Sign-up HST Mafia I: One Piece

So I'm going to reveal 2 more mechanics for this game to go along with the World Government Game Hazards. The first is Pirate Assists. These are one shot abilities that can be earned by correctly guessing a Pirate Assists location. Now normally I would randomly scatter these assist one shot abilities and reuse locations everytime I made these available but this is a One Piece themed game and part of spectacle of it has been the grand adventure of sailing the high seas in search of the One Piece. Every Cycle the Locations and Pirate Assists used will be based on a One Piece Saga. So we will start of with the East Blue Saga during the first cycle and make our way up to the Final Saga
 
Haki, Haki Burst Mechanics New


The final mechanic to this game. Haki and Haki Burst abilities. Every role in this game has a standard base form, these are the abilities you start off with. Haki Burst is a super one shot ability that is unlocked after you have defeated a fellow player in a Davy Back R/P/S Fight. Every role has 4 haki burst abilities, you can only activate one per win so pick wisely.

Due to how powerful some of these abilities are they will not be available during the first cycle instead Haki one shot abilities will be unlocked. When you win a Davy Back R/P/S Fight you will randomly unlock one of 3 types of Haki. Observation, Armament or Conquerors Haki.

Observation Haki
-Precense Sensing: Reveal which players gained a Pirate assist during the phase and challenge them for their pirate assist in r/p/s
-Strength Sensing: Reveal one Pirate Assist Location
-Emotion Sensing: If youve been inflicted with a status ailment reveal which alignment role targeted you
-Intent Sensing: Target a player and see the first player they Target. You can Negate it or let it go


Armament Haki
-Full Body Hardening: Become Bulletproof for the cycle
-Partial Hardening : Reuse a base form ability that failed
-Assist Imbuement: Amp a Pirate Assist ability
-Projectile Imbuement: Increase the length of one of your status ailment abilities

Conquerors Haki
-Pirate Domination: Target a player and make their next action fail
-World Government Domination: When a Level 1 or 2 World Government Hazard appears you can activate this to remove them from the game
-Incapacition: Pirate assist abilities that target you in the cycle will fail
-Sky Splitting: Allow both players to unlock a Burst Mode ability regardless of outcome

Advanced Haki: If you win 2 Davy Back R/P/S matches you will unlock a Advanced Haki ability. (Yonko roles only need to win once to unlock this)

Future Vision: See 3 incoming actions and who was targeted. You can Negate them or let them pass (Observation Haki)

Internal Destruction: When activated amp one of your base form abilities. If the action succeeds block one of their Haki Burst abilities from being used until all the other ones have been activated. If your action fails, inflict them with a random status ailment. This bypasses protection (Armament Haki)

Conquerors Haki Infusion: In exchange to giving up one base form ability usage unlock one of your Haki Burst ability (Conquerors Haki)

Observation Killing: Remove your "Precense" from the game. All actions that target you in the cycle will fail excluding Omega Kills. (Shanks Exclusive)
 
I will be starting this game within the hour or 2. Something is up with my wifi so I haven't been able to reply back to some messages. Going to check what is going on that front or I'm going to be forced to keep buying wifi codes to have any wifi
Youre back in the states right?
 
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