Post some Hatsu abilities you've made or you would want to have in the H x H world.
Below is one ability I made for one of the reoccurring NPC's in my games. His name is Temple Hedwig. He and his 4 adopted siblings worked their way up from a lowly Orphans from Meteor City into some of the most famous and wildly recognized nen users in the world. In the game world, he is a "Nen Hunter" Which is basically a Hunter who studies the analytical aspects of nen to break it down into a science. The Mentor he studied under after becoming a Hunter is the creator of this field and has written 3 extensive books that pretty much serves as the bible for anyone interested in this sort of thing.
The book is pretty much a way of gaining knowledge regarding nen and nen abilities without having to actually have or gain it through combat experince. It catalogs every ability its writers has come into contact with, breaks it down, analyzes its strength weaknesses, cues to look out for and other variables.
Temple personality wise is someone you can somewhat call a "square" or at least he considers himself one. In regards to sheer nen potential and aura, he is below average but he has worked his way up into what many would consider top 3 material knowledge and skill-wise. He isn't a combatant but he pretty much knows and can do everything there is related to nen. He got to his point through his sheer obsession with knowledge, nen and a massive inferiority complex and jealousy. Temple see's himself as banal and boring. His 4 other adopted siblings are pretty much talent and creativity incarnate so, from watching them develop as nen users and create their Hatsu's back in meteor city long before they took the Hunter exam, he became rather jealous.
His lack of creativity, boringness and jealousy led him to create an ability which under the guise of helping others, would allow him to live vicariously through others. Though it's worth noting that Temple considers himself boring and lacking in inspiration or personality, his creativity only manifests itself through his Hatsu which while complex is rather dull on the surface that is until he puts the true intent of the ability to its use.
I would like you guys to think of an accountant/banker type of guy in the most stereotypical of way because this is how Temple views himself hence why his Hatsu is flavored as such. The ability is also quite long.
The name of his other Siblings are
Drexel Draconia - Specialist - She is called the perfect surgeon. She's a Virus Hunter whose obsession with a wandering doctor who came to meteor city from time to time to treat the sick inspired her to subconsciously create a nen beast mirroring this doctor at least how she remembered him as a child. She calls his Stick Hands because his hands were long and skinny like sticks. It's a nen beast that performs operations of all sorts but the ability is only strong because she has staked her life on it. The man she calls Stick hands had never failed once in his duties as a doctor from what she remembers thus, she has staked that if she ever loses concentration or blinks when the nen beast is working its surgery no matter how long, it will kill her on the spot.
Penny Quaker - Transmuter - She is called the Effulgent Egotist she transmutes her aura into a special light which allows her to form real and illusory objects and constructs. She is rather bold and outspoken and is the defacto leader and spokes person of their entire group. She is a Triple Star archeological Hunter who specializes in the reconstruction and restoration of ancient ruins and cultures lost to time. She is the best fighter of the entire group with most people mistaking her as an enhancer at first glance. This is because her mentor after she became a hunter was a monstrously powerful enhancer who is a bit like bisky and hides her power in a small cute form. Both of them bonded after the hunter exam because she wears overalls like her mentor.
Nittany Leonhart - Emitter - "Bird Boy" is what most call him. He is a Double Star Language Hunter who travels the world with a girl he fell in love with during the Hunter Exam. He is perhaps the most gifted of all the others with an exceptionally large aura capacity and quick wits in combat. He isn't traditionally smart but he is exceptionally adaptive. His immense aura capacity allows him to pull off insane feats of emission. His abilites are based on the emission and control of bird nen beasts which are based on ancient real world cultures such as Norse, Egyptian, Greco Roman, Celetic Etc. His strongest ability and the one he is most noted for which he pulled off during the exam is one which emits a sarcophagus but doing so takes aura from every single person who can see the ability activated. It has very strict conditions but extremely powerful and impressive considering he pulled it off such an ability at only the age of 20 when he first took the exam.
