Tbf, I don't think Lolda is currently ready for that either. With his current pacing (which admittedly feels slightly better than it did several years ago), EOS is like six or seven years away. This place likely won't be up by that point.
:peperain:
That'd also be the funniest Gargling L in his collection at this point. Dude got promoted just in time to get hit by this comparison. :kobeha:
Assuming this is indeed a real spoiler detail and not made up ofc.
content. A couple peeps initially tried to reupload and preserve some of the deleted vids to an extent, but over the years even that got lost to time. Now I just have the memories of listening to that comfy stuff all those years ago.
Man, I truly deplore the fact that the sheer multilayered complexity of the internet is still not a foolproof guarantee of even recent-ish stuff not becoming lost media. Roughly a decade ago there was a particular dude on YT who narrated a 100+ generally solid-to-great horror short stories. His...
Eh, what's effectively porcupine quills that lead to no narratively emphasised moment of physical debilitation ≠ being stated to be significantly wounded to such an extent that it warrants being put into animation and highlighted by WoG. Not that Radahn was 100% HP ofc, but it'd be weird to say...
Ngl, while the most prolific piece of le Fraudahn slander will always be that pic of him vs the walking cane goat, it's crazy how that pales in comparison to Fromsoft animation supervisors saying that Malenia was already grievously injured by the time she actually started fighting him lmao.
So NR has actual legit lore?! Thought it was some cobbled together fanfic-tier trite after that asset reuse galore of an announcement trailer. Saw it once and didn't look back lmao.
When you encounter Radahn and Malenia, they're both far from a sound state of mind and fail to show anything engaging character-wise. Lmao, Radahn is fought as an empty husk TWICE. You can ofc argue that it feeds into the theme of his tragic predicament / fate (as you've pointed out), but it...
manage to make their onscreen presence worthwhile. You *hear* the gleeful, almost child-like joy when Godrick grafts a dragon head to himself and gets high on his illusions of grandeur. It tells you so much about him. With Messmer you get to *personally witness* his pent-up grievances with the...
Fromsoft’s storytelling, especially when it's delegated to beyond-textual stuff, is very minimalistic. Thus they have the incentive to make every cutscene and line count in order for the character you face to leave a strong impression. And that's something that they've been doing more...
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