Game 0: The Worst Generation

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Homelander

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@TheAncientCenturion

Game Phases in a Mafia Game

The Mafia Game consists of two main phases, Day and Night. A Day Phase and a Night Phase together form a Game Cycle.

PreGame

In the PreGame, the host randomly distributes all roles in the game to the players and sets up the private anti-town faction chat where the anti-town players can talk. The anti-town players may have a small introductory conversation in the chat. The anti-town players through the chat become aware of who is on their side and as such become informed. The anti-town faction also has less players, hence they are the minority. The anti-town faction is as such an Informed Minority. The host then posts the Game Thread and mentions all the players for the Day Phase.

Day Phase

In the Day Phase, the pro-town faction, the Town tries to weed out the anti-town players by lynching someone they suspect to be anti-town through a collective voting process. The Town, unlike the anti-town faction, has no idea who is on their side. The Town also forms the majority by having a higher number of players. Hence the Town is the Uniformed Majority Faction. Because the Town is typically the single largest faction present, it openly dominates the Day, with anti-town factions been forced to pretend that they are either part of the Town or Independent. The Town uses the lynch to eliminate players. The player with the most votes, the majority vote or chosen by the monarchy depending on the lynch system used gets lynched and dies. the lynched player's role then gets revealed and the Day Phase ends. Most games will have a Day Start with Day Phase 1.

Twilight Phases

The Twilight Phases are Dawn Phase and Dusk Phase. Twilights Phases typically act as buffers between the Day Phase and Night Phase allowing players to discuss the game in the game thread but disallowing the use of Night Actions and Day Actions.

Dusk Phase

Dusk Phase is the Twilight between Day and Night. It is the period of time between the end of the Day phase and the announcement of the Lynch. In a Majority Lynch game, this is the period of time between a majority vote being reached/a hard deadline being hit and the announcement of the Lynch. In a Plurality Lynch game, this is the period of time between a hard deadline being hit and the announcement of the Lynch. In a Monarchy Lynch game, this is the period of time between the King voting/a hard deadline being hit and the announcement of the Lynch.

Night Phase

In the Night Phase, all discussion stops and the game thread is locked. The anti-town players, however, are able to continue discussing because of their private chat. Because Anti-Town factions tend to have abilities which can reduce the Town's playerbase, and because such factions are generally aware of their allies' identities, Anti-Town factions tend to dominate the Night, with the Town left groping in the dark hoping to use their Abilities on the right players. The anti-town players collectively choose a player to kill and send their target to the host. The host announces the death scene and the role of the player killed by the anti-town faction when the Night Phase ends.

Dawn Phase

Dawn Phase is the Twilight between Night and Day. It is the period of time between the end of the Night phase and the announcement of what occurred during that Night phase. Game hosts use this phase to resolve all Night Actions and as a means to inform players that no more Night actions will be received by the game host.

EndGame

One Day and Night together form a Game Cycle, i.e; Day 1 and Night 1 together form Game Cycle 1. The phases mentioned above keep on happening in a cyclic manner like this: Day Phase 1 -> Dusk Phase 1 -> Night Phase 1 -> Dawn Phase 1 -> Day Phase 2 -> Dusk Phase 2 -> Night Phase 2 -> Dawn Phase 2 until the EndGame. The EndGame marks the victory of one particular faction because that faction attained it's win condition by eliminating all opposing factions. This marks the end of the game.

Credits to @Rohan he wrote this rules in NB.
 
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