Lenalee Calypso - Transmuter - She never took the hunter exam with the other 4 but she was in the exam as a prisoner on the second stage of the exam. She ran away from home leaving behind everyone in hopes of something better than what was at Meteor city. The only problem is that she has sticky fingers (more like magnetic fingers). She found herself in an unknown country with extremely strict rules for any criminal activity. Most crimes in the country are punished by death and she found herself as a death row inmate in the second stage of the exam where participants had to figure out the crime of the the subject they are interviewing with.(The explanation for the stage is far more complex and would require writing too much but long story short, she is let out by her participant and becomes free). She is the biological daughter of the woman who adopted the other four but they had clashing ideals. She's a transmuter who uses her ability to have minor electromagnetic abilities which aided her in theft.
Below is one ability I made for one of the reoccurring NPC's in my games. His name is Temple Hedwig. He and his 4 adopted siblings worked their way up from a lowly Orphans from Meteor City into some of the most famous and wildly recognized nen users in the world. In the game world, he is a "Nen Hunter" Which is basically a Hunter who studies the analytical aspects of nen to break it down into a science. The Mentor he studied under after becoming a Hunter is the creator of this field and has written 3 extensive books that pretty much serves as the bible for anyone interested in this sort of thing.
The book is pretty much a way of gaining knowledge regarding nen and nen abilities without having to actually have or gain it through combat experince. It catalogs every ability its writers has come into contact with, breaks it down, analyzes its strength weaknesses, cues to look out for and other variables.
Temple personality wise is someone you can somewhat call a "square" or at least he considers himself one. In regards to sheer nen potential and aura, he is below average but he has worked his way up into what many would consider top 3 material knowledge and skill-wise. He isn't a combatant but he pretty much knows and can do everything there is related to nen. He got to his point through his sheer obsession with knowledge, nen and a massive inferiority complex and jealousy. Temple see's himself as banal and boring. His 4 other adopted siblings are pretty much talent and creativity incarnate so, from watching them develop as nen users and create their Hatsu's back in meteor city long before they took the Hunter exam, he became rather jealous.
His lack of creativity, boringness and jealousy led him to create an ability which under the guise of helping others, would allow him to live vicariously through others. Though it's worth noting that Temple considers himself boring and lacking in inspiration or personality, his creativity only manifests itself through his Hatsu which while complex is rather dull on the surface that is until he puts the true intent of the ability to its use.
I would like you guys to think of an accountant/banker type of guy in the most stereotypical of way because this is how Temple views himself hence why his Hatsu is flavored as such. The ability is also quite long.
The name of his other Siblings are
Drexel Draconia - Specialist - She is called the perfect surgeon. She's a Virus Hunter whose obsession with a wandering doctor who came to meteor city from time to time to treat the sick inspired her to subconsciously create a nen beast mirroring this doctor at least how she remembered him as a child. She calls his Stick Hands because his hands were long and skinny like sticks. It's a nen beast that performs operations of all sorts but the ability is only strong because she has staked her life on it. The man she calls Stick hands had never failed once in his duties as a doctor from what she remembers thus, she has staked that if she ever loses concentration or blinks when the nen beast is working its surgery no matter how long, it will kill her on the spot.
Ability Name: Skill Accountant [A worthwhile Investment]
Ability Type: Specialist
For the ability to start, Certain things need to be in play. No one else except the people this ability will be used on must be in the room. For the area to count as room, it must have an entrance and an exit, it must have windows, and every window in the “Room/Area” must be shut, every door in the room must be shut. Once all these conditions are met, Temple must shake hands with each person this will involve and ask them “Do you want to make an investment? If they affirm, then the ability starts. A small office is conjured within the room. It looks like an investment banker’s office with books, and enough computers for each person in the room, and anything Temple deems synonymous with stockbrokers, investment bankers, accounts, and people that generally handle other people's money. The computer will serve as the “Bank” Where a lot of this ability takes place/is stored.
