"Man or child, strong or weak, none of those matter once you are out at sea!"
You are Usopp!
[Passive - Liar Liar Pants on Fire] - As an expert in the lying field, Usopp is immune to lie-detectors and appears as Innocent on even cycles. However, due to lying being a second nature to him, he will find himself always lying about meaningless thing and exaggerating details. As such, he must always lie about an aspect of his role and his actions when asked.
--- [Lieception] - Legend says that Usopp lies often becomes reality...
[Redacted]
[Passive - Cowardice] - Some may call it cowardice, truth is Usopp is extremely skilled at sensing danger and he prefers to show mercy. Usopp is immune to any retaliation when performing actions, and avoids the first action targeting him each phase.
[Passive - Marksmanship] - As the team's expert marksman, Usopp has the capability of sniping an enemy from hundreds of meters away. If Usopp performs the faction kill against a player that has voted for one of his teammates in the previous day phase, it will be upgraded into a super-kill.
[Passive - Ship's Gunner] - Usopp has responsibility for maintaining the Thousand Sunny's cannons, firing them off if necessary against enemies in a naval battle. Each cycle, that 3 or more team members are in the same location, Usopp will pre-fire the cannons at a random player in that same location, disabling their passives for 2 cycles. If all members are at the same location, Usopp will destroy the first 2 negative actions targeting them that cycle instead.
[Conditional Passive - Sogeking] - After the death of one of his companions, Usopp wil develop an alter-ego so that he doesn't have to go through a loss like this ever again. Disguised in a mask and a cape, Sogeking appears as a hero to everyone. He scans as Innocent and will never appear on a Tracker/Watcher report if he performs the factional kill.
--- [Island of Snipers] - Where is it? It's in our hearts. Usopp lives in the heart of all his teammates, he will gain one random ability from any other teammates that dies. If he dies, he may gift one ability of his to each of his living teammates.
--- [Firebird Star] - On even cycles, Usopp can take a request from one of his teammates and perform one of their abilities for them. He can perform the factional kill using their passives through this ability.
[Active - Engineering Expertise] - As the gadget and mechanics specialist, Usopp has a talent for building creative gadgets for his crew. Each cycle, he may target a player one of his teammates and gift them an one-shot ability that he created. The effects that he's able to create are based on his movement around the map, and the spare parts he may acquire doing so.
--- [Handyman] - Usopp is the handyman of the crew, always fixing anything that needs repairing. If one of his teammate has any issues relating to their role and abilities, he will fix it a phase later.
This includes but not limited to, disabled abilities, lost abilities, role-crushes, vote loss and debuffs.
--- [The Man] - Usopp is the fucking man. He can expand and buff the abilities of his teammates. He may target one of them and re-up one of their limited shots abilities. This may not be used on the same ability twice. Alternatively, he may target one of his teamamates and render their abilities unstoppable that cycle.
[3-shots]
[Active - Comic Artist] - It's a running gag in the Strawhat crew that whenever Usopp creates a masterpiece of art, it gets immediately destroyed. Each day, Usopp may create a masterpiece, and draw it himself. He may helped by his teammates. The art piece will be displayed in the game-thread and the hosts will give the players two options -
[Destroy the Art] or
[Keep the Art]. In the following hour, the payers may vote by quoting it. If the majority of players vote to keep it, Usopp will gain three extra votes that phase and gain an immunity agains the
[Yes] voters. If they choose to destroy it, he will lose his voting power for that day but learn the flavor names of the voters (not attached to specific player).
[Active - Gardening] - Over the time-skip, Usopp cultivated some gardening skills which he uses to create his pop greens. During the first cycle of the game and only that cycle, Usopp can create a garden at the location that he is currently in. The garden will be built immediately and as a result, this action can't be role-blocked. Once the garden is created, it cannot be moved. As Usopp stays alive, once per cycle, the garden will create 1 pop green for Usopp to use. In order to claim that pop green, he must be in the same location of the garden and submit the action
[Claim <x> pop green(s)] with <x> meaning the number of pop greens he wishes to claim. Then, his
[Pop Greens] ability will gain an extra shot.
[Active - Kuro Kabuto] This is Usopp's slingshot, his primary weapon of attack. He may shoot at a player using this and deflect their next action to random target.
--- [Pop Greens] - Using a plant seed, Usopp may shoot this instead at his target. They and anyone who visits them will be role-crushed for a phase. This may not be used two cycles in a row at the start of the game.
--- [Cover] - As the sniper of the group, Usopp can give cover to his teammate from far away. Each cycle, he may target a player and destroy any negative actions targeting them.
Wincon - Eliminate all threats to The Beautiful Boys Mafia.