Day 4 End - Daniel was lynched
New
Damn Daniel Ninja Version
Alignment: Akatsuki
Rank: Genin -> Jonin
Nation: Land of Water
Village hidden in the Waterfall, Takigakure
(Night) [Taijutsu - Back at it again with the Ninja Vans!] - A mysterious pair of Ninja Vans that found itself in the middle of this battlefield. Legends say you were the Ninja Vans that Sage of 6 Paths used to wear at his time. Activate this ability to perform an inspirational hype clap with your Ninja Vans and motivate 1 player. That player can perform 1 double action the following cycle, provided they have enough shots for it. [3-shot]
(Day) [Taijutsu - Eight Inner Gates Formation] - During the day you can activate this ability to open up to 2 gates per day starting with the lowest gate and going in increments until you reach the final gate. You do not have to activate a gate or 2 each day, but you must go in sequence from where you left off whenever you decide to activate one. You may not use a previously activated gate again. Each gate allows you to do something unique the following night/day.
--- [First Gate: Gate of Opening] - Allows you to perform a Front Lotus attack the following night to interrupt 1 player, canceling their first night action that night.
--- [Second Gate: Gate of Healing] - Heals your wounds, if any, and makes you immune to wounds this cycle.
--- [Third Gate: Gate of Life] - Allows you to perform Reverse Lotus attack the following night to rolecrush 1 player's non-innate passives that night. [Requires Chunin Rank or higher]
--- [Fourth Gate: Gate of Pain] - Significantly increases your speed while causing unbearable pain, allows you to open up to 3 gates the following cycle. [Requires Chunin Rank or higher]
--- [Fifth Gate: Gate of Limit] - Significantly increases your strength, doubling your voting power this cycle. [Requires Chunin Rank or higher]
--- [Six Gate: Gate of View] - Allows you to perform Asakujaku attack the following night to severely burn 1 player, destroying their entire role for that night and the following cycle. A severe burn requires 2 heals to be fully healed. [Requires Jonin Rank or higher]
--- [Seventh Gate: Gate of Wonder] - Allows you to perform Hirudora attack the following night to shockwave wound 1 player. A shockwave wound requires 2 heals to be fully healed. [Requires Jonin Rank or higher]
--- [Eighth Gate: Gate of Death] - Allows you to perform 2 attacks the following night. First is Sekizo to regular kill 1 player. Second is Night Daniel to super-kill 1 player. Due to the toll this gate has on your body, you will die at the end of the cycle you activate it in. [Requires Kage Rank]
Win con (Mafia) - Cast Mugen Tsukuyomi onto the world by completing all of the following:
Stage 1 - Seal all remaining Bijuu into the Gedo Mazo to summon the Juubi
Stage 2 - Birth a Juubi Jinchuriki to evolve the Juubi into the God Tree
Stage 3 - Project the God Tree's Rinne-Sharingan over the Moon to cast Mugen Tsukuyomi
With 2 more core members of the Akatsuki dying, the second stage of their plan was revealed.
Stage 2: Summoning the Juubi and birthing a Juubi Jinchuriki:
(Passive) [Six Paths - Juubi] - Your team will auto-summon the Juubi at the start of the following phase after the last Bijuu has been sealed into the Gedo Mazo.
(Night) [Six Paths - Juubi Dama] - After the Juubi is summoned, your team can now carry nightly factional kills. These kills are untraceable to any member of the team and will have the flavor of Juubi Dama as the killer.
(Day/Night) [Six Paths - Juubi Jinchuriki] - After carrying one successful Juubi Dama factional kill, your team can select one member at any time to immediately become the Juubi Jinchuriki. If the current Juubi Jinchuriki dies, a living member of the team has to absorb their Juubi Jinchuriki powers at the start of the following cycle and continue the project. The Juubi Jinchuriki gains a slightly updated role and is immune to all type of jutsus except Six Paths, Senjutsu, and Taijutsu.
