Chikamatsu Chuck E. Cheese
Alignment:
Shinobi Alliance
Rank:
Sannin
Nation:
Land of Wind
Village hidden in the Sand,
Sunagakure
(Passive) [Innate - The Legendary Sannin] - You are one of the 3 Legendary Sannin of Sunagakure, each of you carrying power rivaling that of a Kage. Upon the recent death of the Fourth Kazekage: Kekkuya Kimimaro to the Akatsuki, you, alongside the other 2 Sannin, were called back to the village to discuss urgent matters and represent the village during its time of turmoil.
--- [Will of Wind] - Each night, one of you 3 will represent Sunagakure at the nightly Kage Summit, alternating between all 3. Your turn starts in Night 3, and repeats every 3 nights unless a Sannin is dead, upon which it repeats every other night. If you are the last Sannin alive you will automatically be titled the Fifth Kazekage and represent your village every night.
--- [Turmoil] - Your village is currently in chaos due to the Akatsuki's attack. No lower rank ninjas from your village will be participating in the Chunin exams this year.
(Day) [Kekkei Genkai - Kugutsu: Chikamatsu Puppet Technique] - A master of the Chikamatsu Puppet Technique, once per day you can target a dead player and pillage their corpse, changing it into a puppet for your use. This will render their corpse unable to be interacted with until you die. If another player attempts to interact with a corpse after you've already pillaged it, they will be informed that the corpse is mysteriously unavailable.
[3-shots]
--- (Passive) [Ninja Puppet Limitations] - When you pillage a corpse, you get to either keep its passives or its actives as part of the puppet, but not both. You then get to tinker the puppet by adding one of the abilities under
Chikamatsu Tinkering to it. A puppet has the same left-over number of shots as the original body did at time of death, but their Rank becomes equivalent to Kage/Sannin Rank if it wasn't already. When you are done tinkering, you store your puppets in a Ninja Scroll to summon later.
(Day) [Kekkei Genkai - Kugutsu: Chikamatsu Tinkering] - Add one of the following powerful abilities to each puppet when you create it. Each ability can only be added once.
--- (Passive) [Innate - Adamantine Metal] - Craft the puppet with the same metal in Uzumaki Clan chains. The Puppet gains a 1x bulletproof passive (This means in the cycles where you use this puppet, you are 1x bulletproof).
[1-shot]
--- (Night) [Ninjutsu - Lightning Style: Kirin] - The puppet gains access to a 3-shot Kirin. The puppet can use this ability at night to roleblock the target's Kekkei Genkai abilities that night.
[1-shot]
--- (Night) [Ninjutsu - Wind Style: Rasenshuriken] - The puppet gains access to a 1-shot Rasenshuriken. The puppet can use this ability at night to wound a player.
[1-shot]
--- (Night) [Taijutsu - Black Secret Technique: Hidden Poison Needle] - The puppet gains access to a 1-shot hidden poison needle melee attack. The puppet can attack a player at night to poison them. The target will die in 2 nights if not healed.
[1-shot]
--- (Day) [Genjutsu - Black Secret Technique: Puppet Illusion] - The puppet gains access to 2-shot puppet illusion technique. The puppet can use this technique during the day to gift a player a fake kill-shot informing them that they must use it the following night or it will be lost. At the end of the following night, you will learn who the fake kill-shot was attempted to be used on, if any.
[1-shot]
(Day) [Ninjutsu - Summoning Jutsu: Puppet Scroll] - Summon one of your stored puppets during the day to use for the rest of the cycle.
Win con (Town) - Eliminate all threats to the Shinobi World.