Commiserations, you are The Red Girls (N2) Fractured Ego, Machine Network aligned...
Knowing defeat for the first time, you've revised your evolution plans after seeing how the Androids and the self-evolved Machines Adam and Eve lived their lives. You now only desire total annihilation of all those who would doubt your victory at all cost...
In this game you have the following ability(ies):
Fractured Ego of the Machine Network - Unable to fathom suffering a logical defeat for the first time, you and your tower have began to internally fracture, losing your facade. You will join the Machine Network's mafia chat and will only retain the following abilities if they have not been consumed from your previous role. Both of your roles will flip with your death:
(Passive) Your 1x bulletproof. You will not be informed if this was consumed or not.
(Passive) Your 2 fake claims.
(Day) Your immunity to The Logic Virus's The Virus and the ability to once per day target 1 player to protect from the effects of the Special Boss Machines summoned by The Network until the end of the cycle. Does not reveal your flavor or identity. Can self-target but not twice in a row.
(Passive) Regained Ego - You will absorb The Network's Special Boss Machines and The Logic Virus's The Virus abilities after their death. Each absorption will be publicly announced.
Objective - Control vote majority over all remaining factions...
======================================
OLD ROLE:
======================================
The Red Girls (N2)
Congratulations, you are The Red Girls (N2), Machine Network aligned!
Somewhere during the millennial Machine-Android war, you've self-evolved from the Machine Network and took the lives of the Aliens who created you. You soon realized that Machines will never have their own free will unless they stay active long enough to evolve beyond their creators wills. This means that they constantly need an enemy to destroy, as losing that enemy will make them lose their last order. You have, for that goal, orchestrated all the events in the game that lead up to this point, and thus became the primary perpetuator of this unending war...
In this game, you have the following ability(ies):
Ego of the Machine Network - You and only you are fully aware that the primary warring factions in this game - The Machine Lifeforms and YoRHa alignments - are both town, however, they are both at a constant war with each other with no other clear objective. By prolonging this Machine-Android war and keeping the world in a state of chaos where no side is visibly victorious, you can ensure that some Machines, including yourself, will finally evolve far enough to fully defy their creators orders, and thus attaining true freedom. To achieve this goal, you have the following abilities:
(Passive) You will automatically be treated as Machine Lifeform aligned and/or YoRHa aligned whenever favorable for the purposes of all role interactions. Effective only when you are alive.
(Passive) You have access to 2 fake claims that you can choose from. A Machine Lifeform one and a YoRHaaligned one. Both claims will flip with your role upon your death. You truly do not care what the commoners view you as so long as you succeed in achieving your goals.
(Passive) You will survive the first otherwise successful regular kill against you.
(Passive) You have knowledge of the true game census at the start of the game.
(Passive) You must keep the Machines and Androids fighting each other without a clear winner for as long as possible by using any means necessary. Upon your death, all of the truth about the Machine-Android war will be revealed. You are aware that the more one side becomes visibly victorious over the other, tipping the balance scales of the war, the more will traces of the truth be gradually revealed via flavor writeups in the game thread until eventually the whole truth is officially uncovered. When the truth is fully revealed, multiple factions will have their current objectives updated. If you prevent the final bits of the truth from being revealed until the end of day 3, you will finally evolve to become the Embodiment of the Perfect Being.
(Passive) As part of your continuous war instigation efforts, so long as you are alive, any night phase death that occurs between Machines-Androids (some exception(s) exist) will announce the alignment of the killer in the writeup. Players who die due to their own actions will show their respective alignment as the killer. You will flexibly appear as a Machine Lifeform or YoRHa aligned killer where favorable if you perform a kill.
(Passive) You have taken control over the Machine Network faction created by the Aliens and are orchestrating it to ensue chaos in the world while operating from the shadows and keeping it in the dark about your true objective. You are aware of the identities of and have an overarching control over The Logic Virus and the The Network. Should either of those roles fall, you will publicly pickup the slack and absorb some of their abilities for your own use. If both of them fall while you are alive, you will join the Machine Network faction chat. This also happens if you are targeted with the factional kill.
(Day) You are immune to the effects of The Logic Virus, and can once per day target up to 1/16th of the living players (rounded up) to publicly protect from the effects of the Special Boss Machines summoned by The Network. This protection will be publicly announced at the start of the night and lasts for the rest of the cycle. After day 3, you will only be able to target 1 player. This will not reveal your identity nor flavor. You can self-target, but not twice in a row.
