[FNZ] Role Madness Final Fantasy XVI Mafia - Game Thread

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EkkoLoJinx

How far I'll go...
i havent called u stupid or any of that. in fact i was only praising u this game

i did laugh at some of ur takes, but not at you. im just laughing at how much u keep trying to paint me scum and nothing is working lol
 
Again, the lack of kill angle does nothing for me. If you think there's 4 scum for different reasons I'm all ears. But I can't find a single Mafia case for any of the players alive. Both you and Ekko would have had to commit to hard bussing right out the gate. I can't see you doing that in a new environment, it does not fit Ekko's scum MO of protecting his team, Michelle pushed Mango when she didn't have to.

Nah fam. No more Mafia here.
If the setup has 4 mafia, then the 4th is always Dante
 

EkkoLoJinx

How far I'll go...
How about No Lynch...Ekko bus drives me with either himself or Dante to force the kill onto Michelle. If I get killed, Ekko is outed. You can lynch him.
if my wincon is to kill all dominants then wont i just win after killing u?

also i told u already, he'll just abstain. we can go ahead with this plan i dont care. just a waste of time fmpov
 
How about No Lynch...Ekko bus drives me with either himself or Dante to force the kill onto Michelle. If I get killed, Ekko is outed. You can lynch him.
My preference is to end this game this phase. No lynch doesn't buy us any information.
The bus drive doesn't give town a 50/50 of useful new information.
Emil already claimed that the protection action did nothing last phase.
As scum, I would just shoot myself during the night phase if I was worried about a busdrive action and play the russian roulette with that.
 

EkkoLoJinx

How far I'll go...
@Flower is ur motivator day use?

have u confirmed with ratchet if it works with 1 shots under the same ability? i.e wud i be able to both busdrive and use fuji's invest on the same night with it?
 

EkkoLoJinx

How far I'll go...
My preference is to end this game this phase. No lynch doesn't buy us any information.
The bus drive doesn't give town a 50/50 of useful new information.
Emil already claimed that the protection action did nothing last phase.
As scum, I would just shoot myself during the night phase if I was worried about a busdrive action and play the russian roulette with that.
absolutely based
 
Also the vibes from morale this day phase have been, everyone is just sick of the end game stage here. And just wants it to end. So I don't think there will be new discussion, I believe morale will continue to tank.
 

EkkoLoJinx

How far I'll go...
i dont think ratchet allows anti town to self kill

also i was thinking of rolling 2 dice to make it spicier

1 dice to whether shud i use the busdrive or save it for next night (to stall for flower's rolecrush to come off cooldown)

another dice to determine my target between mich and flower, and busdrive them with dante

so u have a 50% chance to kill urself if u self target, and a 25% chance to successfully kill any of flower/mich
 
i dont think ratchet allows anti town to self kill

also i was thinking of rolling 2 dice to make it spicier

1 dice to whether shud i use the busdrive or save it for next night (to stall for flower's rolecrush to come off cooldown)

another dice to determine my target between mich and flower, and busdrive them with dante

so u have a 50% chance to kill urself if u self target, and a 25% chance to successfully kill any of flower/mich
You're trolling now?

Why would you let the game at dice's mercy?
 
Because on Day 1 I'm looking for relationships between players. To see if someone would defend Red Night while the pressure was weak before I rolled out the ISO post. Scum is far more likely to defend a teammate when pressure looks like its easily deflected, rather than when there is something to actually argue over. Since we seem so invested on the "meta" argument for some god forsaken reason. That's why. Its the meta I've experienced that it is far easier to catch relationships between players before actually laying out reasons when something is weak and looks easily deflected.
Link me your posts showing this in the game pls.
 
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