[FNZ] Super Role Madness Re:Zero: Starting Life in Mafia

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You know, I should probably let it go, and I might just be reading it wrong due to posting style, but do you not like me @Juliet ? Bc I always get that vibe

I hope not. I like you and pretty much every other player here.

I realize not everyone is gonna like me lol, but I do have the impulse to make it so. (A losing battle I know lol)

But if someone doesn’t like me I at least want to know head on then have to wonder about it lol. Then I can just accept it if I gotta lol
 
You know, I should probably let it go, and I might just be reading it wrong due to posting style, but do you not like me @Juliet ? Bc I always get that vibe

I hope not. I like you and pretty much every other player here.

I realize not everyone is gonna like me lol, but I do have the impulse to make it so. (A losing battle I know lol)

But if someone doesn’t like me I at least want to know head on then have to wonder about it lol. Then I can just accept it if I gotta lol
I don't hate you and it's probably my posting style that makes you think I don't like you.
 

Yoho

✌𝓣𝓱𝓮 𝓢𝓲𝓶𝓹𝓵𝓲𝓬𝓲𝓽𝔂 𝓸𝓯 𝓛𝓲𝓯𝓮✌
ooh

post thy role if you would so kindly.

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Re:Zero Mafia Game - Ram
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Mashiro Blue
𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰ ‎
Jan 20, 2024


Ram
Oni Maid

You are Ram, an Oni Maid that's at the service of Rosswald at the Rosswald's Mansion, being originally referred to as the Second Coming of the Oni God in her village. Ram's village was attacked by the Witch Cult, making Ram lose her horn in the process. Both Ram and Rem were saved by Rosswald after the attack. You are a Town role with the goal to eliminate all threats to Town.

- Super Role -
[Passive - Rosswald's Maid] - As a maid at the service of Rosswald, Ram will be investigated guilty to alignment checks.

[Passive - Siblings] - As twins, Rem and Ram always spent time together and are extremely close, as they care for each other deeply. You are Siblings with Rem, being guaranteed that both of you are Pro-Town aligned.

[Passive - Oni Bloodline] - Ram was formerly considered to be a child prodigy and the second coming of the Oni God even though she only had one horn. Ram is immune to rolechrushes due to her lineage.

[Active - Magic User] - Ram is able to use Wind Magic and is mentioned to be relatively skilled in it. When she still had her horn, Ram's wind magic was incredibly more powerful than it is now. Ram may use 2 of the following abilities per cycle:

[Fura] - Fura is Ram's most used Wind Magic. Ram shoots wind slashes with a super high speed that can cut through wood, stone, and flesh with ease. Ram may roleblock a player (Rolecrush during Oni Form)

[El Fura] - Ram unleashes a blade of wind, travelling at maximum velocity. Ram may redirect a player (Bushdrive during Oni form)

[Ul Fura] - Ram is capable of rewriting the world around her, transforming the air around her into blades of wind, Ram may track a player (immune to tampering during Oni form)

[Ol Fura] - Ram reshapes all the wind particles around the field. Ram may watch a player (immune to tampering during Oni form)

[Al Fura] - Ram unleashes an extremely devastating torrent of wind blades that destroy everything and everyone in its path. Ram selects a player and all abilities sent towards her will be sent to that player, including kills. Ram selects another player for all abilities sent to that player be sent to another player of her choice, except kills. May only be activated when Oni form is in effect (1-shot)

[Active - Oni Form] - Despite not having a horn, Ram can still go into her Oni Form, being able to use her powers to greatly boost her combat abilities for a short amount of time, but at a cost of vomiting blood and rendering herself unable to move for a long period of time. Ram may activate this ability to become Superbulletproof and immune to redirections and roleblockes for a cycle. If Ram activates this ability, she'll be roleblocked for the entirety of the next cycle. Fura abilities will be upgraded during Oni form and she may activate all of them in that cycle. (2-shot)
[Active - Synesthesia] - A special trait of Rem and Ram to use each other's magic to fuel their abilities. Rem and Ram may activate this ability together to superkill a player of their choice during the day. For the purposes of this ability, each one of you may suggest a target through the host to the other. If Rem or Ram die in the meantime, this ability will be upgraded to an Ultra Kill and can be used single handedly. If this is the case, your role will become unusable for the remainder of the cycle. Locked until DP3 (1-shot)

