[FNZ] Super Role Madness Arcane Mafia

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Fujishiro 1.0/Vander role

EkkoLoJinx

me devour you...


Vander/Renni

Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.

(Last Drop Owner) You have a voting power of 2.

(What have they done to us...) You have access to the following 1-shots:
- If Warwick becomes town, you can activate this ability to enter a mason chat together and share one role.
- Publicly reveal the general structure and strategy behind Neutral Evil team.

(Rusted Gauntlets) You have access to the following 1-shots:
- Super-kill a player if they are Silco or Neutral Evil aligned. Does not work on anyone else.
- Regular kill a player.
- Challenge a player to R/P/S, if you win Super-kill them.
- Destroy an incoming Neutral Evil action.

(Pummel) You have access to the following 1-shots:
- Redirect the next used item back to it's user.
- Put a player to sleep.
- Destroy a 1-shot from a player.

(Father Figure) Protect a player from regular kills. [2-shots]

(Bar Drinks) You have access to the following 1-shots:
- Refill a shot for a player.
- Refill an ultimate ability for a player.
- Confuse a player.

(Final Stand) When either one of Silco or Singed activates his ultimate ability, you'll get a shot at challenging him to a game of Battleship. If you win, Omega-kill him. If you lose, you are Omega-killed instead. [1-shot]

(Ultimate: Family) Pick 3 town roles and protect them from regular kills cycle, and stop the first Super-kill targeting one of them. [1-shot]
 
Night 1 - The Anomaly suddenly reappears

EkkoLoJinx

me devour you...


All this misuse of Hextech caused The Anomaly to appeared in the game again and split the timelines to balance the scales of Hextech.

2 questions for town, 1 for non-town this time

For town Q1: What jungle monster was drawn in Vi's black pit fighter jacket?

For town Q2: What does Heimerdinger keep as a pet in Arcane?

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For non-town Q1: What is the name of Marcus's daughter?

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Submit answers in role PMs. First to answer each question obtain Hextech Crystal. If a townie answer both questions first they will only obtain crystal for one question and the other question will still remain open for answers.
 
Night 1 - Crystals and remaining map loot

EkkoLoJinx

me devour you...


All this misuse of Hextech caused The Anomaly to appeared in the game again and split the timelines to balance the scales of Hextech.

2 questions for town, 1 for non-town this time

For town Q1: What jungle monster was drawn in Vi's black pit fighter jacket?

For town Q2: What does Heimerdinger keep as a pet in Arcane?

=====

For non-town Q1: What is the name of Marcus's daughter?

=====

Submit answers in role PMs. First to answer each question obtain Hextech Crystal. If a townie answer both questions first they will only obtain crystal for one question and the other question will still remain open for answers.
3 Hextech Crystals were claimed.

====================

The following items still remain available in the map in case haven't visited already this cycle you can still submit to visit. Hextech Fragments are given to people who land on empty locations, and Fragment Packs are given to people who land on a location right after someone got an item/invention from it. Hextech Crystals appear at random in the map

Piltover areas:
  • The cemetery
  • Main Piltover street - burner
  • The Academy - grey
  • The Academy's Balcony
  • The Hexgates (top)
  • The Hexgates (underground)
  • The clocktower
  • The port
  • Noxus ships
  • Enforcers office
  • The plaza
  • Marcus' home

Zaun areas:

  • The sewers
  • The cliffs
  • Main zaun street
  • The fissure
  • Abandoned mine
  • Stillwater hold
  • Underground fighting ring
  • Chem-Baron's tower
  • The vents
  • Singed's hidden lab
  • Viktor's sanctuary
  • The firelights' hideout
  • The undercity
  • The sump

Items:
  1. Bioluminescent Mushrooms - Open the thread for discussion at night. Obtain an ability from a player who dies that night.
  2. Blisters and Bedrock - If you die and flip while in possession of this item, you will become a stump for 2 cycles.
  3. Enforcer Handcuffs - Vote block a player.
  4. Zaun Map - As long as you have this item, you can visit 3 map locations on all Zaun maps
  5. Rare Bar Drink - Grant a player the ability to perform 2 kill-shots in the cycle. Can self-target.
  6. Scientific Calculations Notebook - Obtain an invention directly from a Zaun/Piltover map or Progress day writeup.
  7. Common Bar Drink - Grant a player the ability to perform a double action. Can self-target.
  8. Roulette Machine - Gain a random 1-shot ability or give it to another player.
  9. Jinx's Paint - Create a fake writeup or a fake action and have it appear on a real writeup.
  10. Hextech Fragment - A piece of something magnificent. Collect 3 such fragments to combine them into a Hextech Crystal.
  11. Hextech Fragments Pack - Open to randomly obtain 1 (50% chance), 2 (35% chance) or 3 (15% chance) Hextech Fragments. Collect 3 such fragments to combine them into a Hextech Crystal.

