Usopp (Go D. Usopp) - Town/Survivor
Win when you eliminate all threats to town
Alternate win con: Survive till the end of the game
[Passive - Strawhats Sniper] Usopp is a very accurate and precise sniper and always hits his targets spot on. This grants all his abilities immunity to all forms of redirections, blinds or bus drives.
[Active - Impact Dial] The first negative ability used against Usopp each cycle is absorbed. If Usopp absorbs a negative non-lethal ability with Impact Dial he can release it the following cycle to damage a player and break their current protections/armor (if they have any up). If Usopp aborbs a lethal ability he can release the Impact next cycle to kill a player instead. If a super-kill is absorbed with this ability, the Imapct will be a super-kill but Usopp dies upon releasing it.
(3 shots)
An Impact can be held for up to 2 cycles but must be released before Usopp can absorb another Impact with this ability. If Usopp releases an Impact more than 3 times it will destroy his arm, permanently destroying his Midori Boshi ability. If a 5th Impact is released, Usopp dies after the release.
[Active - Midori Boshi] Usopp has a vast arsenal of plant techniques that he cycles through throughout the game. Each phase he uses this ability it will have a different effect as follows:
- Devil - The first time Usopp uses this ability on an enemy it will sprout a Devil plant, entangling them and roleblocking them for one cycle.
- Trampolia - The second time this ability is used it will be a Trampolia plant that Usopp throws to a player. This plant remains hidden and only activates when another players tries to attack your target. When activated, Trampolia plant will rebound the first non super-kill negative ability used on your target back to the attacker.
- Skullbomb Grass - The third time this ability is used it will target 2 adjacent players on the player list and block their vision with a big explosion blinding them and causing their abilities to be redirected at random for one cycle. Cannot redirect super-kills.
- Take Javelin - The fourth time this ability is used it will target a bigger area covering 3 adjacent players in the player list and hit them with Take Javelin which will inturrupt the first non super-kill ability they use in the cycle, canceling it.
- Impact Wolf - The fifth time this ability is used Usopp throws his ultimate Impact Wolf at a target killing them.