It's not so much blackmail, as me playing to win. If I need a player alive to win, and a member of the Town kills them (which they did), and then the Town doesn't revive them, then I'm forced to do the only other thing that could potentially enable me to win - that being, to break time, and activate my "End of Time" passive. I know the hit wasn't a consensus hit, but really that's your (the town's) problem, not mine. My point is to say that it is within Town's interest that Flower stays alive because with her alive I'm still allied with the Town.