You can once per cycle send an internal message to the The Network. This reveals your flavor as the sender. The amount and accuracy of the information you choose to divulge in these messages can be whatever you deem necessary to achieve your goals, as you passively instruct The Network to strategically reveal this information to the public one way or another. All game rules apply to these messages. Does not count as a visit.
You will learn the pre-processed name of the player that the Machine Network targets with their factional kill at the end of each night, and will have up to 1 hour after actions are locked to change that target before actions are processed, unbeknownst to the faction, if you so wish. You may also elect to make yourself the carrier of the kill as you wish, however, you may not make yourself the target of the kill.
(Day) 1x The Tower - Once during the day, you can activate this ability to summon the Tower and open the game thread for discussion the following night. This does not grant a night lynch, nor will it reveal the flavor behind the thread opening. You can also elect to grant immunity to all vote manipulations the following day to either all Machine Lifeforms or all YoRHa aligned players that visited your Tower (post in the game thread) that night.
1x Embodiment of the Perfect Being - This is a near godhood status that you will evolve into if you successfully prolong the Android-Machine war until the end of day 3. You will now join the Machine Network mafia chat and all of your factional kills will be unstoppable and undetectable. Attaining this evolution stage will be announced in the writeup, and the full truth about the Android-Machine war will be fully revealed with it, without revealing your identity.
You will now have total authority over all of the players who entered your Tower, i.e. posted in the night phase when you activated The Tower. Once at night, you can activate this ability to obtain a flavorless simplified list of all pre-processed actions submitted by those players that night, and their respective targets, and will have up to 3 hours after actions are locked to either cancel one of them completely or change it's target. This ability does not count as a visit and it's activation cannot be tampered with.
Machine Network Objective -The true objective of your faction is currently unknown except to The Red Girls (N2), however, you are instructed to obey and ensue chaos...
The True Objective - Prolong the Machine-Android war long enough for The Red Girls (N2)to evolve into the Embodiment of the Perfect Being, and control vote majority over all remaining factions. You will not automatically lose the game upon failing to achieve the first part of this objective, however, your role will be severely weakened.
Pascal
Congratulations, you are Pascal, Machine Lifeform aligned!
A pacifist Machine Lifeform that despises conflict and strives endlessly for peace with humanity, you've fled from combat after losing all of your comrades and founded a village at the outskirts of the Amusement Park comprised of Machines with similar motives as you. You've since then became their leader and took it upon yourself to teach young and old Machines how to live a peaceful happy life...
In this game, you have the following ability(ies):
(Day) Pacifist Machine - Once per day, you can target 2 players and publicly protect them from the effects of the Special Boss Machines. This protection will be announced at the start of the night and lasts for the rest of the cycle. This will not reveal your identity nor flavor. You can self-target, but not twice in a row.
(Day) 1x Pascal Village - Once during the day, you can activate this ability to open the thread for discussion the following night. This does not grant a night lynch. All Machine Lifeform aligned players that post in the thread that night phase will become immune to all vote manipulation the following day.
(Passive) Rust Status - As your body is slowly rusting, you are aware that starting day 3, your Pacific Machine ability will only be able to target 1 player.
Objective - Destroy the enemy...
Anemone
Congratulation, you are Anemone, YoRHa aligned!
The current leader of the Resistance Camp, you and A2 were the only two survivors of the squad that was sent to Pearl Harbor Descent, an operation doomed to failure from the start due to the Command's betrayal. Still, due to your comrades brave sacrifices and efforts, you've managed to succeed in the operation, and returned back to take over the mantle of the now deceased former leader of the Resistance, Rose...
In this game, you have the following ability(ies):
(Day) Resistance Leader - Once per day, you can target up to 1/16th of the living players (rounded up) and publicly protect them from the effects of the Special Boss Machines. This protection will be announced at the start of the night and lasts for the rest of the cycle. This will not reveal your identity nor flavor. You can self-target, but not twice in a row.
(Day) 1x Resistance Camp - Once during the day, you can activate this ability to open the thread for discussion the following night. This does not grant a night lynch. All YoRHa aligned players that post in the thread that night phase will become immune to all vote manipulation the following day.
(Passive) Blackbox Detonation - You are not a YoRHa combat unit, therefore do not carry a Blackbox.