This ability allows people to invest their Hatsu’s in the computer/system as a sort of investment. The more time their Hatsu spends in the system, the more it will appreciate. This appreciation comes in the power/output that the Hatsu has on its next use. A Hatsu that has spent 1 year in the System will be more powerful than one that has spent 1 week in the System. While the ability gets stronger the longer it’s in the System, there comes a point where diminishing returns start to occur. This system will naturally favor Hatsus in the following order. Specialist->Conjuration=Manipulator->Transmuter=Emitter->Enhancer. As a result of this favoritism, The % Affinity is the percentage that each type of Hatsu has of making it into the system. So a Specialist ability would have a 100% chance while an Enhancer ability would be at 40%
Temple needs to make a sales pitch to the person on why they should invest their Hatsu ability. If they agree, the room is conjured. There is a computer for each person in the room that will be investing. Temple’s computer is on but, he can’t see anything that any client is typing unless if the client gives him permission to see what they are typing. If they agree, then he can see the information each client is providing on his/her screen. The room is soundproof and is in another space in order to demonstrate Temple’s dedication to being as professional as possible.[At least what he thinks professionalism is]
On the computer screens of each Client, there is a form that they must fill out in order for the ability to create an “Investment profile” Multiple abilities can be invested under the same profile as long as it’s by the same person. Even with this, The system still has its biases and each ability must enter separately under the same profile.
If everything went smoothly and the ability is put into the system, then a small PDA is conjured and given to the client. It has two buttons. One is Blue and the Other is Yellow. The buttons allow the client to withdraw the abilities they invested. Pressing the Blue button once selects an ability. Pressing the Yellow button withdraws the ability. This can be done from anywhere but, if the client wants to reinvest the ability, then they must meet Temple in person.
Conditions: - Must explain how the ability works to the client.
Ability Type:[ Specialization +Manipulator + Conjuration]
Temple Conjures a PDA similar to the one clients get. At the end of Each week, Temple learns 2 abilities in random profiles and forgets all the abilities from the previous week. The information about the ability is forgotten at the end of each week but, if the ability shows up again, he regains an understanding of how to use it from his previous use. The same abilities can’t be repeated until all abilities have been used once in the cycle.
Limitations.
A hidden advantage of this ability is that Temple is usually almost under self manipulation which means he can't be manipulated by another Hatsu. It's a good fail safe to further the privacy of his clients.
Ability Name: Break In [Proof of Investment]
Ability Type: [Specialization]
Temple is greedy like all bankers, investors, and brokers. He always wants more. This ability allows him to take up to 3 more abilities from profiles. To use this ability, he must fulfill the condition of what a room is in order to conjure the space where the system is. He can break into a profile to withdraw a copy of the ability under the guise of the original owner.
Limitations:
For the ability to start, Certain things need to be in play. No one else except the people this ability will be used on must be in the room. For the area to count as room, it must have an entrance and an exit, it must have windows, and every window in the “Room/Area” must be shut, every door in the room must be shut. Once all these conditions are met, Temple must shake hands with each person this will involve and ask them “Do you want to make an investment? If they affirm, then the ability starts. A small office is conjured within the room. It looks like an investment banker’s office with books, and enough computers for each person in the room, and anything Temple deems synonymous with stockbrokers, investment bankers, accounts, and people that generally handle other people's money. The computer will serve as the “Bank” Where a lot of this ability takes place/is stored.
This ability allows people to invest their Hatsu’s in the computer/system as a sort of investment. The more time their Hatsu spends in the system, the more it will appreciate. This appreciation comes in the power/output that the Hatsu has on its next use. A Hatsu that has spent 1 year in the System will be more powerful than one that has spent 1 week in the System. While the ability gets stronger the longer it’s in the System, there comes a point where diminishing returns start to occur. This system will naturally favor Hatsus in the following order. Specialist->Conjuration=Manipulator->Transmuter=Emitter->Enhancer. As a result of this favoritism, The % Affinity is the percentage that each type of Hatsu has of making it into the system. So a Specialist ability would have a 100% chance while an Enhancer ability would be at 40%
Temple needs to make a sales pitch to the person on why they should invest their Hatsu ability. If they agree, the room is conjured. There is a computer for each person in the room that will be investing. Temple’s computer is on but, he can’t see anything that any client is typing unless if the client gives him permission to see what they are typing. If they agree, then he can see the information each client is providing on his/her screen. The room is soundproof and is in another space in order to demonstrate Temple’s dedication to being as professional as possible.[At least what he thinks professionalism is]
On the computer screens of each Client, there is a form that they must fill out in order for the ability to create an “Investment profile” Multiple abilities can be invested under the same profile as long as it’s by the same person. Even with this, The system still has its biases and each ability must enter separately under the same profile.