Inventions:
  1. Hexdraulic Descender - Swap your role with another role from the same alignment archetype (town, indie, mafia).
  2. Hextech Rifle Prototype - Regular kill a player who is one of the bottom 5 posters
  3. Chemtech Suit - Town: gain a Gemini role. Mafia: gain the ability to create a full fake claim and create a fake action for it + have it appear in a real writeup. Indie: link your role to another player. if you die, they get your abilities and can still complete your win condition for you if they so wish.
 
Night 1 End / Day 2 Start - Isha fireworks everyone

EkkoLoJinx

me devour you...




Isha has activated her Ultimate: Smoke Firework Showdown to confuse everyone in the game but Chaotic Evil this night

Hextech Cannon Hammer Prototype was activated to R/P/S and Super-kill @Gadonkadonk /Smeech

Jungle Monsters activated Mini-Krugs to neighbor with ??? and share their wincon and the Mini-Krugs role with them as a dual role, but Smoke Firework Showdown redirected it to ??? at random.

Jungle Monsters activated Ultimate: Scuttle Crab. They can only be Omega-killed this night.

Head Investigator was activated to track ??? but Smoke Firework Showdown redirected it to ???

Firelights Hideout was activated.

Firelights Tree was activated.

Firelights Murals was activated.

The Deceiver was activated to obtain a fake flavor.

Regain Control was activated to burn ???

Undercity Scouting was activated to track ??? but Smoke Firework Showdown redirected it to ???

Sendoff Ceremony was activated to obtain an ability from ???'s corpse but Smoke Firework Showdown redirected it to ???

Clocktown Swordbat tried to R/P/S and Super-kill ??? but they were not Silco. Cuts their role usage in half instead.

Prodigy was activated. Host presents him with 3 random inventions. Pick one and toss remaining 2.

Shuriman Chants was activated to obtain a fake role to mask prayers under.

Authority was activated to directly protect Ambessa and make her auto-win her next R/P/S.

For the cause was activated to directly copy an ability from Maddie.

Tried to use Maddie's Cleanup to obtain an ability from ??? but Smoke Firework Showdown redirected it to ???


Day 2 has started. You have about 24 hours to discuss lynch! Playerlist updated.
 
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Gad/Smeech role

EkkoLoJinx

me devour you...


Smeech

Chaotic Neutral (Chem-Barons Cult) - You win when the Chem-Barons have enough voting power to take over.

(Chem-Barons) Target a living player and recruit them to the Chem-Barons cult. Has no effects on the Godfathers, Viktor, ???, and some indies. Players who are culted will join your private chat after 2 phases if you wish, upon which they will become unable to be reverted back to their original alignments. You can only have a maximum 3 culted players with you at any given time. Will stop working once you successfully cult a total of 4 players.

(Chem-Baron Heads) Culted players lose their old roles and become one of Finn, Renni, Chross, or Margot with abilities depending on what their old role was. A culted mafia player will privately know that they are culted, but will not be able to join your chat unless their previous team is dead. Culted members can share their items, inventions and/or Hextech Crystals with each other.

(Overtake) Regular janitor kill a player. You cannot cult a player in the same cycle you kill. The janitored roles will be revealed when all Chem-Barons die. [2-shots]

(One Last Offer) If your Chem-Barons ability failed to cult a player this cycle, regardless of the reason, you can activate this ability to threaten a player, offering them a guaranteed position in the Chem-Barons regardless of who they are. If they refuse the offer, Super-kill them. [1-shot]

(Heenot) Once activated, your financial manager will help each Chem-Baron member perform up to 2 ghost actions from their previous role or from the janitored roles per cycle. These ghost actions will have no effects other than just appearing in the writeups. Lasts permanently. Activation cannot be blocked. [1-shot]

(Biotech Arm) You have access to the following 1-shots:
- Send a message to a culted member that is currently not in your chat, and allow them to send one back.
- Negate and absorb a usable version of the next incoming harmful action that targets your cult.
- Activate to learn the names of all players who gained an item from the most recent map and challenge one of them to R/P/S for their item.

(Cunning) You have access to the following 1-shots:
- Fake reveal that a writeup does not have fake elements in it.
- Fake reveal that an item will be given to the player who lands on a certain post number. Instead, if the player who lands on that post number has an item, invention, or a Hextech Crystal, steal it from them.
- Make all investigations and lie detects fail on you or one of the Chem-Barons for 2 cycles.
- Create a fake writeup, or a fake action and have it appear on a real writeup.

(Toxic Fumes) Confuse a player. Their actions will be redirected at random away from the Chem-Barons this cycle.

(Ultimate: Chem-Baron Tower) Protect your entire cult from all regular harmful actions, and stop the first super-kill that targets your cult this cycle. [1-shot]
 
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