Crying/Marcus role

Marcus
Neutral Good (Zaun-Piltover Town) - You win when you eliminate all threats to town.
(Paid Off) You have access to the following 1-shots:
- Redirect the next incoming non-lethal action targeting you to another player.
- Redirect the next incoming regular kill to another player.
- Redirect the next incoming investigation to another player and gain a copy of the result.
- Redirect the next incoming protective action in the cycle to another player.
- Redirect the next incoming preventative action in the cycle to another player.
- Redirect the next incoming item or invention used this cycle to another player.
(I'll bury the lot of you!) Vote block a player. If you use the second shot on the same player it becomes a regular kill. [2-shots]
(Head Investigator) Track a player to learn who they visit for the rest of the cycle. [3-shots]
(Ren) You have access to the following 1-shots:
- Target a player. If they are targeted with a kill this cycle you will take it for them. If you die this way you will pass the rest of your role to that player.
- Use Paid Off again in the same cycle.
- Refill an ultimate ability for a player.
(Give me the strongest shit you got) Target a role. Become immune to their actions this cycle. [1-shot]
(Ultimate: Shut Down the Bridge) Host rolls one dice of 6. Depending on what is rolled determines how many incoming non-town actions you can stop. [1-shot]