Do you want a Christmas break?


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Rimuru role btw @Dr_Professor83 :

Rimuru Tempest Extra Role



[Passive - Uriel "Lord of Vows"] - Uriel is the crystallized form of his believers' loyalty. It causes Rimuru to feel an overwhelming sense of safety, as proof of his bonds with his comrades. This role cannot be copied, destroyed (except with the Diabolo passive), or be targeted by any negative effects or abilities even after death.

[Passive - Diabolo] - One of the Demon Progenitors, known for his immense strenght and upmost loyalty to Rimuru. You'll now survive the first lynch against you as Diabolo will take the lynch for you. However if this happens, Rimuru's role will become unusable for the remainder of the game. Dragon Knuckles will be taken off if this ability is used.

[Active - Raphael "Lord of Wisdom"] - Raphael is shown to be very intelligent. Despite being fully loyal to Rimuru, it would often change the plans decided beforehand. It watches over all of Rimuru's subordinates and plans ahead of time to ensure everyone gets their necessary skill to support Rimuru. Check a player's true flavour name. This won't count for claiming purposes (1-shot)

[Active - Beelzebub "Lord of Gluttony"] - Rimuru's Tempest trademark ability, which enables him to absorb anything that he wants, from magicules to entire living beings. Absorb all status alilments abilites that are targetted at you for a cycle, except kills (1-shot)

[Active - God's Wrath "Megiddo"] - A skill which uses Elemental Magic to form multiple very large magnifying-glass water constructs in the air. This focus the energy of the sun into a devastating heat beam capable of reaching thousands of degrees. Upon activation, all passive and active abilties that protect against killshots will be disabled in the next phase (1-shot)

[Active - Veldora "Lord of Storms"] - Calls forth Veldora in dragon form to enter a R/P/S match with a target of your choice. If you win Omega kill your target. (1-shot)​
 
I

Indigo

Red Mafia Roles

Kurozumi Seven7 - Emilia
DoctorIndigo - Tohru
Dnineboby - Jibril

You are Emilia



[Passive - Recognition Obstruction Robe] - This robe makes Emilia Superbulletproof all game.

[Passive - Candidate to the Throne] - As a candidate to become Queen, Emilia will be investigated innocent to alignment cops.

[Passive - Witch of Glaciation] - If any player targets Emilia two times in the same phase, they'll be roleblocked through immunities for the remainder of the phase.

[Passive - Pyroxene Crystal] - A Crystal that can hold the Great Spirit of Fire, Puck. All Spirit related abilities are Redirection and Roleblock immune.

[Passive - Beast of the End] - At the beginning of the game, Puck will be summoned and will stay with a random Town Player. When that player is killed or lynched, Puck will return to Emilia. When Emilia is in possession of Puck, you will get additional 1-shots of all your Spirit Arts abilities. As long as Puck is with the random Town Player, Emilia will be completely immune to any and all form of actions from that player. You can use Puck to unlock and cast an upgraded version of Absolute Zero in which case Puck will leave the game.

[Active - Witch's Foul Play] - Make a Fake WU or post indicating to the host that the post will be used as part of this ability. All players who quote that Fake WU or Post will become unable to harm your team for the next night making all of their actions fail on your team [1-shot]

[Active - Everlasting Ice Tomb] - Your element is Ice, as such you have the following one-shots:

- Tank a lynch and make the lynch fail
- Rolechrush a player for the cycle
- Roleblock 2 players for the phase
- Inflict the Phobia status on a player.

[Active - Engulfing Darkness] - Your element is Darkness, as such you have the following one-shots:

- Superkill a player of your choice
- Make the next 2 actions on your team fail
- Absorb the next incoming action and gain it as a 1-shot
- Curse a player.

[Active - Spirit Arts] - Emilia is capable of using her Spirit Arts with Puck and her other spirits. Emilia and Puck can smoothly alternate between roles of offense and defense leading to devastating results. You have access to the following one-shots:

- Heal yourself and all your team
members.
- Mark one of your team members for them to redirect back the next 2 actions on them.
- Frame a player.
- See the next 3 actions. Make one pass, destroy another one and absorb the other.
- Confuse a player.

