ESC - Who shall win?

  • Entry 1

    Votes: 1 3.3%
  • Entry 2

    Votes: 0 0.0%
  • Entry 3

    Votes: 8 26.7%
  • Entry 4

    Votes: 0 0.0%
  • Entry 5

    Votes: 1 3.3%
  • Entry 6

    Votes: 11 36.7%
  • Entry 7

    Votes: 1 3.3%
  • Entry 8

    Votes: 1 3.3%
  • Entry 9

    Votes: 3 10.0%
  • Entry 10

    Votes: 0 0.0%
  • Entry 11

    Votes: 2 6.7%
  • Entry 12

    Votes: 2 6.7%

  • Total voters
    30
  • Poll closed .
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just kagura got a legendary weapon doesn't mean she is all good now
She didn't recieve a legendary weapon, when i asked her she said and i quote "Nah looks like I triggered one of the game mechanics."

Even she had no idea wtf happened end of that DP. When I read it initially I thought that someone used that dummy role/ability to save her ass lol.
 
She didn't recieve a legendary weapon, when i asked her she said and i quote "Nah looks like I triggered one of the game mechanics."

Even she had no idea wtf happened end of that DP. When I read it initially I thought that someone used that dummy role/ability to save her ass lol.
Dummy roles act on their own as far as i understand. She got some kind of protective ability.
 
She didn't recieve a legendary weapon, when i asked her she said and i quote "Nah looks like I triggered one of the game mechanics."

Even she had no idea wtf happened end of that DP. When I read it initially I thought that someone used that dummy role/ability to save her ass lol.
Thought the same but if you read the role if basically auto saves the lynched person, no matter who they are or their alignment.
 
Here is my reasoning for why voting the third entry is good no matter the scenario. @SoulKiller @Destroya @Worst @Flower @Charlie @MonochromeYoru @Mashiro Blue @Kagurashii @Juliet ,etc.

Scum can easily take advantage over this by all voting the same player and they would be voting town and I don't want to see another town get lynched like this when there won't even be night talk.

Town would need a consensus on list of suspects. Maybe if we have two outed scum it would work and all town can vote the outed scum for the night in their pm.
 
D1 - The Waves!

Rej

This forum is retarded.
The First Waves! An Overwhelming Force!



The waves have spawned! Weebs, gather and unite to fend them off! You have time until the end of the cycle!

Wave #1: Manipulative
Target this wave with 4 type actions in order to defeat it's spawns.

Wave #2: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #3: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #4: Investigative
Target this wave with 4 Investigative actions in order to defeat it's spawns.


Wave #5: Preventative
Target this wave with 4 Preventative actions in order to defeat it's spawns.


Wave #6: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #7: Creative
Target this wave with 4 Creative actions in order to defeat it's spawns.


 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
The First Waves! An Overwhelming Force!



The waves have spawned! Weebs, gather and unite to fend them off! You have time until the end of the cycle!

Wave #1: Manipulative
Target this wave with 4 type actions in order to defeat it's spawns.

Wave #2: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #3: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #4: Investigative
Target this wave with 4 Investigative actions in order to defeat it's spawns.


Wave #5: Preventative
Target this wave with 4 Preventative actions in order to defeat it's spawns.


Wave #6: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #7: Creative
Target this wave with 4 Creative actions in order to defeat it's spawns.


In if needed
 
Scum can easily take advantage over this by all voting the same player and they would be voting town and I don't want to see another town get lynched like this when there won't even be night talk.

Town would need a consensus on list of suspects. Maybe if we have two outed scum it would work and all town can vote the outed scum for the night in their pm.
Scum can easily take advantage over this by all voting the same player and they would be voting town and I don't want to see another town get lynched like this when there won't even be night talk.
Town outnumbers scum, how that an advantage? Also we can establish POE list of lynchees to prepare for an eventual night lynch, every day we can update it right before the day ends and then proceed from there.
 

Worst

Custom title
The First Waves! An Overwhelming Force!



The waves have spawned! Weebs, gather and unite to fend them off! You have time until the end of the cycle!

Wave #1: Manipulative
Target this wave with 4 type actions in order to defeat it's spawns.

Wave #2: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #3: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #4: Investigative
Target this wave with 4 Investigative actions in order to defeat it's spawns.


Wave #5: Preventative
Target this wave with 4 Preventative actions in order to defeat it's spawns.


Wave #6: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #7: Creative
Target this wave with 4 Creative actions in order to defeat it's spawns.


i have an idea, let's all ignore this and see what happens, better to know the consequences now than in late game!
 
The First Waves! An Overwhelming Force!



The waves have spawned! Weebs, gather and unite to fend them off! You have time until the end of the cycle!

Wave #1: Manipulative
Target this wave with 4 type actions in order to defeat it's spawns.

Wave #2: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #3: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #4: Investigative
Target this wave with 4 Investigative actions in order to defeat it's spawns.


Wave #5: Preventative
Target this wave with 4 Preventative actions in order to defeat it's spawns.


Wave #6: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #7: Creative
Target this wave with 4 Creative actions in order to defeat it's spawns.


 
The First Waves! An Overwhelming Force!



The waves have spawned! Weebs, gather and unite to fend them off! You have time until the end of the cycle!

Wave #1: Manipulative
Target this wave with 4 type actions in order to defeat it's spawns.

Wave #2: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #3: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #4: Investigative
Target this wave with 4 Investigative actions in order to defeat it's spawns.


Wave #5: Preventative
Target this wave with 4 Preventative actions in order to defeat it's spawns.


Wave #6: Protective
Target this wave with 4 Protective actions in order to defeat it's spawns.


Wave #7: Creative
Target this wave with 4 Creative actions in order to defeat it's spawns.


all of them at the same time? :O
 
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