[FNZ] Super Role Madness Arcane Mafia

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Melkor/Michelle/Amara role

EkkoLoJinx

Hate me... as long as you're alive to do it...


Amara

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(Trading Business) Target a player and send them a message offering to trade items, inventions, Hextech Fragments or Piltovan Merchandize with them. 3 such fragments can be combined to create a Hextech Crystal.

(Piltovan Merchandize) You have access to the following 1-shots. You may use those yourself or offer to give them to other players as part of Trading Business:
- A merchandize that allows the user to perform a public ??? writeup reveal.
- A merchandize that allows the user to send 1 message and let the recipient send 1 back.
- A merchandize that allows the user to challenge a player to R/P/S. If the user wins, learn the target's D&D alignment.
- A merchandize that allows the user to fire a gun to regular kill a player. The gun has 50% chance to work if you are the user.
- A Zaun Map. This item will passively allow the user to visit up to 3 location per cycle in all Zaun Maps.
- A Piltover Map. This item will passively allow the user to visit up to 3 location per cycle in all Piltover Maps.

(Returned Goods) You have access to the following 1-shots:
- If a player that you've traded something with previously dies, obtain a usable version of an ability from their role.
- Undo a trade if nothing from the traded stuff was used.
- If an item, invention, or Hextech Fragment was obtained from a Zaun/Piltover map, you can activate this ability to return it back to the map and gain a shot at guessing where it is for a chance to obtain it.
- If a merchandize activation failed or was destroyed on a writeup, obtain a copy of it.

(Invest in Hextech) You have access to the following 1-shots:
- After you complete a successful trade with a player via Trading Business, you can activate this ability to gain a Hextech Fragment and use Piltovan Merchandize a second time in the cycle.
- Consume a Hextech Fragment to reactivate Trading Business again in the cycle.

(Ultimate: Generous Donation) Activate to refill all of your expended Piltovan Merchandize and send any 3 of them to other player(s) in one cycle. [1-shot]
 

Fujishiro

Just chilling
if warwick swaps town this ^ probably plays on the writeup, his ability that swaps him town is called "Remember me..."

and yours that masons with him is called "What have they done to us..." reference to the other song about him:

it's those little details that ppl without flavor knowledge miss xd

You really thought about it all man, huge props. I listen to both those songs. Remember me made me tear up legit.
 
Soulkiller/Stillwater Warden role

EkkoLoJinx

Hate me... as long as you're alive to do it...


Stillwater Warden

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(Stillwater Hold) Jailkeep a player for a cycle. This roleblocks + protects from regular kills. [4-shots]

(Warden) You have access to the following 1-shots:
- Super-kill a jailed player.
- Watch a jailed player, learning who visited them for the rest of the cycle.
- Put a jailed player in an isolated cell, making the roleblock and protection on them super instead of regular this cycle.
- Steal all items, inventions, Hextech Fragments, or Hextech Crystals a jailed player has.

(Detain) Vote block 2 players. [1-shot]

(Overloaded Prison) You have access to the following 1-shots:
- Use Warden twice in the same cycle.
- Jail 2 players with one Stillwater Hold usage this cycle.
- Challenge a player to R/P/S for supplies. If you win refill one of your Warden 1-shots.

(Ultimate: Mass Zaunite Detention) Challenge two mafia roles that are not Godfathers to R/P/S. If you win, roleblock them for the cycle. The anti-town player with lowest post count gets automatically roleblocked this cycle when this is activated. [1-shot]
 
Soulkiller/Theiram (Chuck) dual role

EkkoLoJinx

Hate me... as long as you're alive to do it...


Thieram (Chuck)

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(New Bartender) You have access to the following 1-shots:
- Obtain a usable version of an ability from a dead Neutral Good player.
- Obtain all items, inventions, Hextech Fragments, or Hextech Crystals a dead player had.
- Gain +2 vote power.

(Trial Drinks) You have access to the following 2-shots:
- Target a player and toss a coin. 50% chance to refill them. 50% chance to poison them, killing them at the end of the next phase if not healed.
- Target a player and toss a coin. 50% chance to grant them a double action buff. 50% chance to confuse them.
- Target a player and toss a coin. 50% chance to heal them from negative status ailments. 50% chance to disable 1 ability from them until end of the cycle.

(Fear of Jinx) Commute from the game, making yourself immune to regular actions but also unable to submit any. You can still post in thread. [1-shot]

(Hey Chuck!) You have access to the following 1-shots:
- Make your Trial Drink action this cycle a guaranteed 100% of your choice.
- Publicly lie detect a post.

(Ultimate: Keep that away from me!) Nexus yourself for the cycle. Can only deflect back 1 kill to the attacker. [1-shot]
 
Worst/The Black Rose role

EkkoLoJinx

Hate me... as long as you're alive to do it...


The Black Rose

Chaotic Unknown (The Black Rose Hostile Indie) - You win when Jayce, Mel, Elora, Amara, and one of Ambessa/Singed/Jinx are dead before you are. Pro-town names in this list will be redacted from your flip unless they are publicly dead.

(Mimic) Mimic a player's role. They will become vanilla/The Black Rose, and you will become their role for a cycle. Can undo possession at any time. If you Mimic a role in your wincon, you will remove it from wincon. Has no effects on Viktor, Silco, Smeech, Ekko, Jayce or Vi.

(The Deceiver) You have access to the following 1-shots:
- Obtain a fake flavor name and appear as it when not mimicking another role. Activation cannot be stopped.
- Grant yourself regular immunity to one mafia faction for a cycle.
- Charm a player. Their regular actions will fail on you this cycle.
- Use 'Lying is like 95% of what I do' again in the same cycle.