[The Power of Three - The Triquetra] - You can link yourself to up to two witches of a different element than yours. Upon sucessfully completing the Triquetra, you'll combine your powers to Omega Kill a player of your choice, however your entire role will become unusable for the remainder of the cycle this ability is used (1-shot)
-- [Triquetra Corruption] -- If you're part of the Triqueta, you may redirect the kill to any player of your choice and you're immune to the side effects of the Triqueta activation, however you cannot perform any kills in the cycle the ability is used (1-shot)

[Ultimate ability - Absolute Zero] - Locked

[Elf Race Unique Skill] - Every 2 cycles you'll passively heal of any status ailments at the end of the DP.

[Witch Race Unique Skill] - You may perform an incantation to amp your next ability at the cost of being unable to submit any actions the phase this skill is used.

You are Tohru



[Passive - Human Form] - Tohru, despite being a Dragon, can transform into a human and disguise herself. The first harmful ability on Tohru will fail, except kills.

[Passive - Dragon form] - Tohru in her Dragon Form. In this form, she's immune to Bleed and Phobia.

[Passive - Incarnation of Flames] - As Tohru is an extremely powerful fire dragon, her abilities cannot be burned.

[Passive - Draconic Pressure] - If Tohru is the one to perform the faction kill, it will be a Superkill.

[Active - Dragon Breath] - Target a player and burn one of their abilities for the cycle.
-- [Flame Mark] -- If you target the same player in consecutive cycles, burn half of their abilities for the cycle (1-shot)

[Active - Poisonous Tail] - Tohru's tail is poisoned and if eaten without extracting the venom can be fatal. Tohru can either use this ability to roleblock a player or to heal a player.

[Active - Fire Blast] - Tohru uses a extremely powerful blast to burn a player. Permanently burn half of a player's elemental shots (2-shot)
- [Ashes to Ashes] - Permanently burn all of the player's elemental shots (1-shot)

[Active - Dragon Roar] - Tohru unleashes an earth shaking roar to inflict fear on her opponents. Select 3 players and inflict the "Phobia" status [2-shot].

[Active - Dragon Lord of Flames] - Your element is Fire and as such you have the following one-shots:

-Target a player and burn one of their one-shots
- Burn the next 2 incoming actions that target your team
-Inflict the Bleed status to a player.

[Active - Dragon Skin] - Tohru can in her Dragon form protect the whole team from harmful abilities at night. However you cannot perform any abilities that night (1-shot)

[Active - Flame Cyclone] - Tohru creates a Cyclone made of fire to rise the temperature of the environment. Water, Ice and Wind related abilites get disabled for the cycle and fire related abilites can target an additional player [1-shot].

[Active - Dragon Rage] - Tohru can activate this to as her last stand in the game. In the cycle that this ability is activated, if she is killed, superkill the attacker, if lynched, superkill the last player who put a vote on her (1-shot)

[Active - Supernova] - Tohru can permanently burn her target. Permanently burn an ability from a player [1-shot]

[Ultimate Ability - Apocalypse] - Tohru uses the might of Dragons, condensing and focusing all her power in a single point to erase her target out of the face of the Earth. Omega kill a player

[Dragon Race Unique Skill] - Dragons have immense vitality and endurance making them one of the most feared races upon the world. If someone tries to roleblock or rolechrush you, they'll be roleblocked instead.

You are Jibril



[Passive - Flügel] - Being a Flügel, your physical abilities are unmatched by any other. As such you're bulletproof and your abilities cannot be redirected.

[Passive - God Killer] - As a being born to kill Gods, Jibril will not be seen or tracked.

[Passive - Superior Race] - Jibril is immune to the Curse status and Confusion status.

[Passive - Memory Storage] - Jibril can infinitely store data and information due to being the ultimate being of her race. As such she'll know who visited her during the night.

[Active - Sprite Tune] - Jibril can create a pocket dimension and manipulate the space within that dimension. Redirect a player (NP only)
-- [Sprite Shade] -- Jibril can expand her territory and redirect 2 players at night (2-shot)

[Active - Ex-Machina] - Ex Machina are a race that are mentally linked and can be considered one entity by conveying information received by each unit to clusters. Each unit is specialized in a function which Jibril commands:

- [Seher] - Observation/Overseer Units. Rolecop a player at night

- [Prüfer] - Analyzation Units - Copy an ability and gain it as a 1-shot (3-shot)

- [Zeichen] - Designing Units - Refill an ability (1-shot)

- [Kämpfer] - Combat Units. Superkill a player at night (1-shot)

[Active - Kein-Eintrag] - Create an energy barrier that block attacks. Superprotect a player (1-shot)

[Active - Light Particles] - Jibril's element is Light. As such you have the following 1-shots:

- Inflict the Phobia status on a player
- Blind 2 players and make their next action fail
- Reveal a ??? and get the result in the Mafia PM
- At Night Roleblock a player that you have previously rolecopped

[Active - Split the Heavens Asunder] - Jibril stands at the top of her race and is capable of feats that no other creature in existence can fathom to perform. Split a player's role into 2, the player will only have access to half of his role for the remainder of the cycle. Cannot target the same player twice (2 -shot).

