[FNZ] Super Role Madness Naruto Shippuden: An Alternate Universe Mafia Game Thread [Game Ended - Mafia Win]

Ratchet

The End and the Beginning
don't want to be rude but i think you guys r taking the piss with the coaching thing, specially for an SRM

you don't have to play my games, im not forcing you, let's just go with that
To reiterate I don't care about you having a coach for Super Role Madness.
For Role Madness I'm going to say that you're going to need one here. Reason being - I think you lost sight of some elements in your game that could be avoided with a different perspective helping you. Having a coach is not a testament to host ability or creativity or anything like that. It's just to help prevent things that could be caught onto during the design process, getting missed. For SRM, do whatever you want.
 

Worst

Custom title
Thx for the game @EkkoLoJinx had to miss basically all yesterday cuz iwas rly busy at work and when i got home i was too tired to do anything and got in the thread when hammer was reached :(((( but i was getting close to solving the mistery! I would've pushed had for Power if i was there for sure

I'm happy that town lost in the end though since i wanted to backstab them since basically day one

 

Reborn

Throughout Heaven & Earth,I alone am d Honored One
Thx for the game @EkkoLoJinx had to miss basically all game cuz i was rly busy at work and when i got home i was too tired to do anything and got in the forum when game kicked off :(((( but i was getting close to come out of retirement because of your game! I would've pushed hard to win if i was there for sure

I'm happy that town lost in the end though since i wanted to backstab them since basically I started playing mafia

 

EkkoLoJinx

Blade of Miquella
To reiterate I don't care about you having a coach for Super Role Madness.
For Role Madness I'm going to say that you're going to need one here. Reason being - I think you lost sight of some elements in your game that could be avoided with a different perspective helping you. Having a coach is not a testament to host ability or creativity or anything like that. It's just to help prevent things that could be caught onto during the design process, getting missed. For SRM, do whatever you want.
why r we talking about role madness when this game wasnt one though. do you have an issue with the previous one i hosted or just taking the piss
 
To reiterate I don't care about you having a coach for Super Role Madness.
For Role Madness I'm going to say that you're going to need one here. Reason being - I think you lost sight of some elements in your game that could be avoided with a different perspective helping you. Having a coach is not a testament to host ability or creativity or anything like that. It's just to help prevent things that could be caught onto during the design process, getting missed. For SRM, do whatever you want.
This game was supposed to the Super Role Madness though?
 
To reiterate I don't care about you having a coach for Super Role Madness.
For SRM, do whatever you want.
This game was supposed to the Super Role Madness though?
Your point is...?
I think he means it's in the SRM section, it's an SRM game explicitly, and you say you don't care about having a coach in SRM games, but for RM games. Then give advice like this was an RM game, instead of an SRM game
 
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