"Welcome everybody! Hey, let's have a big round of applause for all of today's contenders who have died so gruesomely! Good sports!"
Grandmaster
Delver Rank - Red Whistle
[Passive - Elder] - As an elder, the Grandmaster possesses a cosmic life rendering him immune to any debuffs, as well as the
[Curse of the Abyss].
--- [Virtually Immortal] - Having been cursed by death itself, the Grandmaster is unable to die. If he is lynched, he will simply leave the game and go have fun elsewhere. If he is targeted with a super-kill, the curse will be temporarely lifted.
[Passive - Hedonist] - Grandmaster is here to have fun, and enjoy his life. He isn't preoccupied with these quarrels between Weebs. During the game, he must always display a cool-headed and charming attitude. In each phase, he must attempt to flirt with another player in this game. As long as he keeps his usual attitude,
[Death] will keep her ban on him.
--- [Silver Tongue] - Grandmaster is a cunning individual, always trying to trick anyone that is going after him in order to escape. If he's targeted by hostile action, it will be delayed by a phase. In the meantime, he will gain a private chat with the person that targeting him to get them to stand down. By the end of it, they will be asked if they would like to keep chatting with him. If they accept, the chat will stay open for an additional phase and their initial action against him will fail.
--- [Great Host] - Grandmaster always makes sure to give respect and reward to those who please him and work for him. If someone targets him with positive action, they will gain immunity against him and other members of his faction.
[Passive - Instigator] - Fascinated with games and manipulating people, the Grandmaster should always be trying to pit two players against each other when they're arguing in the thread. Anytime two players are voting against each other, Grandmaster may initiate a challenge between the two. Each player will receive
"Would you like to challenge [Other's Name]?", if both accept, they must play a game of R/P/S best of 5, and the loser will be killed. If a player refuses the challenge invitation proposed by Grandmaster, he will gain immunity against them for the remainder of the cycle.
--- [Night Challenge] - If two players end a day voting against each other, an automatic duel will be triggered. During the following night phase, both players may post and plead their case, while other living players may cast their vote to eliminate one of them.
[Passive - Contest of Weebs] - After losing his position over the people of Sakaar, the Grandmaster settled amongst the weebs and started hosting this tournament to entertain them. Open to the public, each day players may enter the tournament in order to win prizes and money. The registration period will last the first half of the phase, and alongside their registration, each player must submit their R/P/S picks for it. At the start of the game, each tournament has 16 spots available. After the period of registration, Grandmaster will form brackets as he sees fit and the host will process the actions. If there are fewer players signed up than necessary, he may advance certain players around to complete a 16 players bracket. In each phase, the main prize is an ITA at a super-kill level, while for each victory, a player wins 2 gold coins.
--- [Founder] - As the man running the show, Grandmaster has access to information on any player that participates in his tournament. The first time a player enters the tournament, the Grandmaster will learn about the effects of one of their abilities. The second time a player enters the tournament, the Grandmaster will learn about anyone they visited the previous cycle. The third time a player enters the tournament, he will learn their role name and gain immunity against their vote. The fourth time a player enters the tournament, the Grandmaster will gain immunity against their actions. The fifth time a player enters the tournament, the Grandmaster will learn their full role and put an
[Obedience Disks] on them.
--- [Freedom] - Any time a player wins the tournament, they gain a permanent immunity against Grandmaster and his teammates.
--- [Public] - The players must sign up in the thread publicly, and the brackets as well as all the results will be posted in the write-up. The ITA: In thread Attack, must be submitted in the game thread as per its name.
--- [Draw] - The Grandmaster is ready to cheat to make sure his Champion wins. Each phase, he may declare a draw in a round, forcing it to be replayed.
[Passive - Scrappers] - The Grandmaster has a lot of bounty hunters on the payroll. They shower the game thread looking for contenders. If a player fails to meet the posting requirement, they will be captured and forced to wear his collar.
--- [Obedience Disk] - Each cycle, Grandmaster can use his remote and active the disks, sending an electric shock and role-blocking his targets. While he may only role-block a player once per cycle, he may activate as many separate disks as he likes per cycle. The Grandmaster is immune to any player wearing an Obedience Disks.
--- [Escape] - The only way for a player to take off the Disk is for them to become one of the top 5 posters in a phase.
[Active - Telepathy] - Thanks to his ability to read people's minds, during the day, Grandmaster may target a player and discover their role name. At night, he may target a player and learn the targets of their actions.
[Active - Games] - Obsessed with games, Grandmaster may come up with a new game and rules each cycle and challenge a player. The type of game may be anything of his choice, including
R/P/S, Online Chess, Battleships, Card Game...etc. Anything he likes, as long as it is feasible. Additionally, he must come up with the effects if he wins or loses. As he likes to put the odds in his favor, the effects do not have to be completely equal.
(Ex: If GM wins, he learns the full role of his target. If he loses, his target learns the identity of the person that challenged her, not full role.)
[Active - Vehicles] - Grandmaster owns two of the best ships around that he uses for his business activities and leisure ones alike.
--- [Commodore] - Grandmaster may send out an invite for a party on his ship the following night. The invite will take the form of a write-up posted by the host on his behalf. Grandmaster and the player that joined him will spend the night partying, protecting them against all actions. At the end of the night, Grandmaster will learn the full role of any attendee and put an
[Obedience Disk] on them. If a player attends two of his parties, he will gain complete access to their role.
[2-shots]
--- [Statesman] - Each cycle, Grandmaster may target two players and switch their locations. Actions targeting one will affect the other, and vice-versa.
[Active - Melt Stick] - His weapon of choice, Grandmaster uses it to melt those who displease him. Since he likes having fun, Grandmaster absolutely hates anyone that claims their role. Starting D2, or later, Grandmaster can target a player that has publicly claimed their role and permanently role-crushes them. This bypasses any immunity.
[1-shot]
Wincon - Eliminate all threats to The Believers Mafia