[Active - No Game No Life] - Jibril possesses an incredible intelect to play games. You can activate this ability for your answer in a trivia question to be treated with the timestamp of 30 less seconds than the other players. Plus you'll enter the trivia question game even if you are not one of the first 6 players. Must be activated at the start of the DP. Locked until DP3 (1-shot)

[Ultimate ability- Heavenly Smith] - This ability is said to have wiped of an Elven city out of existence and after using this ability, Jibril was unable to use magic for 5 years. Activate this ability to roleblock through immunities half of the alive players for the cycle.

[Angel Race Unique Skill] - If you are killed you may continue to post in the thread in the DP you're killed. If lynched or killed during the NP, you can post in the next DP. Upon death, you can grant a player with a permanent bulletproof passive. Your Soul cannot be taken.

Wincon: Eliminate all threats to the Red Mafia
 

Rej

I wear Dior, not a fad, fad, fad, fad...
Professor was supposed to be Pro-Town. The "balance" of the game, or whatever little of that existed, relied on him playing to the benefit of the town. I had no way to anticipate that he would look to find a way to become scum, and I certainly had no way of anticipating the host would allow it for some inexplicable reason. I have no issue with trusting the word on that, because when someone is Pro-Town, you expect them to play to their wincon, not try and find a way to break the game, and then be allowed to do it. As for Flower, I figured out fairly early on that she was likely Milim with her asking for claims, though she has forever lost the "I am trustworthy when I claim indie card", not because of her actions up to then, but because she revealed that her intent was to scum side anyway. I don't really mind how the Indie claims were treated, but as usual, a few players spoil the whole point of having Indies claim for everyone else, which is what we see here. The loss for town really comes down to this utter stupidity of having the Pro-Town Indie get to create his own faction. This was not present in Date a Live, it will not be present in Valentine's Mafia (yet to decide on what I want to do with that, in light of this one), I have no idea where it comes from or why it's even here. It literally swung like 5 players (because they were able to add to it for some reason, too) away, it astounds me how anyone can think it's a good idea. If it were a Cult faction from the start, then sure, but that's not how the balance was defended in the shitty dead chat either. The Pro-Town indie was defended to us as being part of town's resources, so allowing them to take 25% of the town away might be one of the worst examples of SRM I've ever seen employed.
+1
the insane numbers in this conversion were so off-balance
 

AL sama

Red Haired
You are Rem



[Passive - Maid] - As a maid, Rem is used to all types of house chores. She will passively heal a status ailment from a Town player that visits her, provided that there are at least two town players that visit her in a phase.

[Passive - Morningstar] - Rem's trademark weapon, which enables her to deflect incoming attacks. You'll be Bulletproof for the first 3 cycles of the game.

[Passive - Bloodlust] - Rem, as virtue of being an Oni, cannot be controlled or roleblocked.

[Active - Crush] - Rem can roleblock a player once per cycle (NP only).

[Active - Water Magic] - Rem is a skilled Magic user. You have the following one-shots:

-- [Healing Magic] - Heals a status effect from a player.
--[Huma] - Absorb the first harmful action on you this cycle and gain it as a one shot, except superkills (2-shot)
-- [El Huma] -- Investigate a player at night.
-- [Al Huma] - Roleblock a player through immunities at night.

[Active - Glacial Incantation] - Your element is Water and Ice and as such you have the following one shots:

- Reuse one of your one-shots
- Heal yourself from status ailments
- Inflict the Bleed status on a player
- Inflict the Phobia status on a player

[Active - Oni Bloodline] - Rem can access her Oni bloodline and become more powerful. Your role will be upgraded accordingly and you'll unlock your Ultimate ability. Can only be used DP3 onwards.

