Pre-Game - Player List, Game Rules, and Action Resolution Order
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Ladies and gentlemen welcome to NieR: Automata, a mafia game based on Yoko Taro's masterpiece game series and universe, NieR.
NieR: Automata takes place in a post apocalyptic world after the events of Project Gestalt's failure experienced in NieR: Replicant. This game will undoubtedly contain spoilers pertaining to the NieR series, and while flavor knowledge is not required to play this game, it can certainly increase your enjoyment of it.
Note: Flavor writeups appearing sporadically in this game will have meanings behind them relevant to game events, and are encouraged to read.
Current Game State: Day 3
Day 3 Ends in - Countdown
- @Yoho
- @Alexis2282AE
- @Yo Tan Wa
- @Alwaysmind
- @York
- @The Orca
- @KWEH
- @Flower
- @Red Night
- @Random Asshole
- @Charlie
- @Pot Goblin
- @Ultra
- @Indigo
- @T-Pein™
- @Crying bc no Cryo
- @Gadonkadonk
- @hime
- @Butterscotch Sundae - YoRHA No. 9 Type S (9S) - YoRHa aligned - Lynched Day 1
- @Polar Bear - Adam - Machine Network aligned - Died Night 1
- @Luka - Eve - Machine Network aligned - Lynched Day 2
- @lemon.de - The Logic Virus - Machine Network aligned - Died Night 2
- @Fujishiro - ??? - YoRHa aligned - Consumed by Simone Day 3
Non-Traditional Closed Setup - This game... m̵̢̛̛̜͔̏͘ͅa̷̹̻̕y̶̨̞̟̺̖͛͝ ̶̛̬͓̔̈́́n̸͎̋͂̈́͊o̴̘͆̆͑͛̌t̸̤̮͈͍͈͒̓̿͗͝ ̴͈͕̈́͆ͅf̷͉̱̯͇̖͊̚͝é̸̤̣̔̒á̷͖͒t̵̘̩̮̔͗̇u̷̳̐̈́̐̎r̶͕̙̦̀̌̋̕ê̷̯̗̺͎̰̑ ̶͕̪͖̮͖̀̒̊͌͝ă̵͖̓͗̌ ̵̧͈̼͖̩̅̔́͝͝s̶̼̈́̇͂̚ṫ̶̬͓̌͗͊͘ą̸́̾̒̍ñ̵̺̯d̸̟̹̯̟̮̎͂̿ȃ̶̮͕̘̉r̴̠̱̈́̌ḑ̷̹̔̊̄͘͘ ̶̡̰̼̭̘̆́i̵͕̺̺̦̟̓͠n̸͓̉̀̀f̶̖̱͓̫͔͗̌̿͛͝o̶̜͔̔̿r̵̡͔̞͚̣̈́̿̈́̿͒ḿ̸̨̱̤͋̃͘͘͜͜e̷̦̖͂͒͐͌͆d̴̛͔̬̮̺ ̸̧̡̖͕̯̐̉̀̚̚m̸̗͈̫͌̊̐į̴̛̈́n̵͙̺͈̄͜ő̷̧̯̲̜̐̎̎͝r̶̢͒̊̓̒i̵̱̱̅̆̌ẗ̸̡͙̲̠̅̚̚y̶̜̱͌ ̷̪̞͂̍͜v̸̧̧̩͔̊̏̓̅š̶͉̀ ̴̞̖̥̇̃̕a̷̻͊͌͒͊ͅn̵̢̆ ̷̢̭̯͗͗̎͠u̵͓͈̲̰̞̿̀͐̚n̸̹̱͗̀i̷̪͎̜̜̇̿̋ṋ̸͋̕f̷̹̥͊̈͛ő̶̹̥͓̘͝r̶̡̎͌̎͜͠ͅm̵͔̠̳̣̎e̷̖̠̞̬̿ḑ̶͆͋͑ ̶̧̛̳̮̙͋͛m̵̳̘͇̤̒̉̄͐a̵̛̛͔͋͐j̷̧̛͕̲͐̐̿ǫ̵̙͚̔̒̈͛̕ŗ̶͍̥̼̓͋i̷̯̠̫̖̣̍̆͋̈͝t̶̖̿̐̀̆ỳ̵̛͈͙̮̘̄.