[Active - Illusionism] - Ram is capable of generating illusions using a combination of her Wind Magic and a hallucinatory drug. Ram may activate this ability on a single player to receive vanilla descriptions of all abilities they used in the previous night. Day Action. Locked until DP3 (1-shot)
 

Yoho

✌𝓣𝓱𝓮 𝓢𝓲𝓶𝓹𝓵𝓲𝓬𝓲𝓽𝔂 𝓸𝓯 𝓛𝓲𝓯𝓮✌
Worstgen
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Re:Zero Mafia Game - Ram
ParticipantsMashiro BlueIndigoJulietYoho Start dateJan 20, 2024
1 of 5
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Mashiro Blue
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𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰ ‎
Jan 20, 2024


Ram
Oni Maid

You are Ram, an Oni Maid that's at the service of Rosswald at the Rosswald's Mansion, being originally referred to as the Second Coming of the Oni God in her village. Ram's village was attacked by the Witch Cult, making Ram lose her horn in the process. Both Ram and Rem were saved by Rosswald after the attack. You are a Town role with the goal to eliminate all threats to Town.

- Super Role -
[Passive - Rosswald's Maid] - As a maid at the service of Rosswald, Ram will be investigated guilty to alignment checks.

[Passive - Siblings] - As twins, Rem and Ram always spent time together and are extremely close, as they care for each other deeply. You are Siblings with Rem, being guaranteed that both of you are Pro-Town aligned.

[Passive - Oni Bloodline] - Ram was formerly considered to be a child prodigy and the second coming of the Oni God even though she only had one horn. Ram is immune to rolechrushes due to her lineage.

[Active - Magic User] - Ram is able to use Wind Magic and is mentioned to be relatively skilled in it. When she still had her horn, Ram's wind magic was incredibly more powerful than it is now. Ram may use 2 of the following abilities per cycle:

[Fura] - Fura is Ram's most used Wind Magic. Ram shoots wind slashes with a super high speed that can cut through wood, stone, and flesh with ease. Ram may roleblock a player (Rolecrush during Oni Form)

[El Fura] - Ram unleashes a blade of wind, travelling at maximum velocity. Ram may redirect a player (Bushdrive during Oni form)

[Ul Fura] - Ram is capable of rewriting the world around her, transforming the air around her into blades of wind, Ram may track a player (immune to tampering during Oni form)

[Ol Fura] - Ram reshapes all the wind particles around the field. Ram may watch a player (immune to tampering during Oni form)

[Al Fura] - Ram unleashes an extremely devastating torrent of wind blades that destroy everything and everyone in its path. Ram selects a player and all abilities sent towards her will be sent to that player, including kills. Ram selects another player for all abilities sent to that player be sent to another player of her choice, except kills. May only be activated when Oni form is in effect (1-shot)

[Active - Oni Form] - Despite not having a horn, Ram can still go into her Oni Form, being able to use her powers to greatly boost her combat abilities for a short amount of time, but at a cost of vomiting blood and rendering herself unable to move for a long period of time. Ram may activate this ability to become Superbulletproof and immune to redirections and roleblockes for a cycle. If Ram activates this ability, she'll be roleblocked for the entirety of the next cycle. Fura abilities will be upgraded during Oni form and she may activate all of them in that cycle. (2-shot)
[Active - Synesthesia] - A special trait of Rem and Ram to use each other's magic to fuel their abilities. Rem and Ram may activate this ability together to superkill a player of their choice during the day. For the purposes of this ability, each one of you may suggest a target through the host to the other. If Rem or Ram die in the meantime, this ability will be upgraded to an Ultra Kill and can be used single handedly. If this is the case, your role will become unusable for the remainder of the cycle. Locked until DP3 (1-shot)

[Active - Illusionism] - Ram is capable of generating illusions using a combination of her Wind Magic and a hallucinatory drug. Ram may activate this ability on a single player to receive vanilla descriptions of all abilities they used in the previous night. Day Action. Locked until DP3 (1-shot)
Hope this doesn't get me MOD Killed
 

MangoSenpai

The First Emperor
@Michelle I think this game really just comes down to being unwinnable for the town due to most of the town not playing. We can talk about this and that as other reasons, but the reality is the players doing the least to make themselves look townie were mostly all town. You can survive if it's 3 or 4 or 5 players, when it's 10 or 11 or 12 it's just hopeless. Nothing really else comes before that, no matter what you do you would have to play a perfect game. I did repeatedly say over Day 3 that I had no confidence in the PoE but aside from throwing it out, there was no place to even start solving again because there were just too many slots that couldn't be read reliably.

