[FNZ] Salem of Lies TOS II: Salem's New Threat

Are you excited to play Town of Salem?


  • Total voters
    16

Ratchet

The End and the Beginning
If I need to claim then I will, but I would much prefer to force myself to catch up, because I can't play mafia properly without reading evey post :daydream:
If you're willing then I'd suggest just claiming, it's either that or we vote you up, you have to claim in a 2 hour window that you may not even be here for, and then hope that claim convinces us without being able to state your case further. I would say it would go some way to making your slot look a lot better than Rej too.

I'm not blind to the laziness that a lot of players are showing around your lynch. Like they just need an excuse to vote there. But I can't do anything without having an incentive to push back against it.
 
If you're willing then I'd suggest just claiming, it's either that or we vote you up, you have to claim in a 2 hour window that you may not even be here for, and then hope that claim convinces us without being able to state your case further. I would say it would go some way to making your slot look a lot better than Rej too.

I'm not blind to the laziness that a lot of players are showing around your lynch. Like they just need an excuse to vote there. But I can't do anything without having an incentive to push back against it.
Welp, I'm Bodyguard
 

Ratchet

The End and the Beginning
I'm confused because the wiki says it cancels the attack?

https://townofsalem.wiki.gg/wiki/Bodyguard_(ToS2)

Visit a player and Guard them from one direct attack. If a Harmful Visitor attempted to visit your target, you will cancel out their attack and then retaliate the attacker.

  • Upon successfully Guarding a player from a Harmful Visit, you and the attacker will both be dealt a Powerful Attack all while your target will remain standing.
    • Since the attack power of Guard is Powerful, a Barrier can prevent either you or the attacker from dying.
      • You will be notified if the person you counter-attacked survived the attack. ("You attacked a harmful visiter on @xxxxxx, but their defense was too high!")
    • A Bodyguard on Guard can intercept attackers who would counterattack if your target happened to Roleblock or Jail (but fail to execute) them. This includes attacking roles such as an uncautious Serial Killer, a Werewolf amok during a Full Moon, and even War.
    • A Shroud using their Shrouding ability can make a visitor Attack their targets for them, appearing as a Harmful Visitor to you. You will attack the Shrouded visitor if they happen to visit your target.
      • If you are Shrouded, you will attack yourself if you visit anyone.
  • You can only protect against one attack. If your target was attacked by at least two different attackers, you will only fight off one attacker while the other one attacks your target.
    • If multiple players attack your target, the Harmful Visitor you fight off will be chosen at random.
  • Guard functions mechanically different from any sort of protective ability. Rather than providing any direct protection, it will; redirect the attacker away from your target, cancel their Night action (the Attack in this case), and then deal the Attack from Guard after checking priority.
    • The intercept from Guard takes priority over every other protective ability, even Traps.
    • You do not increase the Defense of your target.
    • Guard doesn't take effect if the visit made to your target is Non-Harmful or Astral.
    • Unlike most other Town Protective roles, you are able to protect your target from direct Unstoppable Attacks such as War's.
  • You cant protect against passive attacks such as the ones caused by a Veteran, Crusader, or a Jinx.
Self Protect

You can protect yourself twice, gaining Basic Defense when doing so. You can't Guard other players when protecting yourself.

  • You do not fight attackers when protecting yourself.
 

Ratchet

The End and the Beginning
Nevermind I just didn't read properly

"Upon successfully Guarding a player from a Harmful Visit, you and the attacker will both be dealt a Powerful Attack all while your target will remain standing."
 
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