Not going to claim character unless it's necessary.
Passive which is actually an active that let's me negate a player's vote for the day. I used it once on Gad but as it mentions I need to use it start of day, I don't think it has ever actually been used.
Two shot passive that let's me redirect a harmful ability to another player, as long as it's during the day. This procced once, I think day 2 or day 3, which i sent it to red night.
I have an ability that prevents investigative actions from detecting me for a phase. Haven't used. One shot.
Game remove which I've just sent on red night, also one shot.
An ability that makes someone vulnerable for a phase, which basically means the first harmful ability targeted to them bypasses passives and protections. Harmful abilities are not kills in Fuji games. I used this on red night, I'll get dates at the end. Was day 3 or 4 iirc. One shot.
Another one shot that protects a player, which makes it so anyone who targets the player is jailed instead for that phase. Used it on reloaded.
Have a one shot that delays actions sent by a player by one phase. Not sure if I've used this actually, will confirm when I'm checking dates.
So I used the vote block on thr 18th on Gad.
On the 24th I redirected the harmful ability to red night.
I also used the vulnerable move on red night that day.
I used the protect on the 26th, to Reloaded.
And I've just sent the game remove. I've also just sent the delay actions thing in on Melkor.