[Active- Synesthesia] - Ram may serve as Rem's "horn" to expend all of her mana for Rem to Omega kill a player, sacrificing Ram in the process.

[Ultimate ability - Maid Twins] - [Locked]

[Oni Bloodline Unique Skill] - You'll resist the first harmful effect on you per cycle, except kills.

Wincon: Eliminate all threats to Town
You are Ram



[Passive - Bound with Rem] - Ram and Rem were always together and althought they have their quarrels, they're still twins that would help each other in times of need. You are bound to Rem and nothing short of an Omega kill or Rem dying will make you leave the game. Abilities that affect Rem will also affect you.

[Active - Fura] - Allows Ram to redirect a player of her choice once per cycle (NP only)

[Active - Rem's Sister] - As Rem's sister, you'll help her in any way you can, having the following one-shots:

- Protect Rem from superkills this cycle
-Amp one of her abilites
- Refill one of her abilities
- Make Rem Roleblock and Redirection immune for the next action
- Heal Rem from any status ailments

[Active - Clairvoyance] - A secret art passed down through generations in the Oni tribe. It enables her to synchronize with the vision of those who have the same wavelength, allowing her to overlap her vision with another being. By using this on a player at night you'll be able to track him or watch him [3-shot].​
[Active - Rem and Ram] - Rem and Ram together can use the following abilities:

- Block the first kill on you
- Rolecrush a player for a phase
- Superkill a player at night
- Roleblock a player during the day​
here's the full thing
 

Peroroncino

🅷🅰🅻🅰 🅼🅰🅳🆁🅸🅳
Destroya - Krul Tepes
Rottkins - Ai Enma
Impact_Dial - Rem Galleu

You are Krul Tepes



[Passive - Immortality] - Being a vampire, Krul Tepes is immortal. As long as at least one of her team members are alive, you'll be death immune. If you're the last one alive, you'll become bulletproof.

[Passive - Vampire Queen] - As the Queen of Vampires, you'll be investigated innocent.

[Passive - Bloodfest] - For every second player that visits you in the cycle, you'll copy one of their abilities as a 1-shot

[Passive - Bow Down to the Queen] - Krul Tepes has a voting power of 2.

[Active - Blood Puppet] - Bite a player and take control of their full role (2-shot).

[Active - Appetizer] - Drink the blood from a dead player and control their role for a cycle (1-shot).

[Active - Sirened Descendants] - As the Queen of Vampires, Krul can siren other humans and they become part of their bloodline. Sirened humans do everything Krul tells them to do. Each cycle you'll passively convert a human into a vampire. You can also abstain from using this ability and gain an additional vampire per phase. Each time you use one of the listed abilities, the number of vampires in your possession will go down and it's related to the cost of each abilitiy. According to the number of vampires you sirened, you can use the following abilities:

- [1 Vampire] - At night, send a vampire to redirect an action from a player.
- [2 vampires] - At night. send two vampires to roleblock two player of your choice
- [3 vampires] - 3 vampires will enable you to become immune to status effects for the cycle.
[4 vampires] - Let's you inflict the bleed status on two players of your choice
[5 vampires] - Use the vampires to protect your team against actions during the night [1-shot]
[6 vampires] - Superkill a target of your choice [2-shot]
[8 vampires] - Boobytrap 4 players of your choice. If they target you or your team during the cycle this ability is activated that action will be redirected back to them [1-shot]

[Active - The Vampire Queen Commands you] - Force 3 players to change their vote in the DP [1-shot]

[Active - The Original Vampire] - You have the following one-shots:

- Refiil one of yours or your teammates abilities
- Amp one of yours or teammate abilties.
- Use one dead's role ability. Some abilities are excluded

[Active - In the Shadow of the Dark] - Your element is Darkness and as such you have the following one-shots:

- Engulf into the darkness the next 2 actions directed at your team and make them fail
- Hide behind a player
- inflict the "Curse" and "Bleed" status to a player

[Active - Blood Absorption] - Krul Tepes can bite the player and drink their blood, which will nourish her and empower her. After you bite 3 players with this ability, you'll permanently gain their race unique skill, where you'll choose one of the race abilties (1-shot)

[Active - Death is just a Beginning] - When one of your teammates die, you can absorb his abilities and gain them as a 1-shot (1-shot)