It is what it is. I had resigned myself since end of Day 2 that I was basically going to be playing for my kill Satella wincon as nothing else was going to be feasible. I think you can take pride in that you made yourself obviously town and did the best you could with the hand you were dealt. If you look at the wagons and how they transpired, scum bussed and distanced enough that it was just going to be too hard to get them before you get through all the players that are low posting or not posting at all. They know who they are.

When you look back in retrospect there are answers there. But frankly, I think even if we get to Prof or Reloaded at some point, we'd still have to overcome too many mislynch traps to get the win for town. All being said, I empathise with your position, because it was really hard to play for town this game. Onto the next one etc.
You know what’s funny, 2 scums was fake mech cleared by town, on D1 no less

I mean what, yeah it worked out in my favour but still just what lmao

:suresure:
 
You know what’s funny, 2 scums was fake mech cleared by town, on D1 no less

I mean what, yeah it worked out in my favour but still just what lmao

:suresure:
Not only they cleared them, buy they didn't accept any other ideas.
That's a lesson to not trust chats, I have countless examples, on site and offsite.
Fake clear by mechs and flavour is what lost the game from the get go.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
The 3 Great Demonic Beasts:

The Three Great Demonic Beasts




The White Whale
[Passive - The White Whale] - The White Whale will appear in the game once the Archbishop of Gluttony dies.

[Passive - Whale hunt] - As one of the Three Great Demonic Beasts, the White Whale will roam in the game until it's defeated or is out of active abilites. To defeat the White Whale, an expedition must be formed to kill it. Players will vote in their role PM to form an expedition of 4 people to defeat the Demonic Beast. Afterwards they will enter a R/P/S match with the host once per cycle. Each win will take 15 HP from the White Whale until they take out 100 HP. Upon completion, the White Whale will passively recover 1 HP as its Last Stand and the final blow will be dealt by @Mashiro Blue immediately after.

[Active - Scent Hunter] - On the 1st cycle, the White Whale will hunt the player with the strongest Witch Scent, superkilling it through immunities. (1- shot)

[Active - Mist of Mental Contamination] - Causes an effect similar to mana poisoning, and affect the minds of its victims, making them suffer pain within their mind. On the 2nd cycle, the White Whale will attempt to roleblock through immunities half of the alive players by RNG (1-shot)

[Active - Mist of Elimination] - Capable of erasing victims along with any memories the surroundings had of them. On the 3rd Cycle, the White Whale will deactivate all abilities that grant protection and immunity to actions for a cycle. Super Roles are excluded (1-shot)


The Great Rabbit
[Passive - The Great Rabbit] - The Great Rabbit will be present at the beginning of the game roaming in the wild. It will not do anything until certain conditions are met.

[Passive - Awakening] - The Great Rabbit will start being active on the game thread once all the following abilities have been used or the owners of those abilities die, attracting the Great Rabbit to those strong Mana signatures:

- Vanity of Night (Pandora)
- Sixfold Magic (Roswaal)
- Ul Minya (Beatrice)
- Ice Age (Emilia)
- Synesthesia (Rem/Ram)

[Passive - Rabbit Hunt] - For players to defeat the Great Rabbit, they must find and gather all its body that are scattered throughtout WG. A WU will be posted and the first 5 players who quote it will enter the Rabbit hunt. They must find a picture of the Great Rabbit in one of the host's posts, for a total of 10 rabbits, 2 in each WG section. After they gather the Great Rabbit in one place, players must achieve majority in the lynch for the Great Rabbit to be killed. Rabbit hunt will only activate on the 2nd cycle after the Great Rabbit appears.

[Active - Insatiable Hunger] - Once the Great Rabbit is active in the game thread, he will wait in random posts numbers to eat aways at player's abilities, up to 5 posts in a cycle. He will consume the first ability submitted by the player in that cycle. The Great Rabbit will also consume the voting power of those players for a cycle. 1-shots are excluded.

[Active - Infinity Rabbit] - If the Rabbit is not killed until the 3rd Cycle, it will multiply itself in an unfathomable number of rabbits. If this happens, the Great Rabbit will eat the whole first WU of the DP and its abilities. Super roles x-shots are excluded (1-shot).


