Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
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The issue here is twofold

1- Most players have a low post count. I guess it can't be helped if people are busy and such but it would be interesting to get some more activity from players if possible.

2 - If I make a 30 cycle game and the total amount of posts is 6000 or 7000 do you think it would be a good amount of activity? It's not just about the number that appears below the game name but the amount of posts per unit of time.

For example my Re:Zero game and the TYBW game. They have basically the same amount of posts but my game run for 4 cycles while TYBW run for 10 cycles. This means the activity was way lower for TYBW.

I guess some kind of event would be nice anyway to increase engagement in the section regardless of this though.
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
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Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
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And after you get mod perms with your lack of time, how will you utilize your mod powers? XD

Imagine being gone for 2 weeks and during these 2 weeks was where the mod was needed the most.
I'm not sure where you're going with this. Did you also raise this with @Ratchet ?
 

Mashiro Blue

𝓦𝓲𝓼𝓱 𝓾𝓹𝓸𝓷 π“ͺ 𝓼𝓱𝓸𝓸𝓽𝓲𝓷𝓰 𝓼𝓽π“ͺ𝓻 ✰
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Because otherwise it's kinda moot and faulty logic as you're raising concerns because of the individual in question and not the issue itself.
 

Ratchet

The End and the Beginning
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this forum needs a good ole Rej game, probably around summer during a free slot
See like this is the problem - you can't ask for a fully-functional schedule when your times given are somewhere over a 3 month period. What we have is a more relaxed schedule - people can't just jump the queue as and when they want, but if someone isn't ready, it means the whole queue isn't dead for weeks on end.
 

Rej

Holy Simp
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No you have not? I'm not even sure what your complaint is here lol.
Pretty sure I am constantly complaining for like 2 years now kek. You're just absent as fucc.
See like this is the problem - you can't ask for a fully-functional schedule when your times given are somewhere over a 3 month period. What we have is a more relaxed schedule - people can't just jump the queue as and when they want, but if someone isn't ready, it means the whole queue isn't dead for weeks on end.
I am forced to because other people drag their games and sign ups a.f. the first time I submitted into the queue it was foreseeable to start around april/may. And since I wont be starting in 2 weeks anyway because there are games up and because I am doing hospital shit during may, I will most likely have to host later in summer.

There is no "See like this is the problem" Ratchet. One can still demand a bit management and overview so I can plan or replan.
 

Fujishiro

Humane Justice
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I hate flavour nazis. If someone nazis my flavour, I will nazi their flavour lmao.

People have to get their flavour stick out of their ass. Also by principle, I will not sign up for any HST oder Harry Potter or Star Wars themed games. They became overhosted to a degree.

I'd guess people have just get some sticks out of their asses and be more tolerant to other flavours. On OJ it was never a big deal for example.

One of my funniest game was a Futurama game where mafia was given no fake claims. So we had to use google and find random side characters from that show that we could claim. I had a damn ridiculous background character claim and made it super far. It was a fun game, we still lost tho in the end.

Yeah kinda my 2 cents on this lol.

About the gametraction. I guess SRMs usually have more players and more active D1s and D2s. So naturally they have many more pages. Overall I agree that games are as strong as always. Aslong the gamesizes won't get lower across a year.
I agree with you about the flavor my friend but it’s just the nature of the beast, I signup for every game I see for the most part but most won’t.

I feel you on that, I was Blackbeard in Dragos Marineford game and basically had no fake claim so I googled a random WB dude called Speed of light Jiro that kinda fit my action lol.
 
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