[Active - The Night of the Blood Moon] - Krul Tepes can activate this ability once at least one of her team members has died. Select 6 players and they'll enter into the Night where the Rain was stained Red. During that night, aside from your team becoming immune to those players' actions, the players can talk among themselves to decide who shall drink a vial with the Blood of the Progenitor. The player who drinks the blood will be marked and receive a redacted passive named [Blood Anguish] where you'll have access to that player's entire role and you may submit an action from his role once per phase. Krul Tepes will become completely immune to that player's actions for the remainder of the game (1-shot)
-- [
You can't defy me] -- If the players choose to abstain from voting who'll drink the vial, you'll force one of them to drink it.
-- [
Queen's Message] -- You can send a message to the players during that night through the host.

[Ultimate ability - Doom of the Seraph] - Omega Kill a player of your choice. Alternatively, and if she is still alive, you may cult Shalltear Bloodfallen into your team.

[Vampire Race Unique Skill] - For every 4 players that die a bloody death, one of your one-shots will be refilled at random.

You are Ai Enma



[Passive - Hell Girl] - Ai is known as the Hell Girl, making contract with the mortals and taking those who her clients desire to be vanquished to Hell. As you walk freely between Hell and Earth, you will not be seen or tracked and you're immune to redirections.

[Passive - Dark Fate] - Ai is immune to curses and confusion.

[Passive - Contract with the Devil] - Ai will search for clients at the start of the game to grant them a wish. This wish can be a roleblock to a player, investigation and any other other appropriate, basic action. Upon completing three wishes from the client, you'll take their soul to hell, rolechrushing them for the cycle. You may deny or accept wishes as you see fit, however denied requests will not count to the counter.

[Passive - Possession] - Ai is able to momentarily cheat death and she may do so while temporarily possessing a player. If you die, you'll possess the player who killed you or placed the first vote on you if lynched and you may use their role until the end of the current cycle (if lynched during the day) or the next cycle (if killed during the NP).

[Active - Hell Dimension] - Being the patron of Hell, Ai has the ability to take anyone there and back. Upon activation, you may take yourself there and commute yourself for the night. (2-shot)
-- [Hell Mouth] -- You may take another player of your choice to Hell, where he'll be commuted instead of you for the night. This will consume a shot of Hell Dimension (1-shot).


[Active - Dark Curse] - Ai Enma can inflict the "Curse" status on a player once per cycle.
-- [Dark Energy] -- Ai has shown the ability to hurl massive, deadly blasts of black-colored energy. For every 3 players that she curses, Ai can choose one of those 3 players and rolechrush them (1-shot)

[Active - Demon's Stare] - Ai can use this ability to redirect a player of her choice during the night.

[Active - Seeing Past] - Ai can show someone the past of a person. Rolecop a player (NP only).

[Active - Illusion Manipulation] - Ai is capable of creating large, intricate illusions, in which she often does to frighten her victims before taking them to Hell. Ai can fake reveal a ??? in a WU and also receive the true reveal of that ??? in her Mafia team PM [1-shot].

[Active - Blood-coated Yukata Flower] - A flower that Ai usually has with her. The first player to quote Ai 12 times or tags her 4 times in the thread, she will give them a Yukata flower, and, during the night, all abilities sent towards Ai will instead be redirected to that player. Ai cannot give the flower to the same player more than once [2-shot].

[Active - Showing Someone the Future of a Grudge] - Ai has displayed the ability to show someone the future of a grudge. Target a player and send a message to their role PM saying that if the player targets x player [Good Fortune] or [Bad Fortune] will be waiting for him. According to what you and the targeted player chooses, the following will occur:
-- [Good Fortune] -- If the player targets the intended player, his vote power will become 3 in the next cycle. If he doesn't target the player he'll be redirected to that player in the next ability performed by him.
-- [Bad Fortune] -- If the player targets the intended player, his actives will immediately be disabled for the phase. If he doesn't target the player he'll get healed of any status ailments he might have.

[Ultimate ability- Taking People to Hell] - Locked

[Demon Race Unique Skill] - The demonic race is notorious for their sadistic hobbies and pleasure from seeing other being suffering. If you die grant a player the possibility refill one of their abilities, at the expense of having their voting power being 0 for the cycle.

You are Rem Galleu



[Passive - Layer of Secret Stone] - A SSR full body armor, it has high Physical Defense and Magic Resistance and has the effect of Increase Speed. Rem Galleu is immune to roleblocks and rolechrushes.

