Hacker in the Starship Corporation

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Finalbeta

Law Nerd
#1
Plot:

In an age of superlative innovation a rebel figure resolves to crack at hijacking a Starship Corporation ruled out by top notch Researchers. Will this dark mind bring his corrupted task to fruition?
Game Structure:

X1 Hacker
X9 Researcher

Hacker's role:
Hello. You are the Hacker. Each Night you may implant a microchip into a Researcher's body. This shall alter their brain chemistry, subduing them to your will. They will so become part of your army. They will not be able to hijack, but only function as numerical support in your Cult.

WINCON: Outnumber the Town with your corrupted army.

Researcher's role:
Hello. You are a Researcher. Your job is to locate the Hacker and his army and lynch them all before it's too late.

Game Rules:

Game starts with Night 0. The Hacker will convert a player in this night.

Lynch is reached by plurality. The player with the most votes shall always be lynched, regardless of majority being reached or not.

The Cult can only win once they have outnumbered the Town.

Day phases last 20 minutes. Night phases 10 minutes.

@Melontonin @Fujishiro @Queen @Kiwipom @Zara @Don DaSlayer @Marimo_420 @Natalija @Kiwipom @Zem @Jew D. Boy @Reborn @Gambit @Trismegistus @Yo Tan Wa @RayanOO @Bogard @TheAncientCenturion @Zoro D Goat @NeutralWatcher @Cobra. @Poison etc.

Players:
1) Fallen Prince

Subs:
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Last edited:

Finalbeta

Law Nerd
#9
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