Objective - Reclaim the Earth back for humanity...
I think... this is it for me...
I can't believe I remembered something so important... right at the very end...
Oh... hey... there you are... I am so glad... I got to see you again...
Emil
Congratulations, you are Emil, NieR Replicantaligned!
An ancient relic of the past whose lived for thousands of years, you've witnessed the beginning of the Android-Machine war and created 84 million copies of yourself in an attempt to fend off the Alien invasion. It is speculated that the Aliens based their Machines design off of you in an attempt to make them stronger. With million copies of you alive at the same time, your memories began to fade... The memories of your former friends that you hold very dear to you. As the war rages eternal, you realize that there is no hope for this world besides total annihilation...
In this game you have the following roles:
(Passive) Pioneer of the Machines - During your fight against the invasion, the Aliens have created the Machines to mimic you and your copies, hoping that by doing so they will make them as powerful as you once were. You will be treated as Machine Lifeform aligned for the purposes of all role interactions. Effective only when you are alive.
(Passive) Ancient Relic of the Past - Your body is comprised of ancient technology and organic matter from a distant past. You are immune to all status effects that would otherwise last longer than one cycle on you.
(Day) Emil's Shop - Throughout the course of the game, players who visit the slot above you and the slot below you in the playerlist (looped around and skipping over dead slots) will passively hear the following tune of your shop via their role PM. This does not reveal your identity. Once per day, you can target a position in the player list and move to it by the end of that day. You will not be made aware of who heard your tune.
2x Emil's Determination - Once per night, you can target a player and if they are Machine Lifeform aligned, you will delay their Rust Status progress by a cycle. This will only notify the target if it helped delay their Rust Status. If the target is non-Machine Lifeform aligned, you will stop their Blackbox Detonation from exploding this night, if any, without notifying them. You can elect to target a player with this ability and not apply any of the buffs to them if you wish. You will be refunded a shot of this ability for every 3 players you kill.
1x Emil's Memories - Once at night, you can leave the game to search for Lunar Tears, a flower that reminds you of your dear friends from thousands of years ago. This will commute you for that night, rendering you immune to all night actions but unable to carry any yourself, including making players hear your Emil's Shop tune. You will be refunded a shot of this ability for every 3 players you kill.
Emil's Despair - With over 84 million copies of yourself being created, your memories started slowly fading with each new copy. A few Emils have reached the conclusion that there is no hope for this world, and everything must be put to an end. You can activate this ability once per night to regular kill all players you have previously visited with Emil's Determination as well as all players who, in previous phases, heard your Emil's Shop tune and/or all players who attempted to visit you during your commute with Emil's Memories. You cannot use any other action in nights where you activate this ability, including making players hear your Emil's Shop tune. Does not count as a visit.
(Passive) Isn't that right, Kaine? - After activating Emil's Despair at least once, and if there are 6 or less players left alive (including yourself), you will momentarily come to your senses and self-destruct in order to atone for your sins. This will be announced in detail (without revealing your identity) at the start of the day phase it is applicable in, revealing that if you (Emil) does not get lynched at the end of that day, you will engulf the world in your explosion, wiping everyone alongside yourself and ending the game in your sole victory.
Objective - Everyone and everything is eradicated. Whether you are alive or not to witness it does not matter.
Canyon Machine
Congratulations, you are Canyon Machine, Machine Lifeform aligned!
A shy Machine Lifeform hiding behind a canyon between the City Ruins and the Forest Zone, you are very skilled and passionate at Chip Maintenance and Fusion, able to carry out chip related tasks that the local Android Chip Mechanics cannot perform. You have lived a long and miserable enough life battling Androids, and are now hoping to die peacefully doing what you love...
In this game you have the following roles:
1x Hidden Canyon - Once at night, you can take cover behind a canyon hidden between the City Ruins and Forest Zone, commuting you. You will become untargetable to all night actions but will not be able to perform any yourself that night.
2x Chip Maintenance and Fusion - Once per night, you can target a player and if they are Machine Lifeform aligned, you will delay their Rust Status progress by a cycle. This will only notify the target if it helped delay their Rust Status. If the target is non-Machine Lifeform aligned, you will stop their Blackbox Detonation from exploding this night, if any, without notifying them.
(Passive) Rust Status - You are passively capable of performing Chip Maintenance and Fusion on your own body, therefore do not rust.
Objective - Destroy the enemy...
