Night 2 End - Meaningless [C]ode
@lemon.de has died last night.
T-thanK y-YoU... f-foR tHe... f-FLOwers...
Des..eRt fl..oWers are B-beaut..iFUL..
s-Some..dAY.. I'LL...
The Red Girls (N2) Fractured Ego has regained a fraction of their ego, absorbing The Logic Virus's The Virus ability.
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Day 3 has started!
You have a little less than 35 hours to discuss lynch.
With 19 alive, it is 10 votes required to achieve majority.
Day 3 ends in - Countdown
@lemon.de has died last night.
T-thanK y-YoU... f-foR tHe... f-FLOwers...
Des..eRt fl..oWers are B-beaut..iFUL..
s-Some..dAY.. I'LL...
The Logic Virus
Congratulations, you are The Logic Virus, Machine Network aligned!
A weapon of mass murder created by N2 to eradicate everyone that get's in the way of their plans, you were the primary cause of the Pearl Harbor Decent massacre. You have no sentient ego of your own, however, you are instructed to spread like wildfire, causing your victims' eyes to glow bright red before you drive them to the depth of insanity....
In this game, you have the following ability(ies):
(Passive) Machine Infestation - You will be treated as Machine Lifeform aligned for the purposes of all role interactions. Effective only when you are alive.
(Day) The Virus - Once per day, you can target a player and infect them with the Logic Virus, starting at the beginning of the following night. Infected players will be informed of being permanently infected by the following status effect at the start of the night. Randomized negative actions performed by the infected players will automatically fail on your faction members. You are aware that no member in your faction other than yourself and The Red Girls (N2) is immune to the effects of the virus, and that all current instances of the virus will be cured upon your death.
(Passive) Contagious - Players afflicted with the virus will unknowingly spread it to any player they visit and/or to any player who visits them with a non-lethal action. Infected players are not made aware that the virus is contagious.
3x Reason Control - Once per night, you can target a player and make their logic flawless, granting their active actions the top processing priority order the following night. The target will be informed of this buff upon successful recipient, without revealing your flavor or identity. You can instead use this ability in a more potent effect to target a player once per night and withdraw any current instance of The Virus from them. Any visit that heals a player from the virus will prevent the virus from contagiously spreading to and from that player's location that night.
1x Extreme Power Boost - Known to greatly boost the capabilities of your victims, you can once at night target a player and feed on their rage to greatly boost their power in the form of a service. This will not reveal your flavor nor identity. The target will receive this note about the power boost service: "This service can be used once at any future night to regular kill a player."
Objective - The true objective of your faction is currently unknown except to The Red Girls (N2), however, you are instructed to obey and ensue chaos...
Congratulations, you are The Logic Virus, Machine Network aligned!
A weapon of mass murder created by N2 to eradicate everyone that get's in the way of their plans, you were the primary cause of the Pearl Harbor Decent massacre. You have no sentient ego of your own, however, you are instructed to spread like wildfire, causing your victims' eyes to glow bright red before you drive them to the depth of insanity....
In this game, you have the following ability(ies):
(Passive) Machine Infestation - You will be treated as Machine Lifeform aligned for the purposes of all role interactions. Effective only when you are alive.
(Day) The Virus - Once per day, you can target a player and infect them with the Logic Virus, starting at the beginning of the following night. Infected players will be informed of being permanently infected by the following status effect at the start of the night. Randomized negative actions performed by the infected players will automatically fail on your faction members. You are aware that no member in your faction other than yourself and The Red Girls (N2) is immune to the effects of the virus, and that all current instances of the virus will be cured upon your death.
- This status effect is treated as a passive added to your role. Lasts permanently.
- Any passive or active action that cannot visit other players will now have a 50% chance of working when utilized.
- After 1 cycle of infection, any visiting action you consciously take will be redirected at random.
- After 2 cycles of infection, you will gain the "compulsive" modifier, forcing all of your possible actions to be activated for you with or without your conscious choice.
- After 4 cycles of infection, you will be regular killed.
- You are aware that your memory chip is still functioning. Should your system ever recover from the Logic Virus while you are still alive, you will come to your senses and retroactively recall all of the actions you successfully carried out and/or all of the pre-processed players you randomly targeted while you were under the virus's control.
