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Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
:usoprice:
A lot of rats in my precious union
A little candy for your eyes Pot :catpole:


Carrot

(Agility) You have following one shots
-Base form abilities that target you will miss
-Power assist abilities that target you will miss
-1st release form ability that targets you will miss


(Paw Gauntlet) Target any player and steal their vote

(Electro) Target a player and paralyze them for a phase

(Artistic Skills) When this has been activated you can also obtain first investigation result at the end of the phase. Works three times



Burst Mode: Sulong Form: You cannot be targeted by base form or Power assist abilities during the night phases for 2 cycles

(Moon Rabbit) See 3 nightphase actions and negate them. Paralyze 1 of the players for the cycle

(Comet Rabbit) When this is activated paralyze 4 players from activating their dice roll prize for 3 phases

(Electraw) Target any player to weaken them ,steal their vote and paralyze them for the next dayphase

(Electrical Luna) Host rolls a dice of 4 Depending on whats rolled determines how many players can paralyze for the phase
 

Fujishiro

Love is a painful illusion
I'm sorry master. I failed you:josad:



Carrot

(Agility) You have following one shots
-Base form abilities that target you will miss
-Power assist abilities that target you will miss
-1st release form ability that targets you will miss


(Paw Gauntlet) Target any player and steal their vote

(Electro) Target a player and paralyze them for a phase

(Artistic Skills) When this has been activated you can also obtain first investigation result at the end of the phase. Works three times




Burst Mode: Sulong Form: You cannot be targeted by base form or Power assist abilities during the night phases for 2 cycles

(Moon Rabbit) See 3 nightphase actions and negate them. Paralyze 1 of the players for the cycle

(Comet Rabbit) When this is activated paralyze 4 players from activating their dice roll prize for 3 phases

(Electraw) Target any player to weaken them ,steal their vote and paralyze them for the next dayphase

(Electrical Luna) Host rolls a dice of 4 Depending on whats rolled determines how many players can paralyze for the phase
Signup for my game, I’m doing a Pokemon game.
 
Pot Goblin the First


Yamato

(All Star Promotion) Challenge any player to R/p/s if you win obtain one random pirate assist. If you lose they get one amp base form ability. Works three times

(Oden Cosplayer) When a Pirate Assist ability is used you can copy it as a one shot. (The pirate assist ability copied can no longer be copied or reused)

(Exploding Handcuffs) If you are killed or lynched target one anti town role that is not Kaido, Big Mom or Akainu and burn 3 of their abilities for the cycle. Works once

(Takeru) You have following one shots

-Raimei Hakke: Target any player to role block them in the dayphase and paralyze them during the night phase
-Raimei Hakke Clash: When a Anti Town Burst Mode ability is activated you can challenge the player to R/p/s if you win cancel it
-Narikabura: Paralyze the next anti town player that activates a action for the phase
-Mahoroba: Role Block any player with higher posts than you.



Burst Mode: Copy any Town base form ability

(Shinsoku Hakujaku) Challenge a Yonko (Big Mom, Blackbeard or Kaido) Alongside Luffy in r/p/s if you both win Burn 3 of their abilities and their vote power. If only one wins burn on random ability and vote block them

(Namuji Hyoga) Role/Vote Block 2 players for the cycle

(Kagamiyama) Host rolls a dice of 5 and depending on what's rolled determines how many abilities you can protect yourself in the game

(Himorogiri) Target any player and role crush them for the cycle. This bypasses any immunity or protection
@Flowa

Pot Goblin the Second

Part 1 Luffy

(Gomu Gomu Techniques) You have following one shots
-Gomu Gomu No Pistol : Anti town player with the lowest posts gets one random ability burned the following cycle
-Gomu Gomu no Rocket: Challenge for a Pirate assist first
-Gomu Gomu no Bazooka: Target any player and force them to take the next action bypassing protection
-Gomu Gomu no Rifle: Target any player and host rolls a dice of 4. Depending on what's rolled determines how many abilities are burned for the cycle


(Gomu Gomu Other Techniques)
- Gomu Gomu no Muchi: Target up to 3 players who become eligible for a Pirate assist and block their eligibility for the dayphase
- Gomu Gomu no Ozuchi: When you've been hit with a Paralyze, Frozen or Burn Status ailment in the cycle inflict the same status ailment on the player
- Gomu Gomu no Tsuchi: Target any player and confuse them for their next action
-Gomu Gomu no Ricochet: Make one Pirate Assist you obtain not miss when activated
-Gomu Gomu no Tate: Target any player and protect them for a phase
-Gomu Gomu no Ami: When a Pirate Assist fails you can activate this to obtain it

