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@Adam 🍎 you would’ve loved @Rej role lol. Dude was like an evil version of Jeff Bezos of Elon Musk funding the mafias with Karma and refills through the money he gets from people buying his lootboxes lol. He also rigged the Gold Lootboxes to 100% have an item for scum and also Platinum Boxes (only available for scum).

One night he accumulated 7100 Karma and sent like most of it to the mafias as refills or just plain money.
 
I think the best fix wouldve been giving key roles to certain players who wouldve used these roles optimally, as it stood those key roles went unused and or misused in the grand scheme of things which led to a lot of frustration for town.

We did have a few roles that could backup those roles but again that didnt happen were it be because those players didnt expect or know where to look or just plainly not expecting there to be a solution to their problem within the flipped roles to copy from.

One expection to that was Red Nights role, he was pretty much almost unkillable town role so he never flipped, was never used optimally and since he didnt flip his abilities didnt go to the afterlife Karma shop for example for all to see and for town to get the solution to the main problem they faced this game which was the use of game removals (5 total) to save scum. He was the solution to that and well he didnt really play, this led to so much frutration from town but also for me as a host because of course I would be upset that my game isnt running the way it should be and seeing all of you upset compounded it.

I dont think the game was unbalanced and unfair but it had its issues, the cited above were the most egregious ones and well now I learned my lesson, in that some roles need players that will do the work behind them.

About you saying only Ratchet put in the work thats untrue imo, Yoho,Apollo,Pot, Zemmi. None of them were hiding. They played the thread just as much as their roles.

I believe that when players sign up for Weebs they should expect whacky and crazy stuff, its in the expectations of such a game that happens yearly. Novas Weebs were just as crazy as this one with unkillable scum and town, lynch manipulation,etc.

One really big issue imo is the size of the game, with 50 players I was stretched thin and so was the quality of the playerbase. Meaning that some roles were bound to land in the hands of afks or coasters (not that I blame them) and this is what happened for the most part here. However in my more medium sized games that you yourself played I never had such an issue nor did people really complain you included. That’s because town’s player pool was more condensed.

So yes, If I ever host such a big game like this I will try not to repeat this same mistake however I believe that only applies to this game as I never really received much criticism from my other games.

Thank you for your post Michelle, its appreciated and like always I really appreciate you playing and I hope to see you soon as youre one of my favorite people here.
:yurazclear:

Fixing the game more is not a good fix

IMO Fooj the takeaway should probably be the opposite, you can keep all the craziness but do away with the element that games like these require the presence of certain roles for progression and that these roles shouldn't be a boon and not a necessary component to do anything
 
@Adam 🍎 you would’ve loved @Rej role lol. Dude was like an evil version of Jeff Bezos of Elon Musk funding the mafias with Karma and refills through the money he gets from people buying his lootboxes lol. He also rigged the Gold Lootboxes to 100% have an item for scum and also Platinum Boxes (only available for scum).

One night he accumulated 7100 Karma and sent like most of it to the mafias as refills or just plain money.
I doubt I would love that, I personally think Indies need to have shellfish win cons and be independent on both sides lmao
 
:yurazclear:

Fixing the game more is not a good fix

IMO Fooj the takeaway should probably be the opposite, you can keep all the craziness but do away with the element that games like these require the presence of certain roles for progression and that these roles shouldn't be a boon and not a necessary component to do anything
I think for role madness and normal SRM you are correct but these games happen once a year so you know I do wanna have cool ass roles that do cool ass superman shit.
 

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@Adam 🍎 you would’ve loved @Rej role lol. Dude was like an evil version of Jeff Bezos of Elon Musk funding the mafias with Karma and refills through the money he gets from people buying his lootboxes lol. He also rigged the Gold Lootboxes to 100% have an item for scum and also Platinum Boxes (only available for scum).

One night he accumulated 7100 Karma and sent like most of it to the mafias as refills or just plain money.
bruh, mafia had a whole team of indies helping them out wtf fooj
 
I doubt I would love that, I personally think Indies need to have shellfish win cons and be independent on both sides lmao
in SRM indies always dictate the game and too many of one side of them tips the game to mafia or town depending where indie swings
Rej wasnt an indie. He was detached mafia lol. The only real indies in this game were @Ultra and @Mashiro Blue

Zemmi, York and Rej were detached mafia lol.
 
@Adam 🍎 you would’ve loved @Rej role lol. Dude was like an evil version of Jeff Bezos of Elon Musk funding the mafias with Karma and refills through the money he gets from people buying his lootboxes lol. He also rigged the Gold Lootboxes to 100% have an item for scum and also Platinum Boxes (only available for scum).

One night he accumulated 7100 Karma and sent like most of it to the mafias as refills or just plain money.
i am glad i never trusted that shit
the only way I'm gambling away my karma is thru my own role! :gonope:
 
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