(Passive) Contagious - Players afflicted with the virus will unknowingly spread it to any player they visit and/or to any player who visits them with a non-lethal action. Infected players are not made aware that the virus is contagious.
3x Reason Control - Once per night, you can target a player and make their logic flawless, granting their active actions the top processing priority order the following night. The target will be informed of this buff upon successful recipient, without revealing your flavor or identity. You can instead use this ability in a more potent effect to target a player once per night and withdraw any current instance of The Virus from them. Any visit that heals a player from the virus will prevent the virus from contagiously spreading to and from that player's location that night.
1x Extreme Power Boost - Known to greatly boost the capabilities of your victims, you can once at night target a player and feed on their rage to greatly boost their power in the form of a service. This will not reveal your flavor nor identity. The target will receive this note about the power boost service: "This service can be used once at any future night to regular kill a player."
Objective - The true objective of your faction is currently unknown except to The Red Girls (N2), however, you are instructed to obey and ensue chaos...
Masamune
Congratulations, you are Masamune, Machine Lifeform aligned!
A blacksmith Machine Lifeform in the forest kingdom, your teacher was a master craftsman, known for improving the 8 legendary weapons of Virtue and Cruelty. You love weapons more than anything, and as proof of honor and respect to fellow weapon caretakers, you bestow upon them the weapon your teacher honed...
In this game, you have the following ability(ies):
2x Max Weapons Upgrade - Once per night, you can target a player and upgrade their weapons to their fullest potential, granting their actions the top processing priority order the following night. The target will be informed of this buff upon successful recipient, without revealing your flavor or identity
1x Cruel Lament - As token of honor and respect to those who take good care of their weapons, once at night, you can target a player and bestow upon them your master's special weapon, the Cruel Lament, in the form of a service. This will not reveal your flavor nor identity. The target will receive this information about the service: "This service can be used once at any future night to regular kill a player."
(Passive) Rust Status - You are constantly smithing your body, therefore do not rust.
Objective - Destroy the enemy...
Congratulations, you are Masamune, Machine Lifeform aligned!
A blacksmith Machine Lifeform in the forest kingdom, your teacher was a master craftsman, known for improving the 8 legendary weapons of Virtue and Cruelty. You love weapons more than anything, and as proof of honor and respect to fellow weapon caretakers, you bestow upon them the weapon your teacher honed...
In this game, you have the following ability(ies):
2x Max Weapons Upgrade - Once per night, you can target a player and upgrade their weapons to their fullest potential, granting their actions the top processing priority order the following night. The target will be informed of this buff upon successful recipient, without revealing your flavor or identity
1x Cruel Lament - As token of honor and respect to those who take good care of their weapons, once at night, you can target a player and bestow upon them your master's special weapon, the Cruel Lament, in the form of a service. This will not reveal your flavor nor identity. The target will receive this information about the service: "This service can be used once at any future night to regular kill a player."
(Passive) Rust Status - You are constantly smithing your body, therefore do not rust.
Objective - Destroy the enemy...
The Red Girls (N2) Fractured Ego has regained a fraction of their ego, absorbing The Logic Virus's The Virus ability.
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Day 3 has started!
You have a little less than 35 hours to discuss lynch.
With 19 alive, it is 10 votes required to achieve majority.
Day 3 ends in - Countdown
Living Players [19/23]
- @Yoho
- @Alexis2282AE
- @Fujishiro
- @Yo Tan Wa
- @Alwaysmind
- @York
- @The Orca
- @KWEH
- @Flower
- @Red Night
- @Random Asshole
- @Charlie
- @Pot Goblin
- @Ultra
- @Indigo
- @T-Pein™
- @Crying bc no Cryo
- @Gadonkadonk
- @hime
- @Butterscotch Sundae - YoRHA No. 9 Type S (9S) - YoRHa aligned - Lynched Day 1
- @Polar Bear - Adam - Machine Network aligned - Died Night 1
- @Luka - Eve - Machine Network aligned - Lynched Day 2
- @lemon.de - The Logic Virus - Machine Network aligned - Died Night 2