"I am Mal'Ganis, I am eternal!''
You are Mal'Ganis!
[Passive - Unseen Guest] The Dreadlords are the greatest spies in all realities. They especially excell at hiding in plain sight, therefore Mal'Ganis cannot be tracked or watched.
---Chaotic Embrace--- Once a phase when performing an action, Mal'Ganis will appear as a random role.
[Passive - Immortal Soul] Demons do not actually die when slain, they simply go back to the Twisting Nether and reform their physical bodies. Since Dreadlords are no different, Mal'ganis cannot die. Each time Mal’Ganis is hit by a killshot his physical body will die but his spirit will remain, waiting a cycle to come back anew. The player will lose the role in the meantime and cannot be killed unless rolecrushed prior. They can be lynched however.
---Demonic Focus--- Mal'Ganis's will is bent on one thing and one thing only: revenge on those that wronged him, and nothing will deter him from his objective. As he is immune to conversion.
[Passive - Spy Network] Mal'Ganis knows the importance of information gathering. He will receive 3 leaked posts from different alignments each start of day.
---Scarlet Commander--- To help with his plans of revenge against Arthas, Mal'Ganis disguised himself as one of the leaders of the Scarlet Crusade Barean Westwind, thus he will appear as him and scan innocent to investigation attempts. Additionally, his loyal scarlet followers are ready for any attempt by the scourge to attack them. Therefore he will avoid the first action sent at him by the scourge.
[Passive - Eye of Kilrogg] At the end of each cycle, Mal'Ganis will learn the identity of any player that targeted him during that cycle. If a player visits him twice in a cycle, he will learn their role name. If they visit him thrice in a cycle, or visit him twice and vote against him, he will silence them and take control of their role for a cycle.
[Active - Sleep] Mal'Ganis's favorite thing in the world is to render his foes helpless as he proceeds to inflict untold horrors upon their souls. He may target a player and put them to sleep for a phase, silencing them and copying their role for that period.
[2-Shot]
---Soul Transfer--- If a player is about to be lynched Mal'Ganis may target that player and R/P/S them. If he wins he will absorb their entire role into his.
[1-Shot]
[Active - Carrion Swarm] Mal'Ganis sends a swarm of bats to a target location to intercept any upcoming item trades and take them for himself. Up to 3 items can be stolen. [2-Shot]
---Master of Deceit--- Mal'ganis knows truth from falsehood and is able to detect any sort of tampering in the thread, be it traps and or tampered write ups.
Does not work on night write ups.
[Active - Mind Blast] At night, Mal'Ganis may target a player with a kill. If they are one his targets it will be upgraded into a super-kill. If the kill is successful he gains one soul. If the kill fails he will learn their role name. He also has to personally kill 2 of his targets or he will lose.
---Machine of Souls--- Mal'Ganis may store souls whenever he kills a player, up to five at a time. This passive allows him to bypass the waiting period of Immortal Soul and recover immediately.
[Consumes 3 souls]
[Active - Dark Flight] Mal'Ganis takes up on high, far from the reach of anyone in the thread. He becomes immune to role-blocks and redirects for a phase.
[2-Shot]
[Active - Vampiric touch] Mal'Ganis may target a dead role and gain one of their abilities at random.
[1-Shot]
[Active - Chaos Gate] Mal'ganis is able to travel between dimensions by using the souls of mortal men as fuel for his gateways. Once a game Mal'ganis may choose to redirect a lynch toward a player of his choice, but he must first vote them prior.
[Consumes 5 souls]
[Active - Siphon Soul] Day 3 or later Mal'Ganis can use this ability to remove a player from the game for as long as he is alive. Only works on Arthas.
[1-Shot] Going through the Immortal Soul process counts as dying.
Wincon: Eliminate Jaina, Arthas and Malygos.