The Black Serpent
[Passive - The Black Serpent] - The Black Serpent will only appear in the game DP5 onwards. The Black Serpent will not appear if the other 2 Demonic Beasts are collectively active in the game, delaying its appearance until at least one of them dies or leaves the game.

[Passive - Kurohebi] - Contrary to the other 2 Great Demonic Beasts, the Black Serpent was not created with the intent to feed the living creatures in the World, but instead to kill them. Once the Black Serpent appears in the game, there will be no way to kill it, only leaving the game 3 cycles later.

[Active - Black Water] - The Kurohebi is capable of secreting a potent poison which takes the form of a black liquid like substance. The poison is capable of semi sentience, as it moves on its own and attempts to devour any and all living creatures it comes across even when its creator isn't present. At the beginning of the DP, the Black Serpent will secrete its poison and devour the player with the least amount of posts in the game at the end of the cycle. This kill is as strong as a lynch.

[Active - Phenomena Manipulation] - If Pandora is still alive when the Black Serpent appears in the game, she may, only once, loosely control the Black Serpent with her Authority to kill one of the 3 players with the least amount of posts in the game thread, replacing Black Water in that cycle (1-shot)
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
Petelgeuse Romanée-Conti complete role



Petelgeuse Romanée-Conti
Co-founder of the Witch Cult

[Passive - Witch's Cult] - As the Co-founder of the Witch Cult, Petelgeuse will be investigated guilty to alignment checks.

[Passive - Archbishop of Sloth] - ??? [Redacted]

[Active - Devotion and Rightouness] - Petelgeuse is a moderate, upright, and rational man. He was a close friend of Fortuna and Emilia, enough to be described as being like a family. He was also very respectful toward certain people, such as the elves of Elior Forest and the Sage Flugel. He was willing to sacrifice himself for the safety of Fortuna and Emilia. Petelgeuse may motivate a player, giving them double action for the following cycle (2-shot)

[Active - Cult's Supplies] - Petelgeuse used to help the Elf village in the Elior Forest by regularly giving them supplies. Petelgeuse may refill a player (2-shot)

[Active - Ul Dona] - An Earth-elemental spell that manipulate the earth around the caster to create a large protective dome. Petelgeuse may activate this ability to protect a player (3-shot)

Wincon: Eliminate all threats to Town
[Passive - Archbishop of Sloth] - Petelgeuse will turn into the Archbishop of Sloth under one of two conditions:

1- Due to Red Mafia's factional ability - The Third Archbishop of Sin

2- Due to Witches of Sin's ability from Echidna. The player will be given the option to take in the Sloth Witch Factor. If he accepts, he will convert to Red Mafia.



Petelgeuse Romanée-Conti
Archbishop of Sloth

[Passive - Insanity] - Petelgeuse lost his insanity due to killing Fortuna and taking in the Sloth Witch Factor, which he was not compatible with. Petelgeuse cannot be tracked or watched.

[Passive - Archbishop of Sloth] - If the Witch of Envy is unsealed and alive, Petelgeuse's blind devotion to her will make him immune to roleblocks.

[Passive - With all of my diligence, I'll part with my slothful self to repay your love!] - Petelgeuse is the Archbishop of Sloth and despite him being the Sin Archbishop of Sloth, he adhered to principles of living consisting of diligence and love. His love for Satella was the largest among the Sin Archbishops. He diligently followed and carried out orders from his gospel, always acting first in various situations. If Pandora's ability to unseal the Witch of Envy fails, and if Petelgeuse targets the Witch of Envy while she's sealed, he will sacrifice himself to unseal her.

[Active - Authority of Sloth] - Petelgeuse is able to use the Authority of Sloth, which he has taken in after having mistakenly killed Fortuna. Petelgeuse has access to the following abilities:

[Sloth of Abilities] - Petelgeuse may target a player and make them truly slothful, making their abilities fail on him in that cycle.

[Sloth of Votes] - Petelgeuse may target a player and temporarily absorb their vote power for that cycle. Will be disabled in Lylo/Mylo.