[Passive - Magic Hands of the Beast] - Gauntlets that Increase Speed. They also increase damage against beasts. At night, harmful abilities have 50% chance to fail against Rem Galleu, except superkills.

[Passive - Neko Claws] - If Rem Galleu is the one doing the faction kill, it will be a Super kill.

[Passive - Wild Animal's Ring] - A ring that strengthens Summons. MP consumption is increased by 30%, Summon's offense and defense are doubled. By disabling Magic Hands of the Beast for the cycle, your next Summon ability will be amped. Must be activated during the DP. Can be used up to two times in the game.

[Passive - Madara Band] - A bracelet which prevents the Bleed and Confusion statuses effects.

[Passive - Neko] - If Rem Galleu doesn't perform the faction kill, you can use two additional abilities of your Summon Magic in the next cycle, one during DP and another during NP.

[Active - Summon Magic] - Rem Galleu was trained in the way of summoning magic since a very young age. You can activate 3 of the following summons per cycle:

- [Shadow Snake] - A level 20 summoned beast; A black serpent with an overall length of about five meters. Its special ability is Restrain - it was able to restrain their movements. Activate this on a player, if the player targets you or your team, they'll be roleblocked for the night.

- [Aslau] - A level 40 summoned beast; a gigantic and tenacious bull possessing three horns. Its special ability is Assault, and it had an offensive ability that rivalled that of the level 40 Warrior's Sword's Might. Activate this ability at night and if someone sends you a kill, they'll receive a regular kill back (2-shot)

- [Stone Man] - A gigantic stone statue. Activate this ability at night to protect a player.

- [Iron Gorilla] - One of her more recent summoned beast. By targetting a player, the next harmful ability sent from any player to the targeted player will be amped (3-shot)

- [Rock Wan] - A level 25 Earth attribute wolf. Track a player at night.

- [Dragonfly] - A level 20 Wind attribute giant dragonfly. Use this on a player to cause the confusion status effect during the day.

- [Sabre Tiger] - A tiger possessing sword-like fangs. It was a new Summoned Beast that she acquired in Zircon Tower City. Make a player's next action be bushdrive and redirection immune (3-shot)

- [Iron Golem] - Target a player and enter a three match R/P/S with him. The amount of wins you get will be the amount of active abilities that get disabled for the cycle (3-shot)

[Active - Kikouha Radiance Light Wave]- A gigantic bullet of light. Bushdrive 2 players (3-shot)

[Active - Rasensou Helix Spear] - You can disguise one of yours or your team action as an ability of your fake role, making your fake role have a real effect (1-shot)

[Ultimate Ability - Diablo] - Locked

[Demi Human race unique skill - Neko version] - You'll dodge every 5th ability directed at you, except kills.


You are Shalltear Bloodfallen


[Passive - Einherjar] - Shalltear's trump card. A construct-type avatar almost visually identical to Shalltear. You will survive the first kill or superkill on you.

[Passive - Blood collection] - Shalltear collects blood from the fallen. For each death in the game, a counter will be placed on [Blood Frenzy]

[Active - Huh? Did you get tired?] - Shalltear yawns while she blocks incoming attacks, as those attacks are too weak for her. Block the first 2 harmful actions on you this cycle, except kills (2-shot)

[Active - Perfect Unknowable] - A 9th tier spell which is capable of eliminating the user's traces of scent, body warmth, vibrations, prints, and various other stimulus that could trigger the enemy’s detection. Activate this ability to become immune to reactive abilities this cycle (2-shot)

[Active - Vermillion Nova] - A 9th tier spell. It attacks the target with a pillar of flame. Burn one of the player's abilities this cycle (3-shot)

[Active - Regenerate] - A spell that provides slow healing over time. Heal any status effects that you might have (1-shot)

[Active - Spuit Lance] - A Divine class item that was given to her by her creator, Peroroncino. Each strike allows Shalltear to recover a portion of her life-force proportionate to the damage inflicted on the enemy. Deals striking damage, which has increased effects against undead. Activate this ability for your next ability to pierce through immunities (1-shot)

[Active - Great Tomb of Nazarick] - Shalltear Bloodfallen is part of the Great Tomb of Nazarick, and one of the strongest Floor Guardians of the Tomb. Each cycle you may make a player enter and go down the floors of Nazarick and on each floor they'll be engaged by the Floor Guardians. Players that are already in the Tomb can go down one floor, for a total of one entrance and two descents or 3 descents per cycle. According to the Floor they're in, the following effects will occur:

- [1st-3rd Floor - Shalltear's Bloodfallen Floor] - Players on this floor will be inflicted with the Bleed Status.

