I've told you this repeatedly. Once I had the information on the table the direction was obvious, I don't know what the rest were doing wagoning you to be honest.
It's not the setup's fault you didn't win the game. All the scums just died one after the other through lynches and night actions. The setup would hardly have changed that. Remove the hostile indies with a cult/unseen and it very well could have ended the exact same way. Town just dominated scum and you got unlucky. That's all there is to it. Don't blame the setup.
My frame was heavily nerfed with no Cult and Unseen from the start. That's half the Scorned role wasted, basically. Replace it with the Fool and it's better. It also gives the other Indie roles more room to act if the Fool serves as a distraction.
I honestly thought the game would last a while, a lot of roles were death immune and with good threadplay+ claims + Possessor causing chaos + Sorc mass killing it was winnable for indies. Didnt expect the Possessor to just get lynched D1, the Sorc to suicide into the hunter N1 THEN the Reaper suicide into the Hunter N2 as if he wasn't paying attention to who killed @Worst lmfao.
My frame was heavily nerfed with no Cult and Unseen from the start. That's half the Scorned role wasted, basically. Replace it with the Fool and it's better. It also gives the other Indie roles more room to act if the Fool serves as a distraction.
Your frame was made irrelevant the moment you claimed. The lack of Paladin or Sheriff doesn't matter. There was no point in using the frame anymore after your claim since you would just mark whoever town tells you to mark and they lynch that player for you.
Unwinnable? Bro, what are you talking about? You literally claimed, the moment you did that, your strategy was entirely dependent on whatever town felt like doing instead of actually playing the game like your role was designed to be which is getting a marked player lynched through thread-play.
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