Kaido: “Worororo, I’m having fun, Lin Lin”
^At no other point in the past has Oda ever had his antagonists have to explicitly state their emotions, it has always been apparent from their actions how they are feeling. Oda was free to show, not tell. But since Kaido has no consistent character whatsoever, and because there is literally nothing else to be discussed since Wano has no plot, we get dialogue bubbles dedicated to characters just explicitly stating their emotions. Lmfao
Kaido to Luffy: “When you have fun, you smile!”
Tell me more, Goda you revolutionary
Kaido about 50 times: “What? X attack actually injured me? How is this possible?”
See the problem with writing an invincible antagonist who takes ambiguous damage, while also not being a talented enough artist to communicate via your actual art when said invincible character actually takes damage,
Is that now you have to devote dialogue bubbles to simply communicating basic information about the progress of the fight to the reader, instead of using dialogue bubbles to communicate much more important information. Its unclear just from reading the fight if Kaido is actually being injured, so Kaido has to actually speak out loud to let us know when he’s injured since we can’t trust our eyes when we’re watching him get clobbered left and right.
It’s a good thing nothing important actually happens in Wano, or these wasted moments of dialogue would actually have counted for a lot more.
I’m glad even that Reddit post shows users acknowledging how terrible Wano’s dialogue is lol.