[FNZ] Turbo game Knight-Errant: Reduced Version (Completed Game Thread: JOAT Serial Killer wins)

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EkkoLoJinx

How far I'll go...
#1
Knight-Errant


sup ningens


Host: susopp
Time: saturday 12 PM CST, 7 PM CET
Day 1 Start Countdown: https://www.timeanddate.com/countdown/gaming?iso=20210410T12&p0=4923&msg=Day+1+start&font=cursive

Phase Length: 30 min Day Phases, 10 min Night Phases (or until everyone submits their actions)

Setup:

5x Vanilla Townies
2x Vanilla Masoners
(Special Vanilla Townies that start the game in a mason chat)
1x Random Town Power Role (3-shot Commuter, Watcher, Tracker, Doctor, Roleblocker, Gunsmith, Jailer, or Bulletproof)

1x Mafia Goon
1x Random Mafia Power Role
(Bulletproof, Roleblocker, Even-Night Watcher, or Godfather)

1x Jack-Of-All-Trades Serial Killer (Obtains a 1-shot from the Town and Mafia power roles in the game, in addition to an inherent 1-shot of his own from his choice of strongman faction kill, janitor faction kill, immunity to cops, or immunity to trackers/watchers)

Sample Vanilla PM:
sup ningen


Name - Vanilla Townie

- you have no night abilities
- your vote is your power yada yada

Win con - eliminate all threats to town

Game Terms/Mechanics/Rules:

Roles:
- Gunsmith: Glorified cop that detects if a player owns a gun or not (cops, jailers, and mafia own guns, other townies and SK do not).
- Godfather: Scans innocent to alignment/gunsmith investigations, but is not bullet proof. SK obtaining this will grant him a 1 shot innocent scan to cops/gunsmith (permanently active until expended)
- Jailer: roleblocks the target while protecting them from kills. Other actions can hit your target, just not kills. Strongman kills bypass this.
- Commuter: Can leave town at night becoming untargetable to night actions. Strongman kills does NOT bypass this.
- Bulletproof: Passive activated permanently. If 1 shot bulletproof then passive is lost upon being shot the first time.

Couple Mechanics:
- Role/Action claiming IS allowed freely.
- Priority in a clash of actions will always be given to SK then mafia then town. In case of a mafia and SK roleblocking each others, the SK wins. in case of a mafia/SK. roleblocking a town roleblocker, the mafia/SK wins.
- You are not notified if you are roleblocked, but will be if jailed.
- Mafia and SK will both have a night faction kill and can use it every night, but not forced to do so.
- Jailers cannot kill in this game.
- Failed kills will not show in writeups. This is to not deny the possibility of abstaining strategies.
- Equal vote results in no lynch.
- Please vote using vote lynch playername, else I may really over look them since the game will be fast paced. You do not need to unvote or change vote lynch if you want to vote a different target.
- most of all, HAVE FUN!!!



Living players (1/11):
1. @Finalbeta Vanilla townie - killed night 3
2. @RippedCal Mafia Bulletproof - lynched day 4
3. @Midnight Delight Vanilla townie - lynched day 5
4. @Light D Lamperouge Vanilla townie - lynched day 1
5. @MangoSenpai Vanilla townie - lynched day 2
6. @Tris Mafia Goon lynched day 3
7. @Udell Vanilla masoner 2 - endgamed day 5
8. @T-Pein™ Vanilla masoner 1 - killed night 2
9. @TheAncientCenturion JOAT Serial Killer - WINNER!
10. @Fujishiro @TheKnightOfTheSea Town Roleblocker - killed night 4
11. @Kvothe Kingkiller Vanilla townie - killed night 3




Subs:
1. @Flower
2. @Grammaton



DO NOT POST YET!
DO NOT POST YET!
DO NOT POST YET!
 
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EkkoLoJinx

How far I'll go...
#3
sup ningen


Name - Vanilla Townie

- you have no night abilities
- your vote is your power yada yada

Win con - eliminate all threats to town


Vanilla Masoners
sup ningens, your role for knight errant game


T-pein - Vanilla Masoner 1

- you have no night ability
- your vote is your power yada yada
- you are masoned with another vanilla masoner (udell) and can talk to them during the day or night

Win con - eliminate all threats to town



Udell - Vanilla Masoner 2

- you have no night abilities
- your vote is your power bla bla bla
- you are masoned with another vanilla masoner (t-pein) and can talk to them during the day or night

Win con - eliminate all threats to town


Town Roleblocker
sup ningen, your role for knight errant game


Fujishiro TheKnightOfTheSea - Town Roleblocker

- each night you may target a player to roleblock, preventing them from carrying out their night actions (if any)
- your vote is your power etc...etc...
- in case a mafia/SK roleblocker (if they are in the game) and you roleblocked each others, the mafia/SK roleblocker will have priority

Win con - eliminate all threats to town


Mafia:
sup ningens, u are the mafia for this game



Tris - Mafia Goon

- you have no night abilities
- discuss with your partner in crime (RippedCal) in this chat during day or night
- each night both of you may elect one target to faction kill and choose which of you is performing the kill

Win con - Eliminate all threats to your faction and attain vote parity with town.


RippedCal - Mafia Bulletproof

- you have no night abilities
- Bulletproof: has permanently activated bulletproof vest
- discuss with your partner in crime (Tris) in this chat during day or night
- each night both of you may elect one target to faction kill and choose which of you is performing the kill


Win con - Eliminate all threats to your faction and attain vote parity with town.

Jack-Of-All-Trades Serial Killer
sup ningen, your role for knight errant game


TheAncientCenturion - Jack-Of-All-Trades Serial Killer

- you are jack of all trades, as such you obtain one shots from the current other town and mafia power roles in the game. this grants you:
> 1-shot roleblock
> 1-shot bulletproof (permanently active until shot once)

- you may also elect to obtain a 1-shot of the following inherent abilities (choose one only):
> 1-shot super-kill modifier to your faction kill (bypasses roleblocks, jails and bulletproofs. not commute)
> 1-shot janitor-kill modifier to your faction kill (cleans the target's role upon death)
> 1-shot investigation immunity (makes you scan innocent to investigations in one night)
> 1-shot invisibility (makes you avoid trackers/watchers for one night)

you have until the first day lynch to select one.

- each night, you may select a player to faction kill, and can use up to 2 of your abilities per night.

Win con - shrektify all ningens
 
Last edited:

EkkoLoJinx

How far I'll go...
#9

Light D Lamperouge

𝖂𝖍𝖆𝖙 𝕮𝖔𝖚𝖑𝖉 𝕳𝖆𝖛𝖊 𝕭𝖊𝖊𝖓
#11
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