Mashiro Blue
π¦π²πΌπ± πΎπΉπΈπ· πͺ πΌπ±πΈπΈπ½π²π·π° πΌπ½πͺπ» β°
β
The issue here is twofold
1- Most players have a low post count. I guess it can't be helped if people are busy and such but it would be interesting to get some more activity from players if possible.
2 - If I make a 30 cycle game and the total amount of posts is 6000 or 7000 do you think it would be a good amount of activity? It's not just about the number that appears below the game name but the amount of posts per unit of time.
For example my Re:Zero game and the TYBW game. They have basically the same amount of posts but my game run for 4 cycles while TYBW run for 10 cycles. This means the activity was way lower for TYBW.
I guess some kind of event would be nice anyway to increase engagement in the section regardless of this though.
1- Most players have a low post count. I guess it can't be helped if people are busy and such but it would be interesting to get some more activity from players if possible.
2 - If I make a 30 cycle game and the total amount of posts is 6000 or 7000 do you think it would be a good amount of activity? It's not just about the number that appears below the game name but the amount of posts per unit of time.
For example my Re:Zero game and the TYBW game. They have basically the same amount of posts but my game run for 4 cycles while TYBW run for 10 cycles. This means the activity was way lower for TYBW.
I guess some kind of event would be nice anyway to increase engagement in the section regardless of this though.
