EkkoLoJinx

What will you paint?
This is bullshit btw, she wanted to be mafia with her role and it was completely different from the one I gave her. I gave her a traveling merchant role that still fit with the idea that she would find a play to stay (IE a mason) and sell her wares.

Like miss me with these accusations bro. Was I catering to you when I made the desperado not work on GFs?
ok i guess it was a coincidence then that she got the PERFECT role for her. happens
 

Ratchet

The End and the Beginning
@EkkoLoJinx there is no "we" with the complaints. It's you. Frankly, I don't care if you wanted a more competitive game (I don't think you really care about this to be honest) or if you felt the balance was unfair. What you accused the host of doing and suggested he was doing are not things that should be acceptable. I expect you to get into that stuff after the game. It's not "ego/cope", whatever that is supposed to mean. You will either fix this behaviour or you can play elsewhere. Those are your choices.
 
I am sorry I was silent about that stuff, I saw Ekko complained about balance and town clears while the game went smooth for mafia. I am a little tired after my own game and I let Fuji deal with that alone :/
I am impressed about the amount of work he puts in these games and what matters to me is the chance to be here with everyone, enjoying the game regardless the outcome.
I thought mafia was in a very good spot all game. If anything a few mechanics were in mafia's favour and the play made the gap even bigger, adding the mechs who should be pro town to be pro mafia like the duel.
From my town POV of D1 the game went ok, like usual town could be more active and try to town up, and after N1 I didn't think at it but if town would find each other more our team would be in danger.
In general town had too much KP imo who all of it targeted town (some with our help by redirections of claimed shots), and that's the main flaw I can find to the setup because it gave to mafia the extra kills needed to sweep. Town KP tends to misfire by nature so it should be limited.

I liked the influence on votes from various town roles. I was scum read by Orca inclusively for having an opposite action than he had - that is a thing who is resolved by analising play not the setup and his action having negative utility ended badly with the duel against him instead using it against me like Duck wanted most probably. I would like to encourage players to have a better view about the game instead jumping to conclusions about what roles can be or cannot be in a game. Iirc town had a third role with voting manipulations and also another slot with a RB against kills like I had.

I also liked the smaller mafia team who could gain an extra player but that's super bastard fmpov, double conversion from mafia and cult are rough for town to overcome and win.
My first impression that there's a lone wolf was almost correct but mafia could chose a player instead having a LW from the gamestart. I think a LW would be better than conversion from town pov because once a player starts and plays as town one full day, the change of the read may come too late for that player to be found (and if I would play more involved it wouldn't come for me at all)
 
Which is baffling to me. The mafia i know is actually hard for scum instead of just easy passes built to clear them. I'm gonna have to run a game at some point design wise aren't I lol
The only mafia role in this game that was “self clearing” was Ekko, the GF. Unless we have a different understanding of what self clearing is.
 
The only mafia role in this game that was “self clearing” was Ekko, the GF. Unless we have a different understanding of what self clearing is.
Lol, the entire book scum has usually imo. Maybe not self clearing but from what I'm use to somewhat clearing

Like any lie detector, cop, doc
Fake thread moves
Multiple players appearing as town
MC fake claims
Fake claims in general being built into the game
SK, cult, indy appearing as town
SK having anything on top of a kill
Indies not counting to parity
Whatever Yoho had lol, not clearing but design wise not a chance scum should have it
Multiple kills
Anything beyond a normal kill
Game removes
19 lives
Lynch Redirect
(Yes some of these pertain to SRM)

Here and OLF you all go out of your way imo to make sure scum (my term not your alls) get ways to clear themselves or have an advantage at blending via the role or living on and on

Like the whole point of mafia is for mafia to blend into town via the thread. The actual role shouldn't do that for you and make it a cake walk. I definitely see that as a major problem with scum complaining about the setups and the host. I have voiced my opinion in that as well, it has been very over the top wrong imo by some in the past. I think it comes from the scum being comfortable and use to having the game set up for them

This game specially the lie detectors, fake cult, the move on ekko, the ghost player, the cult appearing as not cult, indy appearing as town, the shop in general
 

Yoho

I'm Quite Dandy
Lol, the entire book scum has usually imo. Maybe not self clearing but from what I'm use to somewhat clearing

Like any lie detector, cop, doc
Fake thread moves
Multiple players appearing as town
MC fake claims
Fake claims in general being built into the game
SK, cult, indy appearing as town
SK having anything on top of a kill
Indies not counting to parity
Whatever Yoho had lol, not clearing but design wise not a chance scum should have it
Multiple kills
Anything beyond a normal kill
Game removes
19 lives
Lynch Redirect
(Yes some of these pertain to SRM)

Here and OLF you all go out of your way imo to make sure scum (my term not your alls) get ways to clear themselves or have an advantage at blending via the role or living on and on

Like the whole point of mafia is for mafia to blend into town via the thread. The actual role shouldn't do that for you and make it a cake walk. I definitely see that as a major problem with scum complaining about the setups and the host. I have voiced my opinion in that as well, it has been very over the top wrong imo by some in the past. I think it comes from the scum being comfortable and use to having the game set up for them

This game specially the lie detectors, fake cult, the move on ekko, the ghost player, the cult appearing as not cult, indy appearing as town, the shop in general
😂😂 my claim was completely made up on the spot most of what I had was kills and redirects
 
I still even now see my stance as more “objective” when it comes how bad it is (although this is not assuming a zero tolerance standard), or perhaps more close because I am willing to say I might have been colored by the fun I was having as a team. But even then I feel like it wasn’t egregious especially when compared to what I compare it to (stuff like Crown Witch, etc).

It’s like if people have been spending 80 miles over the speed limit, someone doing 15 doesn’t seem like a particularly serious crime. But I didn’t realize the standard was going to be set at “you speed you jail” when I said they weren’t speeding that bad.
Stop bringing me up as an example for someone who allegedly did egregious stuff. I never complained in a situation where my team has been clearly winning, I'm not that kind of jabroni.
 
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