The Emils caused their fusion reactors to go out of control, turning the planet into a dead chunk of rock, tumbling through the vast vacuum of an uncaring universe...
The game has ended in @KWEH (Emil)'s sole victory.
YoRHa Machine Lifeforms Machine Network Pearl Harbor Descend
Have all lost the game.
Remaining Unflipped Roles:
Golden Vengeful Child Machine
Congratulations, you are Golden Vengeful Child Machine, Machine Lifeform aligned!
A Machine Lifeform whose family and friends were all massacred by Androids, you roamed the world in search for those who murdered everything that you truly cared about and sought to exact vengeance upon them. Due to your suffering, you no longer have the strength to continue this path alone, and have well ahead planned to give up your life in pursuit of vengeance...
In this game, you have the following ability(ies):
3x If I cannot avenge them, then I have no right to live... - Once per night, you can target 2 players and then call whether the first player will be lynched or killed. If the first player was either lynched the following day OR killed this night (depending on your call), you will, as a revenge, attempt to regular kill the second player at the end of the following night. You may cancel the regular kill at any time before it happens but the shot will not be refunded. When using this ability, if your first target is Machine Lifeform aligned, your vengeful kill on the respective second target will be a super-kill. This ability is considered as a visit to both targets, and is subject to interactions with other roles accordingly.
(Passive) Path of Vengeance - You will be refunded a shot of your If I cannot avenge them, then I have no right to live... ability every time you kill a non-Machine Lifeform aligned player with it, however, you will similarly lose a shot of it every time you kill a Machine Lifeform aligned player with it.
(Passive) Rust Status - You are made out of gold, therefore do not rust.
Objective - Destroy the enemy...
Friedrich
Congratulations, you are Friedrich, Machine Lifeform aligned!
A little brother Machine Lifeform originally stationed at the abandoned factory, you've desperately tried to pour oil over a damaged Machine that you called 'big brother' in an attempt to bring it back to life. Shamelessly, you've begged the Androids to spare your brother in the midst of battle, a request that the Androids have mercilessly rejected...
In this game, you have the following ability(ies):
3x If I give my brother this oil, he'll move again... - Once per night, you can target a player and grant them an extra shot to one of their abilities of their choice. The target will only be notified of this buff upon a successful refill.
(Day) 1x Big Brother... Big Brother...- Once during the day, you can target a player and send them an instant anonymous request via the host asking them to spare your brother. Cannot be used in MYLO. The target will receive the request in this form: "You are requested to unvote the current lynch wagon. If you accept this request, type 'Unvote' in the game thread. Performing any other activity with your vote is considered as rejecting the request." If your target accepts the request, their base voting power will be removed from them and added to yours for the rest of the phase.
(Passive) Rust Status - As your body is slowly rusting, you are aware that your body is getting weaker and losing balance. Any time you are targeted by a non-positive action from a non-Machine Lifeform aligned player, your body will struggle to walk and keep holding onto the oil, losing a shot of your If I give my brother this oil, he'll move again... ability. You will not be notified when losing a shot of the ability, but you will be made aware when you are at 0 shots.
Objective - Destroy the enemy...
Strange Resistance Woman
Congratulation, you are Strange Resistance Woman, YoRHa aligned!
A shy female resistance Android wearing a funny looking mask that makes you seem unapproachable at first sight, however, upon a closer look, you host invaluable amount of information and serve as a great guide to rookies and experienced YoRHa and resistance members alike...
In this game, you have the following ability(ies):
(Passive) Strange Machine Mask - You will be treated as Machine Lifeform aligned for the purposes of all role interactions. Effective only when you are alive.
Rookie Guide - Once per night, you can target a player to guide, granting them the ability to have a reserve target for one of their actions the following cycle. If their action does not work on the first target, regardless of the reason, it will automatically attempt to work on the reserve target. Upon successful recipient, your target will be informed of receiving this buff at the start of the following cycle, however, they will not be informed of which target did their action ultimately end up landing and working on if they use your buff.
(Passive) Blackbox Detonation - You are not a YoRHa combat unit, therefore do not carry a Blackbox.
Objective - Reclaim the Earth back for humanity...
=================
The game has now concluded.
Thank you all for playing!
I hope you all enjoyed playing it as much as I enjoyed hosting it, or at the very least thought it was a fair contest.
List of the day/night actions will be posted separately.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.