[Sloth of Murder] - Petelgeuse may target a player and make them unable to use killing abilities in that cycle (1-shot)

[Sloth of Body] - Petelgeuse may target a player and disable their passives for a phase. This won't work on Super roles (2-shot)

[Unseen Hand] - The Authority of Sloth allows Petelgeuse to utilize a power he called the "Unseen Hands". The Unseen Hands were a technique that allowed Petelgeuse to summon numerous invisible hand-like appendages from his body that he could move and extend telekinetically. Petelgeuse may activate this ability to redirect a player, roleblock another and bushdrive other 2 players (1-shot)

[Active - You're not posting? You're truly Slothful] - Petelgeuse may activate this ability on a player that has made less than 10 posts in the previous cycle and superkill them. Day action (1-shot)
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
^ Subarou takes the Sloth Witch Factor unlocking Authority of Sloth either by Petelgeuse dying after convert or directly taking the Sloth Witch Factor from Witches of Sin
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 𝓪 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽𝓪𝓻 ✰
@xenos5

Older version but there it appears how to unlock the ability and what it does



Ryuzu Meyer
Eyes of the Sanctuary

[Passive - Eyes of the Sanctuary] - By her own will, Ryuzu sacrificed her life to enact the Sanctuary's Barrier by using her own Od which sealed her body in a crystal in order to stop the Warlock of Melancholy from destroying the Sanctuary. She will know of every ability that targets her and her copies, except kills. She will receive separately the abilities that targeted her and in another batch all abilities regarding her copies.

[Passive - Copies of Ryuzu Meyer] - Out of all of Ryuzu's clones, only four have an actual personality, as a necessity to perform their duties as main managers of Sanctuary. Ryuzu may spread her copies among other players. Must be chosen in the first cycle of the game. The copies will stay with the player until that player is killed, or the corresponding ability is used, in which case, Ryuzu may create additional copies. If all copies are alive, then the copies will sacrifice themselves to protect Ryuzu from a kill or superkill, working only once.

[Passive - Autonomous Action] - As Ryuzu's copies are independent from each other, Ruyzu may active her abilities from Telepathy in the corresponding player even if she's targeted by redirects or ability's bushdrives.

[Active - Telepathy] - The Ryuzu copies are able to transmit their thoughts to each other. Ryuzu may activate specific abilties on players according to what copy they're with. Once used, the copy will vanish. Ryuzu may activate the following abilities,:

[Ryuzu Alma] - Bushdrive that player with another player.

[Ryuzu Bilma] - Roleblock that player.

[Ryuzu Shima] - Watch that player.

[Ryuzu Delma] - Protect that player.

[Active - Creation of Ryuzu Copies] - The bodies of the copies are created with an artificial "Od" that is surrounded & together with mana, forcing them to change places in order to recharge once they reach their daily limit. Ryuzu may create additional copies and send them to other players, always with a maximum limit of 4. According to which copy is recreated, the following abilities will replace the previous abilities, with each one of these abilities can only be used once:

[Ryuzu Alma] - Hide behind that player.

[Ryuzu Bilma] - Rolecrush that player.

[Ryuzu Shima] - Cop that player.

[Ryuzu Delma] - Superprotect that player.

[Active - Moving copies] - Ryuzu may move one of her copies to another player. Day action (4-shot)

[Active -Sphinx] - (flavour spoiler), becoming a Nexus for the remainder of the cycle. Day action. Locked until DP3 (1-shot)

[Active - Apostle of Greed's Authorization] - ??? (Locked)

[Sphinx - Al Jiwald] - ??? (Will be unlocked upon fulfilling certain conditions with The Apostle of Greed's Authorization ability)

Wincon: Eliminate all threats to Town
[Active - Apostle of Greed's Authorization] - Ryuzu may request to the Apostle of Greed to unlock Sphinx - Al Jiwald.

[Sphinx - Al Jiwald] - (flavour spoiler) Ryuzu may expend all of hers and her copies' Od and magic to momentarily be able to use this ability. All copies-related abilities will be permanently disabled and all copies will cease to exist. At least one copy must be alive to use this ability. Ryuzu targets a player and superkills them. Day action (1-shot)
 

MangoSenpai

The First Emperor
Not only they cleared them, buy they didn't accept any other ideas.
That's a lesson to not trust chats, I have countless examples, on site and offsite.
Fake clear by mechs and flavour is what lost the game from the get go.
The worst part is the mech in question didn’t even exist, it was only just a statement made by town with no actual info

:gokulaugh:
 
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