(Lying is like 95% of what I do) You have access to the following 1-shots:
- Create a fake writeup.
- Create a fake action and have it appear on a real writeup.
- Create a fake lie detect.
- Create a fake ??? reveal.
- Create 2 fake messages and have them appear as if it's a chat leak from Lawful Evil, Neutral Evil, Chaotic Evil, True Neutral, or Chaotic Neutral private chat.
- Give a player a fake regular kill-shot. It will automatically fail unless it was used on one of your targets.

(Mirror Image) Target a player during the day. If they die this day they will appear as The Black Rose with janitored abilities. Reveal at the end of the phase that it was just a mirror image.

(Ethereal Chains) You have access to the following 1-shots:
- Challenge a role in your wincon to R/P/S. If you win, remove them from your wincon.
- Target a player. If they are one of your wincon targets, regular kill them.
- Disable an indie role from activating their ultimate this cycle.
- Disable 2 Neutral Good roles from activating their ultimate this cycle.
- Use 'Lying is like 95% of what I do' again in the same cycle.

(Ultimate: Distortion) Make all investigative actions in the game other than yours have 50% chance to return incorrect information for a cycle. Also challenge 2 roles in your wincon to R/PS. If you win regular kill one and remove the other from your wincon. [1-shot]
 
Rednight 2.0/Shoola role

EkkoLoJinx

Hate me... as long as you're alive to do it...


Shoola

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(Arcane talents are something you're born with) Target a player. If they have a Hextech Fragment or Hextech Crystal, grant them the ability to consume 1 fragment to regular kill a player or 1 crystal to Omega-kill. [1-shot]

(Regain Control) You have access to the following 2-shots:
- Paralyze a player for a cycle.
- Burn 1 ability from a player for a cycle.
- Vote block a player.
- Consume a Hextech Fragment yourself to regular kill a player. If they have any Hextech Fragments take it from them.

(Undercity Scouting) Send enforcers to track a player and learn who they visit for the rest of the cycle. [2-shots]

(Sendoff Ceremony) Target a dead non-janitored Neutral Good player. Obtain a usable version of an ability from them or allow them to send one message to the thread. [1-shot]

(Ultimate: The Hexgates must remain open!) Activate to turn the day phase into vanilla except for killing and manipulative abilities. [1-shot]
 
Lethal/Vi role

EkkoLoJinx

Hate me... as long as you're alive to do it...


Vi

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(A tip from little man) Activate to obtain a list of 3 locations every time there is a Zaun-Piltover event. One of these 3 locations will have Hextech Fragment(s) or a pack. 3 such Hextech Fragments can be combined to create a Hextech Crystal.

(Enforcer Duo) If you or Caitlyn target the other, you will instead join a mason chat together.

(Dented Blows) You have access to the following 1-shots:
- Destroy an ability from the Chaotic Evil player with the least post count for a cycle.
- Challenge a player to R/P/S. If you win, roleblock them for 2 cycles.
- Destroy an incoming Chaotic Evil action.
- Paralyze a player.
- Put the Chaotic Evil player with the highest post count to sleep.

(Hextech Gauntlets) Target a player. If they are Chaotic Evil, regular kill them. [4-shots]

(Shock Absorber) When this is activated, absorb first action or item that targets you in the cycle. [2-shots]

(Nothing is ever going to change that) You have access to the following 1-shots:
- Gain immunity to Chaotic Evil's regular actions for a cycle.
- Publicly reveal the general structure and strategy behind Chaotic Evil team.

(Hextech Infusion) You have access to the following 1-shots:
- Enable yourself to activate 2 different killshots or 2 different Dented Blows abilities in this cycle.
- Make your next Hextech Guantlets attack a Super-kill.
- Make your next Hextech Gauntlets attack kill any player, not just Chaotic Evil.

(My sister is gone...) When Jinx activates her ultimate ability, you'll get a shot at challenging her to a game of Battleship. If you win, Omega-kill her. If you lose, you are Omega-killed instead. [1-shot]

(Ultimate: Vault Breaker) Omega-kill any player. [1-shot]
 
I'm not sure mate, I think I'm going to run into the same problems as me trying to join in a game. My work schedule is pretty wonky as I work some days and don't others then the following week its flipped the days i work and dont. If I am to co host the bare minimum I could do is count the votes and I'm kinda iffy if I could do it, hosting is a different as host I can accommodate my work schedule with hosting the game but to co host or join a game the hosts would have to accommodate my work schedule and think would be unfair to the others for hosts to accommodate only one person when others could easily do the task better than me honestly. I think I'm in that old legends run where I just come in for a nostalgia game pop and dip to rest before doing it the next year like the undertaker
 
see thats a normal response to how a game ends. tell em congrats and thanks and all that why'd i have to go and complain about how bad i thought i did or go around looking for validation in scum chats like my life depended on it? am i not normal? am i ok? everyone says i did fine but why don't i feel fine or that i did fine? why am i so obsessed with this? I'm not even focused on winning or losing anymore I'm just focused on not being a disappointment. Are my problems from my personal life perhaps leaking into my mafia gameplay? Are people gonna enjoy playing with someone whose mental health is actively decaying? Maybe they'll just be like "oh that crying guy he's such a quirky guy he does the darndest things so u just gotta ignore him cuz he's just being silly.". Most of this is usually a joke but when does it stop being a joke and start becoming a problem or a cry for help? How long will I be able to keep this under control and under wraps? Maybe if I keep on joking and ignoring my problems they'll go away and people will think I'm fine. Fake it til ya make it yknow. Hopefully it won't get out of hand. Maybe I'll still be stuck in the same bad habits and downward cycles but certainly i have the strength to not snap, right? I can do this...right? Just gotta keep pushing through on this undoing of my own doing. All me. on my own.

GG EVERYONE THANKS FOR PLAYING/HOSTING
 
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