̸̧̗͖̏͐̔ ̸̟̇͊͌̇N̴̛̛̲͕̋̀͠ö̸̭̱̲͚̭́̔̀ ̷̣̰̆i̸̭͑͊ǹ̸̟̓́ͅf̴̢̹͉̞̋̕ö̷̻͉͎̦́̊r̷̥̟̕m̴̦͒̃̎̌a̵̡̹̭̩̾̐̋͗t̴̞͓̺͑͐͊̓̚ḭ̴͆̋͘o̶͚̼̒n̷̢̼̗̟͑̄̉͆͝ ̴̛͖͇̎̄͘͝á̶̢̭̥̦̈́b̶̫̒̔̚͠ó̴̢̢̡̱͐̌ṳ̸̡̣̭̎͋ͅt̴̢̩̤͖̑̒̕ ̷̼͆̐t̸̨̛̖̪̀͐̀̆h̵̛̛̙̭̻̑̀͝e̷͎͖͎̒ͅ ̵̖̟͊̽͝s̴̛̪̊̒̉ë̶̠́̑t̶̰̹̰͐̑̌ǘ̸͉́̽p̵̥̘̰̣̃͜ ̴̨͍̭̂̊͝͝w̸̡̑͑̽ḯ̶͛͑̍͜l̵̥̏̓̏̎ĺ̷̡̥ ̷̭̌̕͜͝b̶̢͙͗͒͗e̴̛͇̠̯͇̍̏͂̉ ̶̲̃p̵̢̙̜͈̫̐ǘ̵̫͚̉͌b̶̟̮̥̮̱̓͑́l̵̥̆̌̈́͑ị̸̈́c̴̡͎͗̉̑̾̇l̴̨̹̖͂̓̓y̵̥̯̯͆̑̽̎̚ ̶̼̥̠̗̣̎ą̷̹̦̭͂̑̚v̶͓̈́͋͌͠͝a̸̻̖̾̉ỉ̵͓̇̃͠l̴̞͕̖̅̉ă̴̡̲̳̙͈̈b̴̡̊͑͑l̶̘̞̀e̶̟͇̖̹̘̒͛̐͗ ̶̡̧̱͚̬͛̔̍͘b̸̢̫̣͕̑͝e̶͖̽̏̈͆f̴̱̱̞̱͋̏o̵͚̣̠̙̊r̶̝̜͐̃͂̈́ȩ̶̖̦̦̋͗̓͛ ̷̝̲̩͈̖̈́̆t̷̪̆̀h̵̙̓͐ĕ̵͖͕̫̬̅̓̚ ̴̤̬̞̽͋͋͝g̴͉̼̼̱͑͝ͅa̸̮̾̎̈́m̷̝̲̱̠̂̔e̷͈̰̣̍̄́̕̚ ̶̬͙̮̥̬̿͂̃͑̕h̴̫͉̳̻́͘a̴̫͕̦̤͂͆s̶̥̥̱͚͛̊̚ ̸͎̮̝̊͋c̵̗̦͖̅̃̑o̵̳̎̾ņ̸̄̀̋͠c̵̢̡̬̣͊̈́̌͘l̸͔̙̿͘u̵̬̤̮̝̜̾d̴̰̬̙̈́́͐e̴̪̗̍̈̚͠ḑ̷͚̦͉̆̀͒̎̕.̶̘̗̳̦͛
Phase Length - This game is divided into cycles, with each cycle consisting of a day phase and a night phase. The first day phase will be 48 hours, and all the following day phases will be 36 hours. The first night phase will be 24 hours, and all other nights will be 16 to 20 hours. You will be informed of the phase length when each phase starts and a countdown will be provided. I reserve the right to change any phase length time as appropriate, and you will be notified well in advance if that happens.
Lynch Style - The lynch style for this game is Majority Lynch. The player with majority votes reached on them is lynched, and the day immediately ends. Vote counts will be provided periodically throughout the day and will reflect the true amount of votes in play. You may vote in any format you desire as long as the vote is bolded, has the word "vote" in it, and has a legible name that I understand as the target of the vote, ex: Vote Lynch Emil.
Claiming - Role/flavor claiming is freely open, however, any attempts to solve the game purely by claims are bound to be futile. Players are encouraged to play the game in order to win.
Post Requirements - There is no set minimum post requirements in this game, however, in accordance to rule 5,283, players who slank will be subjected to The Sand Trials. More information on this will be provided separately.
