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Dragomir

Nah man.

A lot of things that didn't really matter. Unavoidable kills and bulletproofs is where its at :optimistic:
Gonna have to explain to me how these abilities don't matter.
Yhwach – @Alibaba
"Conflict is always such a bitter affair."


[Passive - War And Peace] - As a self proclaimed lover of peace, Yhwach hates conflits and would rather avoid them or deal with them as swiftly as possible when necessary. If a player ends up voting against him for two cycles in a row, Yhwach gains an additional vote when voting that player and if he attacks them, his attacks will be upgraded.

[Passive - Restoration] - Should Yhwach's physical or spiritual capabilities be impaired by his opponent, he can easily restore them. He is bulletproof and immune to role-crushes. He will regenerate any ability stolen or destroyed the following phase.
--- [Reishi] - Twice during the game, Yhwach may target a limited use ability and restore it by channeling reishi through it. He may self target, however he may not target the same ability with these two shots.

[Passive - Omniscient] - For everything he sees, he will also understand. Yhwach starts the game aware of the identity of half the roles that made it into the game. Each phase, he will learn about a new one.

[Passive - Auswählen] - Yhwach despises failure and weakness more than anything. If one of his teammate were to die in the game, Yhwach will strip them of their abilities and make them his own. Upon Yhwach's activation of this ability, his targets are engulfed in massive columns of light. Their abilities will not appear on their role-sheet upon their death.
--- [Consumption] - If he performs the factional kill, he will absorbs the power of anyone he kills and gain a 1-shot ability from their role at random. If he's among the three first voters of any successful lynch wagon, he will consume his target the same way.
--- [Power Bestowal] - Yhwach has the power to share his spirit with others, he may choose to redistribute the abilities he's stripped to his other teammates.

[Active - Sankt Altar] - Summoning five orbs of Reishi above his fingers to surround his opponent, Yhwach fires beams of energy that steal power from his target. Each cycle, he may target a player and steal one of their active abilities temporarily. This may fail on certain abilities and roles.

[Active - The Almighty] - Yhwach can see everything that is about to occur from the present moment into the far-flung future. Each cycle, he will evade the first negative action targeting him. He will learn the effect of it, and the the role name that targeted him as well.
--- [Omni-Precognition] - Rather than seeing a linear future, Yhwach observes all possible futures at once and uses that knowledge he has gained to anticipate and counter his opponents. He will immediately commute himself during the Twilight Phase if he's the target of the lynch, even if the vote count do not reflect it. Due to the commute, he will be unable to perform an action the following night phase. [1-shots]
--- [Future Acausility] -
Yhwach's true power is the ability to alter the future into whatever outcome he desires. He sets trap to where his opponents will be. Each day phase, Yhwach may select a post number and 2 players. He will place a trap targeting them on that location, if they post on it, he will role-crush them and gain their voting power temporarily.
--- [Future Modification] - Once during the game, he can target an ability in the write-up and change its target. The original effects will be nullified, and it will affect the secondary target. This may fail on certain powerful abilities. [1-shot]
--- [Power Intuition] -
Any power of which he "knows" will become his ally. That power will not only be unable to defeat him, but become unable to harm him in any way. Yhwach is immune to the attacks of any player that has claimed their role in the thread.
--- [Concussive Force] - Yhwach can fire blasts of force powerful enough to send his targets flying. Each cycle, Yhwach may target a player and destroy the next action they perform.

[Active - Blut] - An advanced Quincy technique which grants one inhuman offensive and defensive capabilities. On odd cycles, Yhwach may use it to become super-bulletproof for the duration of a phase. On even cycles, Yhwach may use it to upgrade his factional kill into a super-kill. Each effects lay only be used twice at the start of the game.

[Active - Soul King] - After participating in the lynch, or personally killing 1 member of each alignment, Yhwach will become the new [Soul King] absorbing the abilities of his three victims and gaining access to a few others as well as improving his older abilities through an enhanced and increased spiritual power.
--- [Barrier Generation] - Yhwach can create an enormous black barrier over an area by merely unleashing darkness from his fingertip. On odd cycles, Yhwach may switch his position on the player list and create a barrier engulfing 15 slots above and underneath him. Actions performed by players outside of the barrier will fail against him, and any team member within it. A super-kill will break it.
--- [Eyeball Creatures] - Through his access to the power of the Soul King, Yhwach can manifest these tiny creatures to devour and absorb the abilities of anyone killed by his team. Once during the game, he may devour a lynched player that he voted against. [3-shots]
--- [Matter Transmutation] -
Having a certain degree of control over physical matter, Yhwach may create a one-shot ability and gift it to a player of his choice or use it himself. [3-shots]
--- [Worldly Assimilation] -
Yhwach can manually merge all groves into one. Once during the game, he may activate this merger during the day and all players will be located on the same grove the following night. [1-shot]
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
why do you like kurumi so much??
I can tell you no prob but what does it have to do with what we were talking :choppawhat:

Don't keep yourself in a box mate, all roles are good. It's the player behind it that makes the difference.
I know what you mean and agree with you.

It just I personally find more enjoyment having those abilities.

Like being the Town vig or jailer rather than a tracker for example.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
Gonna have to explain to me how these abilities don't matter.
Lmao it's actually good ahahahah I didn't remember it straight.

I stand corrected.

I know what happened.

I was also playing Aries' pokemon game and I was an OP indie role and waifu with dragons ---> Zinnia.

My favourite role of all time until today. So it felt like that one wasn't good. The character itself also helped in this misunderstanding.

OP + Indie + girl + dragons = all time fav
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
I know you want a role like that
To mess with Time?

For sure.

I don't think I can find it now but there was a role in Favourites some years ago that literally messed up a lot of WUs by changing one event some cycles ago.

Even making people go dead and preventing the death of some other people. Like messing with the timeline.

A glorious chaos.I just loved it.

As for Kurumi I liked her more 2 years ago. Now idk. Recently was going towards Nino and now I'm not.

Everchanging with my RL situation.
 

AL sama

Red Haired
To mess with Time?

For sure.

I don't think I can find it now but there was a role in Favourites some years ago that literally messed up a lot of WUs by changing one event some cycles ago.

Even making people go dead and preventing the death of some other people. Like messing with the timeline.

A glorious chaos.I just loved it.

As for Kurumi I liked her more 2 years ago. Now idk. Recently was going towards Nino and now I'm not.

Everchanging with my RL situation.
I still have the kurumi role you made for my game
 
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