
- Gojo and Geto also got focus in flashback
- Same for rest of the sorcerers including Yuta, Utahime, Shoko, Yuki, Todo, Mei Mei, etc.
- Nanami was the best developed character and his death was also great
- How can we forget about Mahito and Jogo? Hanami was not that great.
- Choso? Another amazing character.
- Mechamaru and Miwa
- Nobara also got her backstory
- Maki, Mai, Naoya, and their clan
- Kenjaku reveal was also crazy

The point is, everything and everyone was getting focus until culling games.



Lets discuss what went wrong in culling games? (adding to the NikainParis' points)

- I think separating the characters was good idea for their growth as seen in case of Yuji and Megumi. But that's it. Maki's Sakurajima colony was unnecessary (especially because she cant do shit against Kenny and Sukuna).
- Kenjaku and Sukuna got way more plot armor than necessary. It would have been great to see them struggle a bit.

- Lack of interesting antagonists post-shibuya is really hurting JJK. I mean, we dont have any one other than Kenny and Sukuna. I think Jogo, Hanami, Mahito should have survived and evolved. They could fight against these lazy analysts.

- Limited interaction between Sukuna, Gojo and Kenny

Gege was not the same in culling games. I dont know the specific reasons.
Post Shibuya the focus should've been on Kenjaku as the main villain until Sukuna broke free.
We only got breadcrumbs about Kenjaku's dealings, and that was towards the tail end of the CG.
 
#12
I agree with Nika about the missed opportunities and underdeveloped plotlines.

I want to bring your attention to pre-culling game chapters.

Everything was going great:

- Starting with Yuji, he got a really nice backstory and I think Gege nailed it.
- Same with Megumi, he developed his character very well.
- Gojo and Geto also got focus in flashback
- Same for rest of the sorcerers including Yuta, Utahime, Shoko, Yuki, Todo, Mei Mei, etc.
- Nanami was the best developed character and his death was also great
- How can we forget about Mahito and Jogo? Hanami was not that great.
- Choso? Another amazing character.
- Mechamaru and Miwa
- Nobara also got her backstory
- Maki, Mai, Naoya, and their clan
- Kenjaku reveal was also crazy

The point is, everything and everyone was getting focus until culling games.



Lets discuss what went wrong in culling games? (adding to the NikainParis' points)

- I think separating the characters was good idea for their growth as seen in case of Yuji and Megumi. But that's it. Maki's Sakurajima colony was unnecessary (especially because she cant do shit against Kenny and Sukuna).
- Kenjaku and Sukuna got way more plot armor than necessary. It would have been great to see them struggle a bit.

- Lack of interesting antagonists post-shibuya is really hurting JJK. I mean, we dont have any one other than Kenny and Sukuna. I think Jogo, Hanami, Mahito should have survived and evolved. They could fight against these lazy analysts.

- Limited interaction between Sukuna, Gojo and Kenny

Gege was not the same in culling games. I dont know the specific reasons.
isnt he speedrunning this manga into its end?
 
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#16
isnt he speedrunning this manga into its end?
The pacing is the same as it's always been.

Yeah, I guess that's why he messed up culling games. It was still good, but not at the level of pre-culling game arcs.
Nah, Culling Game > Shibuya. Shibuya was kind of a mess in terms of story and its best fights were Yuji vs. Choso, Dagon battle, Sukuna vs. Mahoraga, and Yuji vs. Mahito. Everything else was average.

Culling Game at least had a clear route to get points to save Tsumiki and gave us way better battles in Maki vs. Zenin clan, Yuji vs. Higuruma, Megumi vs. Reggie, Yuta Sendai, Hakari, Sakurajima with focus on the student characters.
 
#18
Pardon the intrusion. I never delved into this side, but I couldn't resist the thread.

It would have been nice to see more about the three clans, their relations with each and the government. How did this relationship between the Government and Jujutsu Society come to fruition in the first place?

As for the culling games, i would have liked to see more common people acquiring cursed techniques and their moral struggles fighting for survival. It easily could have been a mini-arc where a new character is forced to fight for their lives, figuring out what's going while our protagonists are getting prepared in the background. The culling games are supposed to be tragic and horrifying but by the time we see it, most places are empty or most of the particpants are killed off by the incarnated sorcerers. I know it's all been rigged by Kenjaku but I can't help but think what a waste of storytelling.

Everything about Yuki Tsukumo. Not just cause I simp for her.

What is her backstory beside being a Star Plasma Vessel? Was she the original choice for Tengen? What happened before Riko showed up? What sparked her curiosity about cursed energy? WTF has she been doing for the last decade.

Gege could have used Yuki's background as a way to explore the inner workings of Jujutsu Society but he's bored and wants his idol manga before he croaks.
 
#20
This is a 400-500 chapter shounen being rushed to fit under 300.

I don't think it's accurate to say JJK missed anything. It's more so that Gege chose differently - and badly, imo.
 
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