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No, but forcing someone to overpost is not ok fmpov.
Mafia should be enjoyable, not the second job.
One lynch evader is already too much, but 2 for 2 players? Why?
2 players? Only Ultra had 2 , TAC had 1 and then Ratchet had 1.

And all counterable by Melkors role. And Naomis.

Except for Ratchets.
 

MangoSenpai

The First Emperor
I told you already, it's not that I had a bad time, I enjoyed the game, it's that town can't coordinate (especially knowing activity in this site) and mafia can. Hostile indy like Ultra and immortal townies are not helping against no lynch day after day.

I wish to be understood, I am not blaming you, I awas asking from curiosity things because all SRM games have overpowered roles, ending with merging mafia teams happy and victorious together and no one seems to want to fix what's wrong with that
I mean from the mafia PoV, I could not understand why you (plural) were so stubbornly tunnelvisioning on a pool of players that clearly after a few fails should've realised that you're wasting your efforts.

Why would you try tirelessly to kill the guy who seemingly just can't die??
 

EkkoLoJinx

How far I'll go...
Kiku was needed to merge them, without Kiku town most likely destroys the scum teams even if they play suboptimally.
i think that was a bit troll tbh, she cant be killed before merging. its literally engineered to merge. there is no skill expression here whatsover. mafia doesnt have to do anything to protect their merge cards, its given for free

back in my days we have to go high and lows and delve into the depth of the abyss just to taste a single lick of the sweet merge nectar, and our entire team's roles get rolecrushed when achieving it

im giving kiku mvp not because of merge, but because she was active enough to press the game remove button at the right time. this required skill
 
I mean from the mafia PoV, I could not understand why you (plural) were so stubbornly tunnelvisioning on a pool of players that clearly after a few fails should've realised that you're wasting your efforts.

Why would you try tirelessly to kill the guy who seemingly just can't die??
Bcs we are supposed to kill someone who is scum
 
discord chat was so chill, just felt like a bunch of friends hanging out
voice calling on there was pretty fun that day too

i love how we all stayed in the call while u locked it and told us to leave after it didnt end it
and i forget who said it but they were like "wait... we can just stay in here"
and all of us laughed and laughed and then immediately got insta kicked after u deleted the voice channel

funniest shit ever tbh
Lmao, the VC was super fun indeed, I was the one who said 'wait, we don't have to actually leave. He blocked the chat and blocked everything, but as long as we stay in the VC, we guuchie'. Next we know we were sent to the void. But was def a good time in the VC.

The discord chat was a fun experience. Truly felt like a mini family of mafia house were we plotting on killing people haha.
 

Apollo

The Sol King
I’m probably the most self critical self hating person most will ever meet lol. So I scrutinize the game and myself very very hard and take it to heart where I may have gone wrong.

Ultimately I think all sides had a fair chance at winning and it didn’t include playing perfectly. Some things I think I’d like changed for game psychology or quality of life etc. And there are a few balance tweaks I’d probably make in all various directions once I got to analyze it for a month in action, but again I believe it was fair on paper before we start assigning people to roles and adding some variables.

That said, I think 50 player SRM games are just ill suited for town in general due to how hard it is to find that many people who are going to play enough to keep up. And in an ability heavy game that’s more important than vanilla were as town you can effectively do a “good enough” job by showing up only to throw a vote down on main wagon if others are leading well.
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But, beyond that it’s not gonna be everyone’s tea and everyone is gonna have their opinion and every player is gonna have their own bias for their side lol. All I can do is hear it out, consider it, and see if I ultimately agree when I compare everything I know about the set up which is a different Birds Eye viewpoint then most players are going to have
I will say a 50 player SRM is very ambitious and would suffer from the issues some others mentioned. With so many abilities flying around between town/scum/indies there was bound to be overlap and some calls didnt go the way some players wanted them to.

But it was a fun game imo, and thats what matters to me in the end.
 
i think that was a bit troll tbh, she cant be killed before merging. its literally engineered to merge. there is no skill expression here whatsover. mafia doesnt have to do anything to protect their merge cards, its given for free

back in my days we have to go high and lows and delve into the depth of the abyss just to taste a single lick of the sweet merge nectar, and our entire team's roles get rolecrushed when achieving it

im giving kiku mvp not because of merge, but because she was active enough to press the game remove button at the right time. this required skill
Wait what lol
That's was her role???
 
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