(Gomu Gomu Anime Techniques)
-Gomu Gomu no Pachinko: Redirect an incoming Paralyze, Frozen, or Burn status ailment ability onto another player
-Gomu Gomu no
-Gomu Gomu no Tsuribashi: Allow a Strawhat Pirate of your choosing compete for a Pirate Assist
-Gomu Gomu no Bungee: Remove your role for a phase, you cannot activate any other abilities once activated but you cannot be targeted by any action
-Gomu Gomu no Koma: Confuse a player for a phase

(Gear 2nd) You have the following one shots
-Amp one Gomu Gomu Technique one shot
-Amp one Gomu Gomu other technique
-Amp one Gomu Gomu Anime Technique



Burst Mode: Challenge BlackBeard in r/p/s if you win paralyze him for the cycle

(Gomu Gomu no Storm) Target any player and if they are a Hostile indie or Culted player omega kill them

(Gear 3rd) Target any player and attach -5 votes on them for 2 dayphases

(Gear 2 Jet Gatling) When a lynch redirect or lynch stop is activated you can activate this to challenge the player to R/p/s . If you win redirect the lynch onto them

(Gomu Gomu no Migawari ) When you are hit by an action you can activate this to negate it and redirect the ability onto another player. Bypassing protection
 
A little candy for your eyes Pot :catpole:


Carrot

(Agility) You have following one shots
-Base form abilities that target you will miss
-Power assist abilities that target you will miss
-1st release form ability that targets you will miss


(Paw Gauntlet) Target any player and steal their vote

(Electro) Target a player and paralyze them for a phase

(Artistic Skills) When this has been activated you can also obtain first investigation result at the end of the phase. Works three times



Burst Mode: Sulong Form: You cannot be targeted by base form or Power assist abilities during the night phases for 2 cycles

(Moon Rabbit) See 3 nightphase actions and negate them. Paralyze 1 of the players for the cycle

(Comet Rabbit) When this is activated paralyze 4 players from activating their dice roll prize for 3 phases

(Electraw) Target any player to weaken them ,steal their vote and paralyze them for the next dayphase

(Electrical Luna) Host rolls a dice of 4 Depending on whats rolled determines how many players can paralyze for the phase
That Icon looks great, perfect for a Pirate Flag
I wish I got this role
:shocking::shocking::shocking:
 

Meeyori

❀ 𝓂𝑜𝑜𝓃 𝓅𝓇𝒾𝓃𝒸𝑒𝓈𝓈 ❀
2nd best girl 😋


Nami

(Cat Burglar) Target any player and steal their pirate assist. Works twice

(Navigator) You have the following one shots
-Increase your vote power by +1 for the dayphase
-Decrease any players vote power by -1 for the dayphase
-Increase your one shot Pirate Assist usage by 2
-Gain a Zoro Slot for the rooftop 5

(Clima Tact) You have following one shots
-Tornado Tempo: Negate an incoming action and role block them for the phase
-Fog Tempo: Target any player and confuse them for their next action
-Cyclone Tempo: Target any player and redirect back first action they activate
-Mirage Tempo: Target any player and make their next action miss

(Perfect Clima-Tact) You have following one shots

-Heat Ball: Target any player and burn them for a cycle
-Cool Ball: Target any player and dice block them for the phase
-Thunder Ball: Target any player and paralyze them for a phase
-Mirage Tempo: Fata Morgana: Host rolls a dice of 5. Depending on whats rolled determines how many actions that target you will miss



Burst Mode : Sorcery Clima-Tact: Host rolls a dice of 5. Depending on whats rolled determines what status ailment one you obtain this cycle


(Thunder Trap) Pick any number, player who lands on it is paralyzed for a cycle. This bypasses immunity

(Milky Ball) When this has been activated target 3 players and delay them from activating any power assists for a cycle

(Ninpo: Raitei) Absorb all the kill shots in the cycle and redirect it to any player as a super kill

(Gust Sword) 1st action that targets you within 3 phases has it redirected back
 

EkkoLoJinx

No dude... that's a bike...!!
Your presence was objectively harmful to the town. I don't regret killing you, I regret assuming your free mech clear had been lost to the void. Forget accuracy of your reads for now, the way you approached this game was awful, and I am disappointed that you think it's an acceptable approach. You really ought to know better by now. I've defended you, the player, more than enough times by now. This is indefensible, and I hope that one day, you learn to be better. As town, you need to be open to reflecting on your reads, and establishing a healthy thread presence. Both of those things are more important than how accurate your reads are.
my thread presence? u mean the few posts that u twisted around until i locked u scum
 
Mafia Players need discipline . I mean if host said don't hint or share your info , do not try to bend that rule.
Also just subbed out on time if you can't play...its really sucks to find subs in such big games
 
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