General & Others Marineford remade in the new art style

#21
Look the grass. Which seems more real? Face expressions? Close at face. Old is much more real.
Also the bleed.
You know there are multiple background artists that work on a series like One Piece???

Also, I don't see how the first background is necessarily "more real" than the second.

And yeah, I'm looking close at the face, the second one is still better proportionately, and also more in line with how Oda currently draws the characters.

My question for you would be has One Piece's art in the manga grown more or less cartoony style wise? And yes, there is a correct answer to this.

Also, I'd argue the thing that made One Piece visually interesting was never its attention to realism, but rather the fact its design philosophy was more playful and cartoony.
 
H

Herrera95

#23
I like new one more, seems to be easier to animate aswell.
But old looks more real. That's why is better to me.
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You know there are multiple background artists that work on a series like One Piece???

Also, I don't see how the first background is necessarily "more real" than the second.

And yeah, I'm looking close at the face, the second one is still better proportionately, and also more in line with how Oda currently draws the characters.

My question for you would be has One Piece's art in the manga grown more or less cartoony style wise? And yes, there is a correct answer to this.

Also, I'd argue the thing that made One Piece visually interesting was never its attention to realism, but rather the fact its design philosophy was more playful and cartoony.
We are talking about manga art or anime art? This is anime section not manga.

The grass is way more real at old animation you just don't want to admit. The faces are also more real. What you are talking about proportions is just that the old one is a more close look on their faces than the new one.

One Piece is mocked about playful and cartoony designs. Big guys with small legs, this is a joke on the entire anime/manga community. No one is interested in One Piece because of this. Also we only care about characters that are not fit into that playful and cartoony designs. Favority villains of everyone are the normal/regular ones. Arlong, Crocodile, Enel, Lucci even Katakuri are all pretty normal with some unique traits that may seem playful/cartoony. No one including Oda cares about Wapol, Moria. People don't even like Kaido and Big Mom as villains.

And the answer is manga art grew to be more serious

Serious Shanks chapter 1


Serious Shanks chapter 1055
 
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#24
We are talking about manga art or anime art? This is anime section not manga.

The grass is way more real at old animation you just don't want to admit. The faces are also more real. What you are talking about proportions is just that the old one is a more close look on their faces than the new one.
When I'm talking about proportions, I'm saying the eyes for older one piece character designs were much bigger than they are now.

As opposed to just blabbering on, here is the evidence.

One Piece had one main character designer in Noboru Koizumi up until Thriller Bark, however, there were episodes and scenes where different animators such as Naoki Tate would step in to create their own designs.

Here is Noboru Koizumi's Luffy.




This one wasn't Koizumi I don't think, but it serves my broader point as well.

In the earlier eras of One Piece, characters had really lanky arms, as well as disproportionately largely defined hands and feet, as well as incredibly expressive eyes.

Just wanted to include some more expression sheets. Not sure if these were Noboru Koizumi or Katsumi Ishizuka. Katsumi Ishizuka very heavily referenced Noboru Koizumi's artstyle.




This shifted when Kazuya Hisada became chaaracter designer.


Hisada's character designs have smaller eyes, and more proportinate hands and feet. I'd argue that perhaps he makes Luffy's face a bit longer as well.

I'll be the first to say that I'm not a terribly big fan of Hisada's LUffy, especially later on, but if your quantifying it terms of cartooniness, than the newer designs are less cartoony. While Oda's older stuff had disproportionately large hands and feet, the anime has evolved with Oda to make his hands and feet more proportionate. Oda's artwork used to be filled with more round shapes, which has been replaced with sharper more straight line work.

The anime has followed this pattern.


Thee character designer for Wano is Midori Matsuda, and their designs are also heavily referenced from the manga to be as close to Oda's as possible.

One Piece is mocked about playful and cartoony designs. Big guys with small legs, this is a joke on the entire anime/manga community. No one is interested in One Piece because of this. Also we only care about characters that are not fit into that playful and cartoony designs. Favority villains of everyone are the normal/regular ones. Arlong, Crocodile, Enel, Lucci even Katakuri are all pretty normal with some unique traits that may seem playful/cartoony. No one including Oda cares about Wapol, Moria. People don't even like Kaido and Big Mom as villains.
Even guys like Crocdile and Katakuri have pretty exaggerated designs. Their proportions just go on focusing on making them having something like really long legs(this was something noted for Katakuri in particular).

As for the cartoony appeal of the series, I mean more stylistic things. I actually miss how Oda used to draw hands and feet rather cartoonishly big. They made the characters very expressive.

Serious Shanks chapter 1

Serious Shanks chapter 1055
Yeah, its grown to be more serious(again, shift from Oda using rounder shapes to more realistic ones), but its also lost a lot of the charm that made it interesting in the first place.

My point is, the anime looks like Oda's work currently. You can't say the anime has grown more childish artstyle wise while the manga has grown more serious because the anime is intent on copying Oda's current artstyle.
 
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#25
When I'm talking about proportions, I'm saying the eyes for older one piece character designs were much bigger than they are now.

As opposed to just blabbering on, here is the evidence.

One Piece had one main character designer in Noboru Koizumi up until Thriller Bark, however, there were episodes and scenes where different animators such as Naoki Tate would step in to create their own designs.

Here is Noboru Koizumi's Luffy.




This one wasn't Koiumi I don't think, but it serves my broader point as well.

In the earlier eras of One Piece, characters had really lanky arms, as well as disproportionately largely defined hands and feet, as well as incredibly expressive eyes.

Just wanted to include some more expression sheets. Not sure if these were Noboru Koizumi or Katsumi Ishizuka. Katsumi Ishizuka very heavily referenced Noboru Koizumi's artstyle.




This shifted when Kazuya Hisada became chaaracter designer.


Hisada's character designs have smaller eyes, and more proportinate hands and feet. I'd argue that perhaps he makes Luffy's face a bit longer as well.

I'll be the first to say that I'm not a terribly big fan of Hisada's LUffy, especially later on, but if your quantifying it terms of cartooniness, than the newer designs are less cartoony. While Oda's older stuff had disproportionately large hands and feet, the anime has evolved with Oda to make his hands and feet more proportionate. Oda's artwork used to be filled with more round shapes, which has been replaced with sharper more straight line work.

The anime has followed this pattern.


Thee character designer for Wano is Midori Matsuda, and their designs are also heavily referenced from the manga to be as close to Oda's as possible.


Even guys like Crocdile and Katakuri have pretty exaggerated designs. Their proportions just go on focusing on making them having something like really long legs(this was something noted for Katakuri in particular).

As for the cartoony appeal of the series, I mean more stylistic things. I actually miss how Oda used to draw hands and feet rather cartoonishly big. They made the characters very expressive.


Yeah, its grown to be more serious(again, shift from Oda using rounder shapes to more realistic ones), but its also lost a lot of the charm that made it interesting in the first place.

My point is, the anime looks like Oda's work currently. You can't say the anime has grown more childish artstyle wise while the manga has grown more serious because the anime is intent on copying Oda's current artstyle.
I know It was not ur intention but thanks for the boatload of references, it's always sick to find stuff like this but never know where to look.
 
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