anywho
did a little skimsies of Luka's ISO and it's mostly just them complaining that us saying where we're going is just going to get us dunked on by ppl who can target locations, and then hating on the ppl who disagree.
i feel like if scum had roles that only work at a specific location that kind of ruin the fun of horocruxes bc if there was a horocrux at this location then ppl would never be able to grab it cuz they'd be too busy dying; OR scum would just move a horocrux they found to that location and have ppl die.
Even if scum has to pick specific locations, we're still sending 1 person per location maximum with the current strategy, which minimizes location effects anyway just in case multiple people went to the same location on accident.
It's a tradeoff ok? we give scum perfect info on where we're going and we potentially lose people targeted by location effects, but in return we know exactly where we have visited so far and we know places not to visit if someone dies at their location. We also know that if someone flips mafia we can revisit the locations they were supposed to visit.
I understand Luca and Ultra's concerns about this strategy and why they're mad when ppl disagree, but also i think it's kinda towny to disagree and propose alternate strategies versus just disagreeing OR not saying anything at all (because if they think this is a bad idea for town, as wolves they should just shut up and accept their gift)