[FNZ] Super Role Madness Arcane Mafia

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Fujishiro

Just chilling
Ah, I can't hide anything from you, Fuji. Always so quick to catch me out. I must admit, while I spoke true when I said I hadn't finished it yet... I neglected to mention that I have not started it yet, either

I meant to this weekend but alas, I was far too busy
Kekku. Watch is sis, its great. Kind of show I think youll enjoy.
 



Progress Day Tournament:

- Each cycle players will be able to participate in Progress Day Tournament by quoting a post made by me to kick-start it. Only first 8 players to quote can enter.

- All participants face off in R/P/S tournament to flex off their science projects. Winner obtains a Hextech Crystal and a random invention.

- Second, third, and fourth place obtain a random invention.

- There may be more than one tournament per cycle. Stay alert!


List of Inventions:
Inventions [1-6]
1. Chempunk Chainsaw - Cut the number of votes on a wagon by half.
2. Lady of the Clockwork - Activate to gain an indie wincon and an ability. Can be activated to instead revive a player with a new indie role.
3. Chemtech Suit - Town: gain a Gemini role. Mafia: gain the ability to create a full fake claim and create a fake action for it + have it appear in a real writeup. Indie: link your role to another player, if you die they get your abilities and can still complete your win condition for you.
4. Hextech Gauntlets Prototype - Challenge the host to R/P/S for a Hextech Crystal.
5. Hextech Cannon Hammer Prototype - Challenge a player to R/P/S. if you win, Super-kill them
6. Crystal Burner - Allows you to use your ultimate ability but become in debt. If you do not pay back a Hextech Crystal in 3 phases, you die.

Inventions [7-12]
7. Hex Gates Prototype - Bus drive one action happening between 2 players.
8. Z-drive Prototype - Undo an action.
9. Hextech Rifle Prototype - Regular kill a player who is one of the bottom 5 posters
10. Airship - Leave the game for a cycle.
11. Hextech Claw Prototype - Target 3 adjacent players in a line and destroy an ability from each.
12. Hexdraulic Descender - Swap your role with another role from the same alignment archetype (town, indie, mafia).

Inventions [13-18]
13. Piltovan Bike - Copy an ability from a writeup.
14. Chemtech Tank - Refill an ultimate ability.
15. The Grey - Confuse 3 players.
16 - Biotech Arm Prototype - Grab an ultimate ability from a dead player and obtain any Hextech Fragments or Hextech Crystals they owned.
17. Hextech Nuke - Omega-kill a player and obtain a copy of their ultimate ability.
18. Jungle Research - Gain an indie Gemini role.
Hmm...
 

Ali v2

No regret, yet, every regret.
Ah, I can't hide anything from you, Fuji. Always so quick to catch me out. I must admit, while I spoke true when I said I hadn't finished it yet... I neglected to mention that I have not started it yet, either

I meant to this weekend but alas, I was far too busy
Nothing important happens in S2, show died with Silco :finally:
 
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