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Game Rules
- All standard WG forum and mafia rules apply.
- Do NOT talk about the game outside of the game thread unless in private chats opened the by me.
- Do NOT post in the game thread after death unless able to via your role.
- Do NOT directly copy paste your role, fake role, flavor text, and/or any information/feedback the hosts provide you in your role PM to the game thread. Paraphrase if necessary.
- Do NOT attempt to cheat, gain unfair advantages, or decrease the quality of the game by resorting to frowned upon acts such as excessive swearing and betting, truth tells of all kinds, and/or abusing loopholes that I may have overlooked, etc...
- Do NOT talk about any private communication you had with me in your role PM that isn't related to your role or results.
- Do NOT attempt to angle shoot other players either by their time zones, their role structure (ex: which role has a video, or gif, or image), their replacements, their activity elsewhere in the site, or any other outside of game factor to gain an advantage on them. You will receive a warning for such attempts. If behavior continuous, I have the right to force replace or modkill any player continuously angle shooting other players.
- There may or may not be intentional slight role inconsistencies incorporated in the game related to role structure, images, flavor etc.. to punish angle shooting. Any such attempts to angle shoot will only end up in hurting your own faction.
- Do NOT ask to be replaced publicly or threaten to leave the game, or any of that sort of behavior. I understand mafia gets heated very often and people have lives and get busy. If you would like to be replaced, please only discuss it with me privately in your role PM. I reserve the right to force replace or modkill any player publicly asking or threatening to be replaced or leave the game.
- If you believe I have made any mistake in processing actions, or vote counts, or anything else, please inform me via role PMs first.
- To make your action submissions clear, please Italicize for placeholders and Bold for final submissions. This applies to all alignments. I may be lenient and remind you in the first night, but further submissions that does not follow this will be intentionally ignored.
- If you have any questions about the game or your role, please ask it in your role PM. All questions asked publicly to the hosts in the game thread will be ignored. I can only answer/clarify things that are either public knowledge or knowledge you should know from your role. I will not be able to answer questions pertaining to another player/role. You may provide hypothetical scenarios if you have any specific questions. Any questions that I cannot answer will simply be ignored or be answered with "I don't know".
- All roles are made to be as clear as possible to understand and all players are responsible for understanding their own roles. I will assume you understand your role by default if you do not have any questions about it.
- All active abilities in the game are by default night-only, unless stated otherwise. All night actions will follow a minimum collision action priority order provided below. Day actions will have the (Day) prefix next to the ability name. Passives will have the (Passive) prefix and locked abilities will have the (Locked) prefix next to their names. There is no set limit to how many different actions a player can use per cycle, unless stated otherwise in their role.
- I reserve the right to make any quick patch updates to the game or rules as I deem necessary for balance or quality of life purposes. This will be a last resort sort of thing, and should rarely happen, if ever.
- I understand drama and banter is all part of a spicy mafia game, however, please respect your fellow competitors while playing. Excessive drama, use of slurs, crying, or any of that sort of behavior will not be tolerated. A warning will be given to all parties involved in such behavior. If the behavior continues, I reserve the right to force replace or modkill all parties involved. Please do not force me to make an example out of anyone.
- If you have any major complaints about the game, please save them for until the game is over.
- And above all, Have Fun!
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Actions Resolution Order
Actions are processed in an order that results in minimal collision as follows. This order is only followed when there is a direct conflict between actions. Actions that are non-conflicting will all process at the same time at the end of the night. If you have any hypothetical question about the resolution order, please let me know in your role PM:
Passives
Controls
Activated Passives
Busdrives [Self] / Deflects [Self]*
Preventative
Redirects
Busdrives [Others] / Deflects [Others]*
Miscellaneous
Protective / Supportive
Killing / Lethal Actions
Conversive
Investigative
* If a busdriver and a deflector conflict on the same target, the deflector goes first.
Controls
Activated Passives
Busdrives [Self] / Deflects [Self]*
Preventative
Redirects
Busdrives [Others] / Deflects [Others]*
Miscellaneous
Protective / Supportive
Killing / Lethal Actions
Conversive
Investigative
* If a busdriver and a deflector conflict on the same target, the deflector goes first.
Day 1 Starts in: Countdown
- DO NOT POST YET -
- DO NOT POST YET -
- DO NOT POST YET -
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