You are Kelsier!
“Being an annoyance is something that I am very good at. In fact, I’m far more than just a ‘mild’ annoyance--people tell me I can be downright frustrating. Might as well use this talent for the cause of good, eh?”"
[Passive - Survivor of Hathsin] Kelsier has an uncanny ability to escape from where no man has escaped before. If Kelsier is game removed, he will return a cycle later.
[Passive - Steelsight] The Hemalurgic spike in Kelsier's right eye socket grants him access to both regular vision and the steelsight, allowing him to see via not only normal light but also through detecting trace metals. Kelsier will not be affected by ninja passives or other abilities that would typically fool watchers or tracker-based abilities.
[Passive - Ruthless Nature] Kelsier is a psychopath, or at least has some psychopathic tendencies. He shows little empathy or fear, and has high ego, making him incredibly dangerous as he’s willing to go extremely far to achieve his goals. He will not loose karma for killing or lynching his own alignment.
[Passive - Ghostblood Leader] Kelsier is the leader and presumed founder of the Ghostbloods, believed to be the most powerful organization in all the cosmere. This influence will allow him to ‘acquire’ items from the karma shop at half price.
[Active - Allomancy] As a Mistborn, Kelsier can burn every one of the 16 Allomantic metals as a conduit to give him access to their corresponding ability. He can use 5 of his
[Allomancy] abilities in a cycle.
---[Steel]--- Kelsier can burn
Steel to push back another player’s next action, deflecting it back at themselves.
[1-Shot] Excludes kills.
-
--[Iron]--- Kelsier can burn
Iron to pulls another player off target, redirecting their next action to a target of his choosing.
[1-Shot]
---[Pewter]--- Kelsier can burn
Pewter to increases his physical abilities, making his next action unstoppable.
[1-Shot]
---[Tin]--- Kelsier can burn
Tin to increases sense, allowing him to track another player at night.
[1-Shot] Non refillable.
---[Zinc]--- Kelsier can enflame another player’s emotions, doubling their vote power for a phase.
[3-Shot]
---[Brass]--- Kelsier can burn
Brass to soothe another player’s emotions, vote draining them for a phase.
[2-Shot]
---[Copper]--- Kelsier can burn
Copper to hide his own presence, allowing him to hide behind another player for a phase.
[1-Shot] Non refillable.
---[Bronze]--- Kelsier can burn
Bronze in order to boost his ability to hear pulses, putting him on alert and informing him of anyone who visits him for a phase.
[1-Shot]
---[Duralumin]--- Kelsier can burn
Duralumin to enhances one of his other metals, amping its effect.
[1-Shot]
---[Aluminum]--- Kelsier can burn
Aluminum to burn his reserves, allowing him to refill one of his other metals.
[2-Shot]
---[Nicrosil]--- Kelsier can burn
Niscrosil to enhances the burn rate of his target, amping their next action.
[1-Shot] Non refillable.
---[Chromium]--- Kelsier can burn
Chromoum to wipe the reserves of target his target, destroy one of their X-Shots.
[2-Shot]
---[Gold]--- Kelsier can burn
Gold to reveal his own past, allowing him to see one player who visited him the previous phase.
[1-Shot] Non refillable.
---[Cadium]--- Kelsier can burn
Casium to slow time around another player, moving them to bottom priority for a phase.
[2-Shot]
---[Electrum]--- Kelsier can burn
Electrum to reveal his own future, allowing him to be told of the next action targeting him in advance and giving him the option to stop it.
[1-Shot]
---[Bendalloy]--- Kelsier can burn
Bendalloy to speed up time around himself or another player, increasing their priority for a phase.
[1-Shot]
[Active - Flaring]--- Kelsier can burn these metals at an accelerated rate, causing them to "flare", granting him more power, but at the cost of depleting his metal reserves. At any time he can upgrade the use of one of his
Allomancy abilities but it will cost an additional X-Shot to perform.
[Active - Seon Messenger] Seons are magical entities that appear as floating orbs of light that can form bonds with individual humans. Kelsier has an unknown Seon which he uses to communicate with his allies across great distances. He can send a message to another player.
[1-Shot]
[Active - Equalizer] He tends to hate nobility and believes that they're to blame for much of this world's plights. And even if he knows not all nobles should be fought, it doesn't change his dislike for those who hold inherent political power. Kelsier can target a lynch wagon and make it immune to any kind of manipulation.
[1-Shot]
[Active - Recruitment] Kelsier knows that to achieve his ends, even someone as remarkable and talented as himself will need allies. Once a cycle he can invite another player to join a neighbor chat that is able to hold a maximum of 5 people. He can also kick a person from the chat at the end of each cycle if he chooses to.
[Active - Saboteur] Kelsier is a terrific agent of chaos and is excellent at tearing things down and messing with what other people want. He can target an action in a write up that isn’t a kill and destroy it.
[1-Shot]
[Active - Messiah Complex] Perhaps as a result of his egotism and arrogance, several of Kelsier’s plans involve setting himself up as a powerful, mysterious, or even divine figure. During the game he can target one member of the Night Council and set himself up as their replacement upon their death.
[Passive - Cognitive Shadow] Locked.