If everything went smoothly and the ability is put into the system, then a small PDA is conjured and given to the client. It has two buttons. One is Blue and the Other is Yellow. The buttons allow the client to withdraw the abilities they invested. Pressing the Blue button once selects an ability. Pressing the Yellow button withdraws the ability. This can be done from anywhere but, if the client wants to reinvest the ability, then they must meet Temple in person.
Conditions: - Must explain how the ability works to the client.
- He must answer any question posed to him about the ability unless it’s about the information of another client. In that case, he isn’t obliged to answer that question.
- The Client must put their name, date of birth, Phone #, Favorite Color, The name of the Hatsu ability, a general description of it and their signature into the computer.
- The parameters of a what a “room" is must be met.
- The Ability is biased For certain categories and has a chance of failing to invest the ability.
- Temple cannot see The information written down by the investors unless given permission.
- When a Hatsu is withdrawn, it can be reinvested but, the investor must wait half the time they invested the Hatsu for previously.
- Cannot divulge the information of other investors unless given consent.
- Each client that is invested in is a constant Drain on Temples limited Aura. Each client is 5% of Temples Aura. He loses that aura and won’t gain it back until the ability is withdrawn. This means that at most, There can only be 20 Clients
- Cannot tell any lie regarding the ability. Meaning they must answer truthfully anytime they are questioned about the ability. Otherwise, He loses this ability and every ability related to it.
- The Chance of every ability to make it into the system no matter the type Drops to 40%.
- The Rate of appreciation decreases by 50%
- The chance for an ability to make into the system can be increased by the user adding additional vows, conditions, and restrictions to the ability. Since the boost is permanent, it should come with some extra burden. The stronger the conditions, vows, and restrictions, the higher the chance.
- If these new restrictions aren't followed, the ability can still be activated but, after the first use, the boost disappears and the ability becomes even weaker than when it was originally invested. This decrease in power is proportional to the strength of the broken condition, vow, or restriction.
- Week 1 - 50 4% Each week
- Week 51 - 100 = 2% Each Week
- Week 101 - 150 - 1% Each week
- Week 151 - 200 = .5% Each Week
- Week 201-250 = .25% Each Week.
- Week 251- ???? = .125% Each Week.
Ability Type:[ Specialization +Manipulator + Conjuration]
Temple Conjures a PDA similar to the one clients get. At the end of Each week, Temple learns 2 abilities in random profiles and forgets all the abilities from the previous week. The information about the ability is forgotten at the end of each week but, if the ability shows up again, he regains an understanding of how to use it from his previous use. The same abilities can’t be repeated until all abilities have been used once in the cycle.
Limitations.
- Only 2 can be active at a time
- The abilities are random and can't be repeated until every ability from profiles have been used at least once or cycled through.
- The abilities are lost at the end of the week.
- Temple does not get the boost in power that the abilities get from it being invested. The abilities are at their normal potency and he is subject to all restrictions, conditions and vows set on the ability from its original owner.
- If the original owner of the ability dies, the abilities also disappear unless in nen becoming stronger after death is at play.
A hidden advantage of this ability is that Temple is usually almost under self manipulation which means he can't be manipulated by another Hatsu. It's a good fail safe to further the privacy of his clients.
Ability Name: Break In [Proof of Investment]
Ability Type: [Specialization]
Temple is greedy like all bankers, investors, and brokers. He always wants more. This ability allows him to take up to 3 more abilities from profiles. To use this ability, he must fulfill the condition of what a room is in order to conjure the space where the system is. He can break into a profile to withdraw a copy of the ability under the guise of the original owner.
Limitations:
- Only 3 Abilities can be withdrawn at a time.
- The abilities base power is the base power of the original ability and is not subject to the appreciation rate.
- If he enters the incorrect information into the system, then he is forced into a state of “Zetsu” For 30 days. In this state of “Zetsu,” Temple can’t use any but, Skill accountant will still be active even though he can’t use any other nen techniques.
- Must know the Person's name, favorite color, their signature, The Hatsu type, The name of it, How it works, and the person's date of birth, and must enter the information into the system.
- Before using the ability, they must explain the ability to the person or thing that they want to use it on. Otherwise, the ability can’t be activated.
- Must fulfill the conditions of the Space and the withdrawal can only be done in the space.
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