- [4th Floor - Gagantua's Floor] - Players on this floor will have their kill abilities disabled for the cycle (2-shot)

- [5th Floor - Cocytus' Floor] - Players on this floor will be roleblocked for the cycle.

- [6th Floor - Aura Bella Fiora and Mare Bello Fiore's Floor] - Each time a player reaches this Floor, you can cast a protection on another player.

- [7th Floor - Demiurge's Floor] - Players on this Floor will have their first activated ability for the cycle hijacked. You'll know the effects of the ability and redirect it to any player of your choice. You will not know the original target of the ability.

[10th Floor - Albedo's Floor] - Superkill the player (1-shot)

- [Floor Swap] - Whenever one of the players on the floors die, be it by a kill or lynch, you can take a player that's already in the tomb directly to the floor of the dead player.

- [Floor Teleportation] - You can swap the position of two players that are already on the Tomb (1-shot)

[Active - True Vampire] - Your element is Darkness, as such you have the following one-shots:

- Inflict a player with the "Curse" status
- Inflict a player with the "Bleed" status
- Inflict a player with the "Confusion" status
- Inflict a player with the "Phobia" status

[Ultimate ability - Blood Frenzy] -Shalltear consumes all the blood she has gathered from the players that have died. Shalltear will partially lose her mind because of her ability and as such, one of these abilities will be randomized to a random target. According to the number of players that have died, Shalltear can cumulatevily use the following abilities:

- Roleblock a player
- Redirect a player
- Inflict the bleed status
- Inflict the curse status
- Rolechrush a player
- Randomly and permanently destroy an ability from a player.
- Bushdrive 2 players.
- Kill a player.
- Superkill a player.

[Vampire Race Unique Skill] - For every 4 players that die a bloody death, one of your one-shots will be refilled at random.

Wincon: Eliminate all threats to Purple Mafia
Purple town
 
I was clearly Town siding or else I wouldn‘t have revealed how fake claims worked in the first place. And I was never going to target anyone but consensus targets. In fact, Town even being in a position where they could have won was thanks to us Indies. I even got confessions out of two players lol. So I don‘t want to hear any complaints. I did kill two Town, but just because they claimed and I also thought witches were scum at the time which is why I hit Pein.
 
I

Indigo

Blinked Out of Existence



Nao Tomori has activated her Ultimate Ability

@DoctorIndigo has been Blinked Out of Existence for as long as Nao Tomori is alive game removed

@Peroroncino i had this one saved lmao, for after i came back

 

AL sama

Red Haired
I was clearly Town siding or else I wouldn‘t have revealed how fake claims worked in the first place. And I was never going to target anyone but consensus targets. In fact, Town even being in a position where they could have won was thanks to us Indies. I even got confessions out of two players lol. So I don‘t want to hear any complaints. I did kill two Town, but just because they claimed and I also thought witches were scum at the time which is why I hit Pein.
lol
 

Ratchet

The End and the Beginning
This is wrong. I was just not targetting Dest‘s team, but Dnine who was the other team.
I really don't care for the ad-hoc defence now. Frankly, I'm pretty sure if you were in my position here, you'd be far more annoyed, but that's besides the point. You said, at the time, that you would not have hurt his team. The implication is that if you had the ability to work along with scum, you would have taken it. You were already treading thin ice given that you were the one who killed two town before claiming too. This was only trumped by the so-called pro-town player getting to flagrantly kill a townie before they even got the ability to form their own faction, just to enable them to set it up. It's important that you only get one chance on this stuff before your card gets used up, and I think there is definitely an argument here for you having used up yours. Prof is a seperate debate, because there we have a player getting to play against his wincon with the intent of trolling the players, which should never be allowed for the sake of having any sort of integrity, and a host enabling it. Unfortunately I can't rule against it for the future as the section head, because very few seem to really care about it, and because I'm one of the few directly affected by the decision, anything I do will come with the caveat that I may have a conflict of interest. I hope we can revisit this when something similar affects the rest, especially in terms of how far we want to allow players to grief games.
 
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