(Day/Night) [Six Paths - Truth-Seeking Balls] - When a Juubi Jinchuriki exists, only they can perform factional kills, and they do so in the form of Truth-Seeking Balls. These kills cannot be passively or actively guarded from in any way possible and will always find their target. Can be used during the day or night, once per cycle. Kills will show the flavor of Truth-Seeking Balls.
(Hidden Passive) [Six Paths - Limbo] - Certain Juubi Jinchuriki can unlock a hidden power: Limbo, allowing them to project clones of themselves that are completely invisible and invincible to the other players except the reincarnations of Sage of 6 Paths sons, Indra and Asura. These clones allow you to perform a second unstoppable and untraceable factional kill in the cycle that works on everyone except the players that can see/feel it.
(Passive) [Six Paths - Juubi] - Your team will auto-summon the Juubi at the start of the following phase after the last Bijuu has been sealed into the Gedo Mazo.
(Night) [Six Paths - Juubi Dama] - After the Juubi is summoned, your team can now carry nightly factional kills. These kills are untraceable to any member of the team and will have the flavor of Juubi Dama as the killer.
(Day/Night) [Six Paths - Juubi Jinchuriki] - After carrying one successful Juubi Dama factional kill, your team can select one member at any time to immediately become the Juubi Jinchuriki. If the current Juubi Jinchuriki dies, a living member of the team has to absorb their Juubi Jinchuriki powers at the start of the following cycle and continue the project. The Juubi Jinchuriki gains a slightly updated role and is immune to all type of jutsus except Six Paths, Senjutsu, and Taijutsu.
(Day/Night) [Six Paths - Truth-Seeking Balls] - When a Juubi Jinchuriki exists, only they can perform factional kills, and they do so in the form of Truth-Seeking Balls. These kills cannot be passively or actively guarded from in any way possible and will always find their target. Can be used during the day or night, once per cycle. Kills will show the flavor of Truth-Seeking Balls.
(Hidden Passive) [Six Paths - Limbo] - Certain Juubi Jinchuriki can unlock a hidden power: Limbo, allowing them to project clones of themselves that are completely invisible and invincible to the other players except the reincarnations of Sage of 6 Paths sons, Indra and Asura. These clones allow you to perform a second unstoppable and untraceable factional kill in the cycle that works on everyone except the players that can see/feel it.
=====================
Night 4 has started.
Night 4 will last a maximum of 16 hours as hammer occurred late in the day.
Starting next day the day/night time will be shortened as less players remain alive.
Night 4 ends in - Countdown
Night 4 has started.
Night 4 will last a maximum of 16 hours as hammer occurred late in the day.
Starting next day the day/night time will be shortened as less players remain alive.
Night 4 ends in - Countdown
Living Players [21/27]:
Dead Players [6/27]:
- @Fujishiro
- @Alexis2282AE
- @Yoho
- @Naomi
- @Polar Bear
- @BoaHancocksHusband
- @Alwaysmind
- @Daniel
- @Ratchet
- @Hayumi
- @Ultra @Neeko
- @Random Asshole
- @Shuijing
- @Michelle
- @Flower
- @Paragorn @PowerLevel9000
- @Charlie
- @GalaxyLevelShanks
- @bradland
- @Higuma @Jan
- @Cadis Etrama Di Urek
Dead Players [6/27]:
- @bittersweet - Yotsuki Multi-Taste - Akatsuki - Lynched Day 1 (LINK)
- @RippedCal - The Shredded Ape - Shinobi Alliance - Sealed Night 1 (LINK)
- @York - Yamanaka Inork - Akatsuki - Died Night 1 (LINK)
- @SakazOuki - Momochi Sakabuza - Akatsuki - Lynched Night 2 (LINK)
- @The Orca - Hoshigaki Korca - Shinobi Alliance - Sealed Day 3 (LINK)
- @JustJuice - Killer C - Akatsuki - Lynched Day 3 (LINK)